Player Matchup

Ah Puch
Ah Puch
D3ADLY
Ah Puch
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
EGO360
Kuzenbo
Level 155
God Stats
2W - 2L
1,593 SR
Queue Stats
190W - 178L
1,560 Elo+
Party 2
Hel
Hel
Freekazor
Hel
Level 144
God Stats
3W - 2L
1,688 SR
Queue Stats
160W - 154L
1,547 Elo+
Party 3
Gilgamesh
Gilgamesh
KTAGAMEOVER
Gilgamesh
Level 140
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 39L
1,339 Elo+
Party 3
Ishtar
Ishtar
xXwickedyayoXx
Ishtar
Level 144
God Stats
1W - 7L
1,398 SR
Queue Stats
132W - 127L
1,560 Elo+
Party 2
Team Averages
Level 135
1,493 SR
1,501 Elo+

VS

Team Averages
Level 123
1,505 SR
1,401 Elo+
Loki
Loki
Genesisssss
Loki
Level 116
God Stats
1W - 0L
1,286 SR
Queue Stats
4W - 4L
1,373 Elo+
Party 1
Aphrodite
Aphrodite
Thealpha30
Aphrodite
Level 119
God Stats
1W - 0L
1,598 SR
Queue Stats
4W - 5L
1,357 Elo+
Party 1
Bacchus
Bacchus
YaBoiKorupted
Bacchus
Level 113
God Stats
1W - 0L
1,610 SR
Queue Stats
4W - 4L
1,373 Elo+
Party 1
Thanatos
Thanatos
kbollin23
Thanatos
Level 154
God Stats
5W - 4L
1,531 SR
Queue Stats
209W - 203L
1,530 Elo+
Solo
Jing Wei
Jing Wei
xXPrimePlayerXx
Jing Wei
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D3ADLY
Ah Puch
16
5 / 6 / 2
9,716
694
15,528
14,979
5,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
EGO360
Kuzenbo
19
4 / 2 / 8
11,055
790
13,795
17,893
22,291
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 4 / 6
10,978
784
13,103
15,971
8,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
KTAGAMEOVER
Gilgamesh
17
0 / 5 / 10
9,541
682
13,000
20,060
21,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 5 / 8
9,050
646
5,575
11,375
4,184
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 12
9,716
694
7,960
13,095
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Thealpha30
Aphrodite
18
4 / 1 / 11
10,516
751
13,840
15,209
10,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
17
1 / 3 / 17
9,885
706
13,513
16,819
23,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
kbollin23
Thanatos
18
10 / 4 / 6
11,555
825
17,202
17,220
9,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
18
4 / 4 / 13
10,947
782
18,351
14,785
7,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
81
16
Kills
22
22
Deaths
16
34
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
D3ADLY
Ah Puch
5
6
2
1
L
Kuzenbo
EGO360
Kuzenbo
4
2
8
4
L
7
4
6
2.5
W
3
4
12
2.25
L
Gilgamesh
KTAGAMEOVER
Gilgamesh
0
5
10
1
W
Aphrodite
Thealpha30
Aphrodite
4
1
11
9.5
W
Bacchus
1
3
17
3.17
W
Thanatos
kbollin23
Thanatos
10
4
6
3.25
W
Jing Wei
4
4
13
2.63
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,001
Damage
70,866
80,278
Taken
77,128
62,373
Mitigated
58,209
32,102
Healing
45,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
D3ADLY
Ah Puch
15,528
711
440
2,039
14,979
5,714
399
4,279
10,700
30,739
0
L
Kuzenbo
EGO360
Kuzenbo
13,795
4,112
2,675
5,054
17,893
22,291
30
6,880
11,013
26,426
0
L
13,103
696
9,871
6,326
15,971
8,808
290
5,658
10,313
21,702
0
W
7,960
1,877
92
666
13,095
6,780
420
8,296
4,659
0
17,163
L
Gilgamesh
KTAGAMEOVER
Gilgamesh
13,000
2,665
2,241
2,230
20,060
21,376
0
7,667
12,393
0
21,465
W
Aphrodite
Thealpha30
Aphrodite
13,840
142
11,205
11,037
15,209
10,457
1,461
9,864
5,099
25,191
0
W
Bacchus
13,513
309
1,586
4,690
16,819
23,260
102
9,242
7,456
20,561
0
W
Thanatos
kbollin23
Thanatos
17,202
1,872
1,409
11,531
17,220
9,753
1,710
8,140
8,855
0
37,366
W
Jing Wei
18,351
14,971
92
3,350
14,785
7,959
4,224
6,884
7,519
0
40,677
L
5,575
2,259
722
504
11,375
4,184
1,060
2,869
8,506
0
19,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,340
Gold Earned
52,619
124
Minions Killed
180
0
Camps Cleared
0
1,111,015
Distance Traveled
1,271,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,716
694
28
2
0
215,951
0
L
Kuzenbo
11,055
790
22
2
0
253,961
0
L
Hel
10,978
784
21
2
0
244,312
0
W
Loki
9,716
694
26
2
0
244,990
0
L
Gilgamesh
9,541
682
21
2
0
252,433
0
W
Aphrodite
10,516
751
36
3
0
273,480
0
W
Bacchus
9,885
706
12
1
0
277,730
0
W
Thanatos
11,555
825
53
4
0
253,017
0
W
Jing Wei
10,947
782
53
4
0
222,153
0
L
Ishtar
9,050
646
32
2
0
144,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role