Player Matchup

Cthulhu
Cthulhu
Amirі
Cthulhu
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,434 Elo+
Party 3
Freya
Freya
OmniSmoker
Freya
Level 158
God Stats
2W - 5L
1,579 SR
Queue Stats
991W - 735L
1,613 Elo+
Party 1
Hachiman
Hachiman
dashiecat
Hachiman
Level 137
God Stats
2W - 2L
1,606 SR
Queue Stats
116W - 100L
1,543 Elo+
Party 1
Geb
Geb
thereaper21
Geb
Level 126
God Stats
4W - 3L
1,654 SR
Queue Stats
724W - 445L
1,625 Elo+
Party 1
Ix Chel
Ix Chel
Êlysium
Ix Chel
Level 151
God Stats
0W - 1L
1,431 SR
Queue Stats
87W - 97L
1,495 Elo+
Party 3
Team Averages
Level 151
1,554 SR
1,542 Elo+

VS

Team Averages
Level 108
1,566 SR
1,548 Elo+
Kumbhakarna
Kumbhakarna
FERNesto29
Kumbhakarna
Level 114
God Stats
4W - 5L
1,525 SR
Queue Stats
142W - 144L
1,533 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Futgarek
Maman Brigitte
Level 107
God Stats
1W - 1L
1,908 SR
Queue Stats
241W - 230L
1,576 Elo+
Party 4
Horus
Horus
SirWantabagel
Horus
Level 138
God Stats
1W - 2L
1,197 SR
Queue Stats
80W - 59L
1,587 Elo+
Party 4
King Arthur
King Arthur
ZyphozeTTV
King Arthur
Level 158
God Stats
3W - 3L
1,466 SR
Queue Stats
168W - 159L
1,528 Elo+
Party 2
Shiva
Shiva
dabootyslayaa
Shiva
Level 23
God Stats
2W - 1L
1,735 SR
Queue Stats
33W - 29L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amirі
Cthulhu
17
3 / 6 / 15
10,942
729
26,040
21,385
32,426
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
17
1 / 8 / 16
10,194
680
25,441
19,918
11,022
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
dashiecat
Hachiman
18
10 / 7 / 6
12,107
807
23,930
18,524
10,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 7 / 15
12,049
803
9,474
26,607
29,086
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
Êlysium
Ix Chel
18
4 / 9 / 11
10,962
731
19,915
24,779
13,986
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FERNesto29
Kumbhakarna
19
5 / 3 / 24
12,465
831
10,381
35,779
34,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
Futgarek
Maman Brigitte
18
8 / 6 / 15
12,168
811
21,802
16,975
13,494
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 6 / 24
11,424
762
12,077
27,099
37,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
ZyphozeTTV
King Arthur
20
14 / 3 / 16
14,107
940
22,825
36,867
39,631
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
8 / 4 / 23
12,653
844
30,628
34,530
33,017

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
139
22
Kills
37
37
Deaths
22
63
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amirі
Cthulhu
3
6
15
1.75
W
Kumbhakarna
FERNesto29
Kumbhakarna
5
3
24
5.67
W
Maman Brigitte
Futgarek
Maman Brigitte
8
6
15
2.58
L
Freya
1
8
16
1.13
W
2
6
24
2.33
W
King Arthur
ZyphozeTTV
King Arthur
14
3
16
7.33
W
8
4
23
4.88
L
Hachiman
dashiecat
Hachiman
10
7
6
1.86
L
4
7
15
1.64
L
Ix Chel
Êlysium
Ix Chel
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,800
Damage
97,713
111,213
Taken
151,250
96,581
Mitigated
157,924
37,794
Healing
76,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amirі
Cthulhu
26,040
1,556
1,649
5,107
21,385
32,426
257
9,181
11,748
40,995
0
W
Kumbhakarna
FERNesto29
Kumbhakarna
10,381
881
1,376
14,750
35,779
34,546
1,176
17,298
18,097
17,280
0
W
Maman Brigitte
Futgarek
Maman Brigitte
21,802
673
2,094
1,193
16,975
13,494
3,422
11,234
5,513
45,991
0
L
Freya
25,441
8,554
0
6,170
19,918
11,022
1,688
5,570
13,786
36,008
0
W
12,077
4,827
10,111
7,149
27,099
37,236
504
11,228
15,332
0
15,742
W
King Arthur
ZyphozeTTV
King Arthur
22,825
1,788
3,746
14,672
36,867
39,631
305
20,100
16,458
6,285
36,038
W
30,628
2,513
6,589
14,959
34,530
33,017
1,589
19,033
14,980
0
51,476
L
Hachiman
dashiecat
Hachiman
23,930
12,036
478
3,897
18,524
10,061
2,706
4,761
13,513
0
38,899
L
9,474
1,929
2,582
5,472
26,607
29,086
15
7,290
18,912
13,831
0
L
Ix Chel
Êlysium
Ix Chel
19,915
1,627
5,097
7,342
24,779
13,986
542
8,975
15,199
34,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,254
Gold Earned
62,817
132
Minions Killed
143
0
Camps Cleared
0
1,127,478
Distance Traveled
1,499,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,942
729
38
3
0
237,670
0
W
Kumbhakarna
12,465
831
12
1
0
312,602
0
W
Maman Brigitte
12,168
811
56
4
0
290,002
0
L
Freya
10,194
680
23
2
0
234,295
0
W
Horus
11,424
762
5
0
0
256,454
0
W
King Arthur
14,107
940
35
2
0
302,519
0
W
Shiva
12,653
844
35
2
0
338,087
0
L
Hachiman
12,107
807
31
2
0
217,080
0
L
Geb
12,049
803
9
1
0
216,166
0
L
Ix Chel
10,962
731
31
2
0
222,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role