Player Matchup

Ix Chel
Ix Chel
Platinum IV
Blizetta
Ix Chel
Platinum IV
Level 149
God Stats
44W - 40L
1,594 SR
Queue Stats
368W - 369L
1,609 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold IV
Flinchum91
Maman Brigitte
Gold IV
Level 156
God Stats
2W - 0L
1,467 SR
Queue Stats
23W - 16L
1,759 MMR
Party 1
Hachiman
Hachiman
Silver I
TheLootGoblin021
Hachiman
Silver I
Level 152
God Stats
4W - 8L
1,376 SR
Queue Stats
43W - 48L
1,392 MMR
Party 1
Nike
Nike
Gold I
fasinehdadolphin
Nike
Gold I
Level 201
God Stats
63W - 35L
1,681 SR
Queue Stats
1,218W - 1,221L
1,599 MMR
Solo
Charon
Charon
Gold II
temp-0981073
Charon
Gold II
Level 141
God Stats
42W - 57L
1,500 SR
Queue Stats
1,148W - 1,185L
1,611 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 160
1,524 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,612 SR
1,594 MMR
Sylvanus
Sylvanus
Gold III
Its Only 9in
Sylvanus
Gold III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 139L
1,564 MMR
Solo
Mercury
Mercury
Gold I
MvJesus
Mercury
Gold I
Level 156
God Stats
19W - 13L
1,777 SR
Queue Stats
160W - 154L
1,588 MMR
Solo
Xbalanque
Xbalanque
Gold II
SpideryBacchus9
Xbalanque
Gold II
Level 64
God Stats
2W - 4L
1,586 SR
Queue Stats
226W - 235L
1,618 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
ZebraSimplon
Zhong Kui
Gold IV
Level 88
God Stats
1W - 1L
1,596 SR
Queue Stats
18W - 15L
1,592 MMR
Solo
Agni
Agni
Gold I
lopman2
Agni
Gold I
Level 144
God Stats
16W - 15L
1,602 SR
Queue Stats
827W - 820L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blizetta
Ix Chel
19
6 / 1 / 3
12,323
616
13,716
13,345
6,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
Flinchum91
Maman Brigitte
17
6 / 3 / 10
11,249
562
14,170
19,209
8,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 2
11,655
583
10,649
13,263
5,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 2
10,996
550
11,892
21,222
23,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon
15
0 / 0 / 12
10,134
507
5,957
17,343
18,734
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThanatosHadesAnubisRaijin

VS

Bans
PeleArachneChernobogAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Its Only 9in
Sylvanus
10
1 / 4 / 1
7,777
389
4,540
9,835
7,096
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
MvJesus
Mercury
18
6 / 5 / 1
10,986
549
12,992
19,561
7,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
SpideryBacchus9
Xbalanque
15
0 / 6 / 2
9,393
470
7,533
17,625
6,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
ZebraSimplon
Zhong Kui
17
1 / 3 / 4
10,150
508
12,462
16,279
10,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
lopman2
Agni
18
0 / 2 / 1
10,821
541
11,746
15,677
8,763
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
20
Kills
8
8
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Blizetta
Ix Chel
6
1
3
7.5
W
Maman Brigitte
Flinchum91
Maman Brigitte
6
3
10
3.67
L
Sylvanus
Its Only 9in
Sylvanus
1
4
1
0.38
L
Mercury
MvJesus
Mercury
6
5
1
1.3
L
Xbalanque
SpideryBacchus9
Xbalanque
0
6
2
0.17
W
6
2
2
3.5
L
Zhong Kui
ZebraSimplon
Zhong Kui
1
3
4
1
W
2
2
2
1.5
L
Agni
lopman2
Agni
0
2
1
0.25
W
Charon
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,384
Damage
49,273
84,382
Taken
78,977
63,853
Mitigated
41,363
22,176
Healing
20,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Blizetta
Ix Chel
13,716
1,204
1,567
2,798
13,345
6,504
994
6,592
6,753
120,938
0
W
Maman Brigitte
Flinchum91
Maman Brigitte
14,170
743
0
3,993
19,209
8,912
88
5,990
13,219
92,841
3,166
L
Sylvanus
Its Only 9in
Sylvanus
4,540
1,614
672
1,220
9,835
7,096
0
5,810
3,979
20,462
5,940
L
Mercury
MvJesus
Mercury
12,992
7,837
0
1,081
19,561
7,816
0
9,440
9,977
0
108,761
L
Xbalanque
SpideryBacchus9
Xbalanque
7,533
3,637
0
4,531
17,625
6,882
72
5,775
11,828
0
64,245
W
10,649
6,236
0
4,232
13,263
5,839
2,181
1,915
11,348
0
97,576
L
Zhong Kui
ZebraSimplon
Zhong Kui
12,462
642
0
4,813
16,279
10,806
0
9,622
6,413
89,919
0
W
11,892
1,754
0
5,897
21,222
23,864
43
10,258
10,964
0
100,224
L
Agni
lopman2
Agni
11,746
988
0
8,636
15,677
8,763
359
1,835
13,762
96,898
0
W
Charon
5,957
432
0
3,689
17,343
18,734
31
4,731
12,612
24,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,357
Gold Earned
49,127
641
Minions Killed
605
0
Camps Cleared
0
2,021,774
Distance Traveled
1,856,712
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,323
616
224
11
0
420,353
2
W
Maman Brigitte
11,249
562
104
5
0
462,612
4
L
Sylvanus
7,777
389
47
2
0
223,546
2
L
Mercury
10,986
549
139
7
0
454,293
0
L
Xbalanque
9,393
470
98
5
0
372,614
5
W
Hachiman
11,655
583
153
8
0
384,896
3
L
Zhong Kui
10,150
508
155
8
0
398,264
3
W
Nike
10,996
550
144
7
0
368,586
6
L
Agni
10,821
541
166
8
0
407,995
4
W
Charon
10,134
507
16
1
0
385,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role