Player Matchup

Bacchus
Bacchus
Silver I
Banor
Bacchus
Silver I
Level 119
God Stats
1W - 4L
1,629 SR
Queue Stats
78W - 90L
1,238 MMR
Solo
Neith
Neith
Gold V
IRhys15
Neith
Gold V
Level 86
God Stats
9W - 15L
1,397 SR
Queue Stats
102W - 136L
1,230 MMR
Solo
Discordia
Discordia
Silver II
SynDam
Discordia
Silver II
Level 156
God Stats
1W - 2L
1,575 SR
Queue Stats
137W - 234L
1,281 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,533 SR
1,249 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,584 SR
1,611 MMR
Sol
Sol
Platinum II
UySpOuKoUnW_ART
Sol
Platinum II
Level 167
God Stats
16W - 17L
1,660 SR
Queue Stats
846W - 787L
1,778 MMR
Party 1
Hachiman
Hachiman
Gold I
WaZa_KoRo
Hachiman
Gold I
Level 157
God Stats
19W - 25L
1,460 SR
Queue Stats
946W - 894L
1,575 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
ragnarok67100
Sun Wukong
Platinum V
Level 156
God Stats
91W - 77L
1,632 SR
Queue Stats
422W - 397L
1,480 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Banor
Bacchus
10
1 / 0 / 1
7,689
699
4,017
10,940
16,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
IRhys15
Neith
11
0 / 3 / 2
7,647
695
7,223
10,910
4,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SynDam
Discordia
10
1 / 2 / 1
7,770
706
6,312
6,014
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesCharonThothAnhurJanus

VS

Bans
KuzenboSobekThorAresXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
8,895
809
9,459
9,746
3,821
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
WaZa_KoRo
Hachiman
12
0 / 0 / 4
8,408
764
8,781
5,040
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
ragnarok67100
Sun Wukong
11
1 / 1 / 2
8,108
737
5,891
9,540
9,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
5
5
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Banor
Bacchus
1
0
1
1.5
L
Neith
IRhys15
Neith
0
3
2
0.33
L
Discordia
SynDam
Discordia
1
2
1
0.75
W
4
1
0
4
W
Hachiman
WaZa_KoRo
Hachiman
0
0
4
2
W
Sun Wukong
ragnarok67100
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,552
Damage
24,131
27,864
Taken
24,326
23,506
Mitigated
15,123
4,095
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Banor
Bacchus
4,017
508
0
1,123
10,940
16,314
0
3,298
7,642
9,331
0
L
Neith
IRhys15
Neith
7,223
4,091
0
2,722
10,910
4,838
0
3,969
6,941
0
36,172
L
Discordia
SynDam
Discordia
6,312
112
0
250
6,014
2,354
0
2,559
3,455
28,533
0
W
9,459
2,363
0
5,506
9,746
3,821
765
3,386
6,360
57,313
0
W
Hachiman
WaZa_KoRo
Hachiman
8,781
4,666
0
2,325
5,040
2,020
508
2,673
2,367
0
31,871
W
Sun Wukong
ragnarok67100
Sun Wukong
5,891
753
0
2,013
9,540
9,282
0
4,733
4,807
0
22,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,106
Gold Earned
25,411
101
Minions Killed
140
0
Camps Cleared
0
621,462
Distance Traveled
622,428
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,689
699
5
0
0
231,975
0
L
Neith
7,647
695
45
4
0
193,027
0
L
Discordia
7,770
706
51
5
0
196,460
0
W
Sol
8,895
809
72
7
0
196,949
1
W
Hachiman
8,408
764
47
4
0
199,898
2
W
Sun Wukong
8,108
737
21
2
0
225,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role