Player Matchup

Ganesha
Ganesha
BardicJarl
Ganesha
Level 106
God Stats
0W - 1L
1,437 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 3
Thanatos
Thanatos
DUBBOn60FPS
Thanatos
Level 89
God Stats
4W - 4L
1,669 SR
Queue Stats
78W - 99L
1,445 Elo+
Party 1
Bellona
Bellona
LeenDSlime
Bellona
Level 58
God Stats
1W - 4L
1,459 SR
Queue Stats
61W - 101L
1,361 Elo+
Party 1
Janus
Janus
Ohio_CIe
Janus
Level 105
God Stats
90W - 89L
1,494 SR
Queue Stats
822W - 790L
1,476 Elo+
Solo
Sol
Sol
xXyerocXx
Sol
Level 66
God Stats
0W - 2L
1,542 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 3
Team Averages
Level 85
1,520 SR
1,425 Elo+

VS

Team Averages
Level 83
1,561 SR
1,533 Elo+
Set
Set
BigPapiiChulo
Set
Level 108
God Stats
11W - 4L
1,788 SR
Queue Stats
113W - 92L
1,569 Elo+
Party 2
Sol
Sol
DinkaFox2
Sol
Level 12
God Stats
6W - 6L
1,563 SR
Queue Stats
15W - 8L
1,650 Elo+
Party 2
Chang'e
Chang'e
Haku-maruwu
Chang'e
Level 114
God Stats
20W - 18L
1,510 SR
Queue Stats
504W - 456L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
JrodL
Kuzenbo
Level 126
God Stats
4W - 1L
1,535 SR
Queue Stats
241W - 209L
1,546 Elo+
Party 2
Surtr
Surtr
xxtraviecitoxx
Surtr
Level 54
God Stats
6W - 8L
1,409 SR
Queue Stats
169W - 170L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BardicJarl
Ganesha
12
0 / 1 / 2
7,791
433
3,294
11,633
9,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
DUBBOn60FPS
Thanatos
13
6 / 2 / 1
9,058
503
11,033
16,653
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
LeenDSlime
Bellona
16
3 / 3 / 3
10,508
584
12,302
18,736
20,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Ohio_CIe
Janus
15
0 / 2 / 2
8,205
456
10,064
7,074
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 0
8,904
495
3,741
10,035
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,511
473
3,801
13,199
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 1 / 1
10,398
578
11,853
8,165
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Haku-maruwu
Chang'e
15
2 / 3 / 3
9,092
505
7,028
15,551
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
JrodL
Kuzenbo
13
1 / 0 / 7
8,735
485
9,871
10,071
12,438
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 3 / 2
8,099
450
8,837
16,465
12,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
12
12
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BardicJarl
Ganesha
0
1
2
1
W
1
2
2
1
L
Thanatos
DUBBOn60FPS
Thanatos
6
2
1
3.25
W
7
1
1
7.5
W
Chang'e
Haku-maruwu
Chang'e
2
3
3
1.17
W
Kuzenbo
JrodL
Kuzenbo
1
0
7
4.5
L
Bellona
LeenDSlime
Bellona
3
3
3
1.5
L
Janus
Ohio_CIe
Janus
0
2
2
0.5
L
0
4
0
0
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,434
Damage
41,390
64,131
Taken
63,451
45,275
Mitigated
38,829
25,829
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BardicJarl
Ganesha
3,294
161
0
3,456
11,633
9,982
0
6,326
5,165
25,245
0
W
3,801
1,368
0
2,059
13,199
5,171
0
1,627
11,572
0
72,267
L
Thanatos
DUBBOn60FPS
Thanatos
11,033
1,760
0
13,561
16,653
7,423
0
6,299
10,298
0
58,780
W
11,853
4,830
0
3,630
8,165
3,213
1,434
3,029
5,136
88,002
7,154
W
Chang'e
Haku-maruwu
Chang'e
7,028
839
3,018
6,313
15,551
5,459
150
6,824
8,727
65,907
0
W
Kuzenbo
JrodL
Kuzenbo
9,871
4,735
0
1,631
10,071
12,438
31
3,164
6,907
23,250
0
L
Bellona
LeenDSlime
Bellona
12,302
3,721
0
4,373
18,736
20,707
0
4,605
13,997
80
84,442
L
Janus
Ohio_CIe
Janus
10,064
44
0
498
7,074
2,956
0
4,579
2,363
85,119
0
L
3,741
887
0
3,941
10,035
4,207
0
6,763
3,184
74,509
0
W
8,837
2,788
0
2,427
16,465
12,548
0
2,638
13,827
1,584
48,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
44,835
564
Minions Killed
455
0
Camps Cleared
0
1,837,037
Distance Traveled
1,804,339
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,791
433
1
0
0
387,805
4
W
Set
8,511
473
96
5
0
408,060
2
L
Thanatos
9,058
503
98
5
0
395,284
1
W
Sol
10,398
578
147
8
0
335,118
4
W
Chang'e
9,092
505
117
7
0
351,661
5
W
Kuzenbo
8,735
485
22
1
0
395,168
5
L
Bellona
10,508
584
140
8
0
313,938
8
L
Janus
8,205
456
157
9
0
377,012
0
L
Sol
8,904
495
168
9
0
362,998
3
W
Surtr
8,099
450
73
4
0
314,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role