Player Matchup

Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ELCHAPOHC
Tiamat
Level 128
God Stats
20W - 25L
1,489 SR
Queue Stats
667W - 639L
1,539 Elo+
Solo
Neith
Neith
ElGhost44
Neith
Level 124
God Stats
5W - 4L
1,565 SR
Queue Stats
138W - 129L
1,529 Elo+
Party 2
Thanatos
Thanatos
SaGaD--Kaneki
Thanatos
Level 16
God Stats
3W - 4L
1,515 SR
Queue Stats
12W - 23L
1,337 Elo+
Party 2
Hercules
Hercules
thieft0722
Hercules
Level 146
God Stats
5W - 9L
1,429 SR
Queue Stats
115W - 127L
1,487 Elo+
Party 2
Team Averages
Level 112
1,500 SR
1,478 Elo+

VS

Team Averages
Level 92
1,574 SR
1,466 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Barson1228
Discordia
Level 39
God Stats
5W - 0L
1,789 SR
Queue Stats
91W - 90L
1,487 Elo+
Solo
Chiron
Chiron
FrostedPaws
Chiron
Level 122
God Stats
2W - 5L
1,355 SR
Queue Stats
258W - 227L
1,464 Elo+
Party 1
Cerberus
Cerberus
Integimus
Cerberus
Level 108
God Stats
5W - 2L
1,515 SR
Queue Stats
174W - 166L
1,456 Elo+
Party 1
Surtr
Surtr
udtf
Surtr
Level 41
God Stats
11W - 8L
1,712 SR
Queue Stats
218W - 196L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 6 / 0
7,321
488
4,375
16,323
14,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
ELCHAPOHC
Tiamat
13
0 / 2 / 0
7,055
470
8,338
9,946
7,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ElGhost44
Neith
4
0 / 2 / 0
4,694
313
113
1,856
387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
SaGaD--Kaneki
Thanatos
11
3 / 5 / 1
6,667
444
3,134
10,824
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
thieft0722
Hercules
11
3 / 2 / 3
6,685
446
4,581
8,760
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
7 / 2 / 1
9,504
634
10,829
17,269
8,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Barson1228
Discordia
14
0 / 0 / 3
8,478
565
4,079
6,112
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
1 / 3 / 1
8,286
552
3,861
8,803
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Integimus
Cerberus
12
3 / 2 / 4
8,007
534
6,476
14,184
7,360
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
udtf
Surtr
14
6 / 0 / 0
9,494
633
9,018
12,073
8,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
17
17
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
0
0.17
W
Mulan
 
Mulan
7
2
1
3.75
W
Discordia
Barson1228
Discordia
0
0
3
1.5
L
Tiamat
ELCHAPOHC
Tiamat
0
2
0
0
L
Neith
ElGhost44
Neith
0
2
0
0
W
Chiron
1
3
1
0.5
W
Cerberus
Integimus
Cerberus
3
2
4
2.5
L
Thanatos
SaGaD--Kaneki
Thanatos
3
5
1
0.7
L
Hercules
thieft0722
Hercules
3
2
3
2.25
W
Surtr
udtf
Surtr
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,541
Damage
34,263
47,709
Taken
58,441
30,948
Mitigated
30,537
11,115
Healing
20,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,375
941
0
1,552
16,323
14,082
0
1,214
15,109
45,054
177
W
Mulan
 
Mulan
10,829
2,300
0
9,509
17,269
8,595
2,092
3,365
13,842
0
85,996
W
Discordia
Barson1228
Discordia
4,079
420
0
1,668
6,112
2,334
1,863
4,287
1,785
56,066
0
L
Tiamat
ELCHAPOHC
Tiamat
8,338
727
0
3,203
9,946
7,138
0
4,444
5,502
64,623
0
L
Neith
ElGhost44
Neith
113
0
0
21
1,856
387
0
0
1,856
0
7,726
W
Chiron
3,861
892
250
2,357
8,803
3,479
3,676
318
8,485
0
67,190
W
Cerberus
Integimus
Cerberus
6,476
732
0
3,637
14,184
7,360
647
1,348
12,836
40,862
0
L
Thanatos
SaGaD--Kaneki
Thanatos
3,134
1,487
0
4,519
10,824
3,789
0
2,499
8,325
0
35,054
L
Hercules
thieft0722
Hercules
4,581
1,898
0
1,820
8,760
5,552
0
2,794
5,966
0
19,864
W
Surtr
udtf
Surtr
9,018
4,424
0
3,508
12,073
8,769
1,571
2,962
8,957
875
59,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,422
Gold Earned
43,769
286
Minions Killed
570
0
Camps Cleared
0
1,180,109
Distance Traveled
1,492,278
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,321
488
93
6
0
253,901
0
W
Mulan
9,504
634
131
9
0
338,717
0
W
Discordia
8,478
565
144
10
0
267,370
2
L
Tiamat
7,055
470
101
7
0
272,614
0
L
Neith
4,694
313
18
1
0
68,306
0
W
Chiron
8,286
552
123
8
0
281,631
0
W
Cerberus
8,007
534
76
5
0
299,878
2
L
Thanatos
6,667
444
52
3
0
293,386
0
L
Hercules
6,685
446
22
1
0
291,902
1
W
Surtr
9,494
633
96
6
0
304,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role