Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Gold IV
G0d_esseQc
Hades
Gold IV
Level 41
God Stats
1W - 0L
1,240 SR
Queue Stats
16W - 14L
1,580 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
breassann
Sun Wukong
Gold V
Level 149
God Stats
4W - 2L
1,573 SR
Queue Stats
14W - 10L
1,549 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,438 SR
1,543 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 98
1,500 SR
1,500 MMR
Persephone
Persephone
Masters
 
Persephone
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
 
Ah Muzen Cab
Diamond V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Masters
 
Mercury
Masters
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 2 / 9
8,072
807
5,229
10,160
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
12
8 / 0 / 5
8,961
896
6,905
5,276
3,014
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
breassann
Sun Wukong
10
2 / 1 / 10
7,978
798
6,755
6,767
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaCharonAthena

VS

Bans
AresSusanoKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
1 / 3 / 1
7,196
720
6,001
4,804
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 9 / 1
7,130
713
4,483
13,228
4,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
 
Mercury
10
1 / 2 / 2
7,113
711
2,894
6,482
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
9
3.75
L
Persephone
 
Persephone
1
3
1
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
9
1
0.17
L
Mercury
 
Mercury
1
2
2
1
W
Hades
8
0
5
10.5
W
Sun Wukong
breassann
Sun Wukong
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,889
Damage
13,378
22,203
Taken
24,514
17,488
Mitigated
8,889
7,661
Healing
2,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,229
702
0
1,555
10,160
10,097
480
3,439
6,721
13,003
0
L
Persephone
 
Persephone
6,001
330
0
1,007
4,804
1,593
123
2,486
2,168
27,589
0
L
Ah Muzen Cab
 
Ah Muzen Cab
4,483
1,350
0
471
13,228
4,549
207
6,553
6,277
0
18,488
L
Mercury
 
Mercury
2,894
699
0
735
6,482
2,747
0
2,493
3,865
0
14,618
W
Hades
6,905
638
695
4,151
5,276
3,014
618
897
4,379
38,818
0
W
Sun Wukong
breassann
Sun Wukong
6,755
1,247
0
1,260
6,767
4,377
688
2,255
4,512
0
23,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,011
Gold Earned
21,439
107
Minions Killed
89
0
Camps Cleared
0
584,691
Distance Traveled
516,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,072
807
8
1
0
190,434
0
L
Persephone
7,196
720
37
4
0
134,324
0
L
Ah Muzen Cab
7,130
713
22
2
0
167,747
0
L
Mercury
7,113
711
30
3
0
214,001
0
W
Hades
8,961
896
62
6
0
203,216
0
W
Sun Wukong
7,978
798
37
4
0
191,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role