Player Matchup

Khepri
Khepri
Ashervinia
Khepri
Level 157
God Stats
3W - 1L
1,760 SR
Queue Stats
46W - 55L
1,564 Elo+
Party 1
Mulan
Mulan
DukeStudly67
Mulan
Level 137
God Stats
1W - 0L
1,704 SR
Queue Stats
33W - 43L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
HardStpdad
Baron Samedi
Level 159
God Stats
1W - 0L
1,799 SR
Queue Stats
57W - 88L
1,492 Elo+
Party 1
Skadi
Skadi
YoNoBigDeal
Skadi
Level 224
God Stats
1W - 0L
1,850 SR
Queue Stats
86W - 100L
1,568 Elo+
Party 1
Yu Huang
Yu Huang
feefrygomecold
Yu Huang
Level 219
God Stats
4W - 2L
1,471 SR
Queue Stats
95W - 124L
1,553 Elo+
Party 1
Team Averages
Level 179
1,717 SR
1,533 Elo+

VS

Team Averages
Level 155
1,603 SR
1,529 Elo+
Scylla
Scylla
Dowino
Scylla
Level 182
God Stats
21W - 14L
1,574 SR
Queue Stats
314W - 310L
1,543 Elo+
Party 3
Mercury
Mercury
IParvens
Mercury
Level 149
God Stats
3W - 11L
1,670 SR
Queue Stats
327W - 288L
1,558 Elo+
Party 3
Neith
Neith
JKLmany2
Neith
Level 129
God Stats
15W - 18L
1,506 SR
Queue Stats
45W - 55L
1,469 Elo+
Party 2
Hera
Hera
Jhoandisplay
Hera
Level 158
God Stats
28W - 34L
1,533 SR
Queue Stats
605W - 627L
1,512 Elo+
Party 2
Geb
Geb
ZhijariXlll
Geb
Level 156
God Stats
1W - 1L
1,733 SR
Queue Stats
88W - 88L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ashervinia
Khepri
13
3 / 0 / 2
8,811
1,259
2,549
6,121
6,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 1 / 1
7,066
1,009
3,281
8,332
9,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
HardStpdad
Baron Samedi
12
0 / 0 / 2
6,862
980
5,603
8,280
5,102
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 4
7,183
1,026
5,485
4,199
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
13
0 / 0 / 5
7,162
1,023
6,803
2,249
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

356

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dowino
Scylla
12
0 / 1 / 1
7,249
1,036
5,107
5,043
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
IParvens
Mercury
12
1 / 2 / 0
7,169
1,024
4,848
8,797
3,954
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
JKLmany2
Neith
12
0 / 1 / 1
6,874
982
5,621
5,652
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 1 / 1
6,913
988
8,766
4,114
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 1
6,509
930
2,453
2,819
2,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
5
Kills
1
1
Deaths
5
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ashervinia
Khepri
3
0
2
4
L
Scylla
Dowino
Scylla
0
1
1
0.5
W
1
1
1
1.5
W
Baron Samedi
HardStpdad
Baron Samedi
0
0
2
1
L
Mercury
IParvens
Mercury
1
2
0
0.5
L
Neith
JKLmany2
Neith
0
1
1
0.5
L
0
1
1
0.5
W
1
0
4
3
L
0
0
1
0.5
W
Yu Huang
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,721
Damage
26,795
29,181
Taken
26,425
24,789
Mitigated
12,631
6,354
Healing
2,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ashervinia
Khepri
2,549
103
0
875
6,121
6,888
0
2,881
2,964
9,472
0
L
Scylla
Dowino
Scylla
5,107
447
0
63
5,043
2,045
0
2,912
2,131
24,215
0
W
3,281
267
0
1,853
8,332
9,827
0
3,114
4,966
0
8,339
W
Baron Samedi
HardStpdad
Baron Samedi
5,603
365
678
2,413
8,280
5,102
0
4,260
3,762
11,710
0
L
Mercury
IParvens
Mercury
4,848
3,058
0
328
8,797
3,954
0
5,228
3,569
0
17,538
L
Neith
JKLmany2
Neith
5,621
2,302
0
1,800
5,652
2,494
0
2,906
2,746
0
14,745
L
8,766
1,185
0
0
4,114
1,686
0
2,477
1,637
15,319
0
W
5,485
1,784
0
455
4,199
1,918
0
3,512
503
0
28,984
L
2,453
90
0
198
2,819
2,452
0
1,432
1,387
5,627
0
W
Yu Huang
6,803
309
0
80
2,249
1,054
0
1,499
660
21,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,084
Gold Earned
34,714
128
Minions Killed
124
3
Camps Cleared
7
698,097
Distance Traveled
614,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,811
1,259
15
2
1
150,573
0
L
Scylla
7,249
1,036
56
8
3
117,877
0
W
Mulan
7,066
1,009
11
2
0
134,526
0
W
Baron Samedi
6,862
980
10
1
0
144,087
0
L
Mercury
7,169
1,024
19
3
0
133,329
0
L
Neith
6,874
982
18
3
2
127,260
0
L
Hera
6,913
988
26
4
2
127,091
0
W
Skadi
7,183
1,026
55
8
0
141,989
0
L
Geb
6,509
930
5
1
0
108,707
0
W
Yu Huang
7,162
1,023
37
5
2
126,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role