Player Matchup

Nemesis
Nemesis
Hepnawastaken
Nemesis
Level 91
God Stats
2W - 1L
1,474 SR
Queue Stats
73W - 73L
1,520 Elo+
Party 2
Anubis
Anubis
KermitThePog
Anubis
Level 68
God Stats
12W - 10L
1,612 SR
Queue Stats
43W - 43L
1,446 Elo+
Party 2
Bacchus
Bacchus
SuperLeho
Bacchus
Level 67
God Stats
8W - 4L
1,721 SR
Queue Stats
108W - 94L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
baconater2121
Ah Muzen Cab
Level 118
God Stats
6W - 4L
1,712 SR
Queue Stats
232W - 225L
1,476 Elo+
Party 2
Nike
Nike
drebrad
Nike
Level 184
God Stats
16W - 4L
1,683 SR
Queue Stats
622W - 575L
1,505 Elo+
Solo
Team Averages
Level 106
1,640 SR
1,491 Elo+

VS

Team Averages
Level 101
1,466 SR
1,486 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
LORD 2049
Janus
Level 40
God Stats
1W - 4L
1,242 SR
Queue Stats
77W - 83L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
Lucaslima4893
Jormungandr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
xProfessorPlumx
Xbalanque
Level 143
God Stats
1W - 1L
1,591 SR
Queue Stats
70W - 65L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
4 / 0 / 4
9,114
570
10,663
12,970
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
10 / 2 / 2
9,955
622
17,266
12,868
7,617
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SuperLeho
Bacchus
12
2 / 1 / 5
7,854
491
6,415
14,234
14,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
baconater2121
Ah Muzen Cab
16
4 / 0 / 3
9,529
596
10,794
7,244
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
drebrad
Nike
15
4 / 1 / 0
9,425
589
6,543
8,511
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 5 / 1
7,776
486
8,208
12,549
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
 
Ao Kuang
12
2 / 6 / 1
7,647
478
10,758
19,185
6,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
LORD 2049
Janus
13
0 / 4 / 1
7,118
445
2,678
8,280
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Lucaslima4893
Jormungandr
10
0 / 4 / 2
6,746
422
4,704
16,162
12,263
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
xProfessorPlumx
Xbalanque
11
0 / 5 / 2
6,655
416
7,130
13,098
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
24
Kills
4
4
Deaths
24
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
5
1
0.5
L
Ao Kuang
 
Ao Kuang
2
6
1
0.42
W
Nemesis
4
0
4
6
W
Anubis
10
2
2
5.5
L
Janus
LORD 2049
Janus
0
4
1
0.13
L
Jormungandr
Lucaslima4893
Jormungandr
0
4
2
0.25
W
Bacchus
SuperLeho
Bacchus
2
1
5
4.5
W
Ah Muzen Cab
baconater2121
Ah Muzen Cab
4
0
3
5.5
W
Nike
drebrad
Nike
4
1
0
4
L
Xbalanque
xProfessorPlumx
Xbalanque
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,681
Damage
33,478
55,827
Taken
69,274
35,982
Mitigated
30,351
13,946
Healing
20,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,208
473
2,762
5,572
12,549
4,438
0
6,445
6,104
46,295
0
L
Ao Kuang
 
Ao Kuang
10,758
3,311
0
4,582
19,185
6,966
0
3,681
15,504
57,833
3,235
W
Nemesis
10,663
6,224
0
1,401
12,970
6,197
0
4,573
8,289
0
100,491
W
Anubis
17,266
856
0
7,295
12,868
7,617
518
8,840
3,612
76,397
0
L
Janus
LORD 2049
Janus
2,678
161
0
1,470
8,280
2,437
0
1,305
6,975
42,068
0
L
Jormungandr
Lucaslima4893
Jormungandr
4,704
1,969
0
3,129
16,162
12,263
0
8,464
7,698
19,037
0
W
Bacchus
SuperLeho
Bacchus
6,415
1,147
0
2,964
14,234
14,941
53
6,469
7,455
23,903
0
W
Ah Muzen Cab
baconater2121
Ah Muzen Cab
10,794
5,543
0
876
7,244
3,081
593
2,575
4,669
0
90,200
W
Nike
drebrad
Nike
6,543
430
0
1,410
8,511
4,146
526
2,638
5,605
0
67,336
L
Xbalanque
xProfessorPlumx
Xbalanque
7,130
2,572
0
2,799
13,098
4,247
0
3,786
9,312
0
45,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,877
Gold Earned
35,942
524
Minions Killed
347
0
Camps Cleared
0
1,588,937
Distance Traveled
1,455,195
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,776
486
76
5
0
322,573
2
L
Ao Kuang
7,647
478
90
6
0
320,511
0
W
Nemesis
9,114
570
120
8
0
373,575
0
W
Anubis
9,955
622
134
8
0
299,851
2
L
Janus
7,118
445
79
5
0
261,038
0
L
Jormungandr
6,746
422
14
1
0
287,181
3
W
Bacchus
7,854
491
22
1
0
309,705
0
W
Ah Muzen Cab
9,529
596
142
9
0
318,873
0
W
Nike
9,425
589
106
7
0
286,933
0
L
Xbalanque
6,655
416
88
6
0
263,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role