Player Matchup

Anubis
Anubis
ISAIAH FIREBALL
Anubis
Level 48
God Stats
34W - 25L
1,590 SR
Queue Stats
112W - 131L
1,396 Elo+
Party 1
Bacchus
Bacchus
Murdamanmurph
Bacchus
Level 43
God Stats
4W - 4L
1,746 SR
Queue Stats
77W - 94L
1,362 Elo+
Party 1
Fenrir
Fenrir
Rauwwwlito
Fenrir
Level 44
God Stats
17W - 17L
1,309 SR
Queue Stats
222W - 250L
1,369 Elo+
Solo
Team Averages
Level 45
1,548 SR
1,376 Elo+

VS

Team Averages
Level 49
1,509 SR
1,390 Elo+
Gilgamesh
Gilgamesh
WiffBMR
Gilgamesh
Level 40
God Stats
10W - 16L
1,460 SR
Queue Stats
265W - 251L
1,391 Elo+
Solo
Artemis
Artemis
thehannah
Artemis
Level 59
God Stats
7W - 7L
1,370 SR
Queue Stats
182W - 188L
1,364 Elo+
Solo
Kukulkan
Kukulkan
vXxHULKxXv
Kukulkan
Level 48
God Stats
8W - 4L
1,697 SR
Queue Stats
109W - 127L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 9
16,491
916
20,980
12,063
7,786
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
17
3 / 0 / 20
14,407
800
8,864
14,594
26,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Rauwwwlito
Fenrir
15
9 / 6 / 9
14,581
810
14,563
15,711
7,627
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
WiffBMR
Gilgamesh
14
5 / 9 / 2
12,676
704
8,989
22,855
21,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artemis
thehannah
Artemis
14
0 / 9 / 5
11,838
658
11,202
16,111
4,653
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
vXxHULKxXv
Kukulkan
15
3 / 7 / 2
12,421
690
9,783
12,726
3,872
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
25
Kills
8
8
Deaths
25
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
2
9
8.75
W
Bacchus
3
0
20
13
W
Fenrir
Rauwwwlito
Fenrir
9
6
9
2.25
L
Gilgamesh
WiffBMR
Gilgamesh
5
9
2
0.67
L
Artemis
thehannah
Artemis
0
9
5
0.28
L
Kukulkan
vXxHULKxXv
Kukulkan
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,407
Damage
29,974
42,368
Taken
51,692
41,809
Mitigated
29,816
10,221
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,980
845
0
6,649
12,063
7,786
1,862
2,608
9,455
99,100
0
W
Bacchus
8,864
845
0
1,135
14,594
26,396
784
3,556
11,038
22,725
0
W
Fenrir
Rauwwwlito
Fenrir
14,563
7,282
0
2,437
15,711
7,627
41
4,204
11,507
0
50,721
L
Gilgamesh
WiffBMR
Gilgamesh
8,989
1,522
0
2,481
22,855
21,291
0
14,568
8,287
0
25,062
L
Artemis
thehannah
Artemis
11,202
4,479
0
1,551
16,111
4,653
0
9,049
7,062
0
54,308
L
Kukulkan
vXxHULKxXv
Kukulkan
9,783
813
0
278
12,726
3,872
0
6,607
6,119
59,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,479
Gold Earned
36,935
215
Minions Killed
168
0
Camps Cleared
0
999,210
Distance Traveled
896,365
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,491
916
127
7
0
323,686
0
W
Bacchus
14,407
800
15
1
0
376,389
0
W
Fenrir
14,581
810
73
4
0
299,135
2
L
Gilgamesh
12,676
704
16
1
0
326,666
0
L
Artemis
11,838
658
75
4
0
272,663
8
L
Kukulkan
12,421
690
77
4
0
297,036
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role