Player Matchup

Aphrodite
Aphrodite
Hugasaurus
Aphrodite
Level 138
God Stats
5W - 4L
1,554 SR
Queue Stats
121W - 113L
1,473 Elo+
Party 3
Raijin
Raijin
StratASpear
Raijin
Level 155
God Stats
4W - 3L
1,533 SR
Queue Stats
248W - 243L
1,525 Elo+
Party 3
Maui
Maui
TwiningLoki8879
Maui
Level 105
God Stats
9W - 13L
1,396 SR
Queue Stats
308W - 325L
1,454 Elo+
Party 3
Thanatos
Thanatos
fursty2010
Thanatos
Level 126
God Stats
8W - 3L
1,659 SR
Queue Stats
209W - 213L
1,448 Elo+
Party 3
Loki
Loki
serokoewe
Loki
Level 47
God Stats
3W - 0L
1,525 SR
Queue Stats
31W - 26L
1,534 Elo+
Solo
Team Averages
Level 114
1,534 SR
1,487 Elo+

VS

Team Averages
Level 90
1,542 SR
1,476 Elo+
Jing Wei
Jing Wei
Alabastyre
Jing Wei
Level 104
God Stats
0W - 2L
1,314 SR
Queue Stats
99W - 96L
1,474 Elo+
Party 1
Merlin
Merlin
Ep_Sinz
Merlin
Level 63
God Stats
1W - 2L
1,701 SR
Queue Stats
82W - 79L
1,491 Elo+
Party 2
Thor
Thor
JarlsBallin
Thor
Level 78
God Stats
4W - 4L
1,558 SR
Queue Stats
123W - 125L
1,451 Elo+
Party 1
Maui
Maui
Lostblack513
Maui
Level 64
God Stats
6W - 4L
1,572 SR
Queue Stats
415W - 452L
1,463 Elo+
Solo
Yemoja
Yemoja
Wes_Da_DemiGod
Yemoja
Level 140
God Stats
1W - 2L
1,563 SR
Queue Stats
252W - 250L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hugasaurus
Aphrodite
13
2 / 1 / 6
6,889
984
4,011
8,194
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Raijin
13
1 / 1 / 7
7,309
1,044
8,395
4,059
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 5
6,878
983
2,005
7,338
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
fursty2010
Thanatos
11
3 / 1 / 5
6,483
926
5,656
5,941
2,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Loki
11
2 / 3 / 6
6,857
980
8,819
6,951
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alabastyre
Jing Wei
12
1 / 2 / 2
6,035
862
4,960
6,571
2,512
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Ep_Sinz
Merlin
12
3 / 2 / 1
6,731
962
11,040
4,842
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 3
6,132
876
4,873
7,248
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 1 / 2
5,207
744
1,199
4,645
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 2 / 4
5,842
835
3,022
7,662
3,515
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
10
Kills
5
7
Deaths
10
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alabastyre
Jing Wei
1
2
2
1
L
Merlin
Ep_Sinz
Merlin
3
2
1
1.75
W
Aphrodite
Hugasaurus
Aphrodite
2
1
6
5
L
1
3
3
0.83
L
0
1
2
1
W
Raijin
1
1
7
4.5
W
2
1
5
4.5
L
0
2
4
1
W
Thanatos
fursty2010
Thanatos
3
1
5
5.5
W
Loki
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,886
Damage
25,094
32,483
Taken
30,968
20,176
Mitigated
13,214
19,417
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alabastyre
Jing Wei
4,960
3,601
472
398
6,571
2,512
0
3,037
3,534
0
9,914
L
Merlin
Ep_Sinz
Merlin
11,040
653
0
393
4,842
1,520
0
1,845
2,997
26,019
0
W
Aphrodite
Hugasaurus
Aphrodite
4,011
126
5,500
5,243
8,194
5,762
319
3,887
4,307
12,646
0
L
4,873
333
66
650
7,248
2,646
0
4,396
2,852
0
8,575
L
1,199
437
120
1,697
4,645
3,021
0
1,458
3,187
1,199
0
W
Raijin
8,395
432
269
576
4,059
1,491
1,363
1,705
2,354
23,023
0
W
2,005
220
1,245
2,180
7,338
7,016
288
3,012
4,326
2,485
0
L
3,022
503
5,350
2,510
7,662
3,515
0
3,675
3,987
6,158
0
W
Thanatos
fursty2010
Thanatos
5,656
1,193
256
3,451
5,941
2,868
758
3,357
2,584
0
7,344
W
Loki
8,819
1,366
427
270
6,951
3,039
973
3,300
3,651
0
14,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
29,947
71
Minions Killed
63
0
Camps Cleared
0
736,083
Distance Traveled
552,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,035
862
13
2
0
134,791
0
L
Merlin
6,731
962
37
5
0
122,759
0
W
Aphrodite
6,889
984
14
2
0
158,867
0
L
Thor
6,132
876
9
1
0
130,960
0
L
Maui
5,207
744
0
0
0
59,389
0
W
Raijin
7,309
1,044
33
5
0
141,820
0
W
Maui
6,878
983
2
0
0
117,283
0
L
Yemoja
5,842
835
4
1
0
104,199
0
W
Thanatos
6,483
926
8
1
0
171,566
0
W
Loki
6,857
980
14
2
0
146,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role