Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ADarkDad
Persephone
Level 89
God Stats
2W - 4L
1,340 SR
Queue Stats
121W - 125L
1,489 Elo+
Party 1
Khepri
Khepri
DrLoverBOY
Khepri
Level 112
God Stats
2W - 4L
1,554 SR
Queue Stats
116W - 111L
1,464 Elo+
Party 1
Chaac
Chaac
drewspheremonkey
Chaac
Level 16
God Stats
1W - 2L
1,169 SR
Queue Stats
53W - 48L
1,536 Elo+
Party 1
Camazotz
Camazotz
freefrugalbat3
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,435 Elo+
Party 1
Team Averages
Level 79
1,412 SR
1,485 Elo+

VS

Team Averages
Level 121
1,453 SR
1,501 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
DeBurgerKing
Charon
Level 85
God Stats
3W - 1L
1,658 SR
Queue Stats
108W - 95L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
Rokkr Skoll
Kukulkan
Level 147
God Stats
2W - 3L
1,394 SR
Queue Stats
144W - 131L
1,498 Elo+
Party 3
Lancelot
Lancelot
Uncomplicated
Lancelot
Level 69
God Stats
3W - 3L
1,488 SR
Queue Stats
103W - 86L
1,545 Elo+
Party 2
He Bo
He Bo
Yellow_Lau3
He Bo
Level 145
God Stats
1W - 1L
1,226 SR
Queue Stats
62W - 73L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
4 / 4 / 1
6,670
1,112
5,284
6,662
5,228
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
ADarkDad
Persephone
7
0 / 2 / 0
4,653
776
2,206
2,970
920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
DrLoverBOY
Khepri
7
0 / 1 / 0
4,677
780
1,125
2,630
1,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,931
822
3,058
2,431
2,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
12
2 / 3 / 3
6,497
1,083
1,957
5,518
2,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 1 / 6
7,140
1,190
5,947
8,878
4,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
10
1 / 2 / 6
6,222
1,037
1,950
4,865
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Rokkr Skoll
Kukulkan
10
1 / 2 / 9
6,171
1,029
4,849
4,209
1,788
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
Uncomplicated
Lancelot
11
3 / 1 / 7
6,622
1,104
2,274
5,375
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 2 / 5
6,134
1,022
2,698
3,940
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
11
11
Deaths
8
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
4
1
1.13
W
Chaac
 
Chaac
4
1
6
7
L
Persephone
ADarkDad
Persephone
0
2
0
0
W
Charon
1
2
6
2
L
Khepri
DrLoverBOY
Khepri
0
1
0
0
W
Kukulkan
Rokkr Skoll
Kukulkan
1
2
9
2.75
W
Lancelot
Uncomplicated
Lancelot
3
1
7
6.5
W
2
2
5
2.25
L
1
1
0
1
L
Camazotz
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,630
Damage
17,718
20,211
Taken
27,267
12,779
Mitigated
14,837
2,146
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,284
902
183
190
6,662
5,228
0
2,839
3,786
0
11,315
W
Chaac
 
Chaac
5,947
880
895
4,216
8,878
4,633
507
1,229
7,649
0
11,501
L
Persephone
ADarkDad
Persephone
2,206
46
0
362
2,970
920
0
1,187
1,751
3,552
0
W
Charon
1,950
251
312
440
4,865
3,168
523
351
4,395
4,111
0
L
Khepri
DrLoverBOY
Khepri
1,125
0
84
414
2,630
1,649
0
1,205
1,405
2,140
0
W
Kukulkan
Rokkr Skoll
Kukulkan
4,849
921
770
319
4,209
1,788
808
520
3,689
13,605
0
W
Lancelot
Uncomplicated
Lancelot
2,274
379
479
236
5,375
3,826
754
641
4,619
0
5,385
W
2,698
285
262
333
3,940
1,422
544
590
3,309
7,782
0
L
3,058
60
229
225
2,431
2,112
0
1,490
922
0
5,885
L
Camazotz
1,957
350
0
459
5,518
2,870
0
2,626
2,844
0
6,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,428
Gold Earned
32,289
34
Minions Killed
62
0
Camps Cleared
0
365,080
Distance Traveled
550,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,670
1,112
11
2
0
79,431
0
W
Chaac
7,140
1,190
17
3
0
111,348
0
L
Persephone
4,653
776
3
1
0
63,939
0
W
Charon
6,222
1,037
3
1
0
98,980
0
L
Khepri
4,677
780
1
0
0
49,664
0
W
Kukulkan
6,171
1,029
27
5
0
95,976
0
W
Lancelot
6,622
1,104
2
0
0
126,665
0
W
He Bo
6,134
1,022
13
2
0
117,645
0
L
Chaac
4,931
822
3
1
0
67,501
0
L
Camazotz
6,497
1,083
16
3
0
104,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role