Player Matchup

Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
AchillesOrTroll
Thanatos
Level 108
God Stats
16W - 10L
1,763 SR
Queue Stats
87W - 87L
1,551 Elo+
Party 1
Merlin
Merlin
Grandenzin
Merlin
Level 104
God Stats
3W - 3L
1,702 SR
Queue Stats
143W - 131L
1,541 Elo+
Party 1
Ne Zha
Ne Zha
TastyPigShark
Ne Zha
Level 108
God Stats
14W - 11L
1,591 SR
Queue Stats
229W - 202L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
WARMBR3AD
Zhong Kui
Level 103
God Stats
32W - 22L
1,626 SR
Queue Stats
294W - 272L
1,536 Elo+
Party 3
Team Averages
Level 106
1,637 SR
1,535 Elo+

VS

Team Averages
Level 131
1,617 SR
1,481 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
OsitoTakitos
Apollo
Level 159
God Stats
4W - 2L
1,665 SR
Queue Stats
72W - 86L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Saph
Tsukuyomi
Level 163
God Stats
7W - 6L
1,875 SR
Queue Stats
103W - 113L
1,589 Elo+
Party 2
Kuzenbo
Kuzenbo
TheFinalClutch
Kuzenbo
Level 58
God Stats
0W - 2L
1,814 SR
Queue Stats
15W - 27L
1,375 Elo+
Party 2
Zeus
Zeus
cAc Marley
Zeus
Level 148
God Stats
0W - 1L
1,232 SR
Queue Stats
62W - 88L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
4 / 0 / 3
5,770
577
7,351
3,528
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
11
6 / 2 / 2
6,782
678
6,485
7,191
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Grandenzin
Merlin
12
2 / 0 / 3
6,915
692
2,312
2,805
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 4
6,616
662
5,392
8,704
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
WARMBR3AD
Zhong Kui
9
2 / 0 / 5
6,039
604
5,143
6,828
5,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 6 / 0
5,596
560
6,082
12,304
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
8
0 / 1 / 0
4,821
482
3,672
5,363
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Saph
Tsukuyomi
9
1 / 2 / 2
5,336
534
4,427
7,912
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 5 / 0
4,435
444
1,931
9,858
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
5,783
578
2,614
4,640
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
4
4
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
3
5.5
L
Arachne
 
Arachne
2
6
0
0.33
W
Thanatos
6
2
2
3.5
W
Merlin
Grandenzin
Merlin
2
0
3
3.5
L
Apollo
0
1
0
0
L
Tsukuyomi
Saph
Tsukuyomi
1
2
2
1
W
2
2
4
2
L
0
5
0
0
W
Zhong Kui
WARMBR3AD
Zhong Kui
2
0
5
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,683
Damage
18,726
29,056
Taken
40,077
14,653
Mitigated
17,034
12,855
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,351
3,241
0
298
3,528
1,167
49
619
2,909
0
35,068
L
Arachne
 
Arachne
6,082
4,461
0
3,316
12,304
3,546
0
713
11,591
0
29,727
W
Thanatos
6,485
2,554
0
6,766
7,191
3,191
0
1,415
5,661
0
39,009
W
Merlin
Grandenzin
Merlin
2,312
189
0
501
2,805
907
118
420
2,343
50,894
0
L
Apollo
3,672
2,864
0
1,343
5,363
1,934
0
1,637
3,726
0
31,599
L
Tsukuyomi
Saph
Tsukuyomi
4,427
1,607
0
3,036
7,912
2,394
0
1,642
6,270
0
29,451
W
5,392
1,976
0
3,294
8,704
3,523
485
260
8,434
0
42,484
L
1,931
770
111
1,210
9,858
8,086
15
2,798
7,060
12,450
0
W
Zhong Kui
WARMBR3AD
Zhong Kui
5,143
771
794
1,202
6,828
5,865
0
1,620
5,164
22,298
0
L
2,614
45
0
500
4,640
1,074
0
665
3,975
44,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
25,971
320
Minions Killed
270
0
Camps Cleared
0
974,739
Distance Traveled
959,048
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,770
577
44
4
0
175,674
5
L
Arachne
5,596
560
48
5
0
185,021
0
W
Thanatos
6,782
678
65
7
0
223,213
0
W
Merlin
6,915
692
105
11
0
208,344
2
L
Apollo
4,821
482
58
6
0
186,454
0
L
Tsukuyomi
5,336
534
54
5
0
220,512
0
W
Ne Zha
6,616
662
72
7
0
190,812
0
L
Kuzenbo
4,435
444
12
1
0
182,973
2
W
Zhong Kui
6,039
604
34
3
0
176,696
2
L
Zeus
5,783
578
98
10
0
184,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role