Player Matchup

Sobek
Sobek
Intetsrasu
Sobek
Level 68
God Stats
0W - 1L
1,936 SR
Queue Stats
16W - 26L
1,314 Elo+
Party 1
Merlin
Merlin
Oraith69
Merlin
Level 6
God Stats
0W - 1L
1,444 SR
Queue Stats
2W - 7L
1,205 Elo+
Party 1
Heimdallr
Heimdallr
RGD3MON
Heimdallr
Level 11
God Stats
2W - 3L
1,511 SR
Queue Stats
7W - 14L
1,189 Elo+
Party 1
Chaac
Chaac
TanchyStone
Chaac
Level 23
God Stats
1W - 4L
1,286 SR
Queue Stats
9W - 16L
1,236 Elo+
Party 1
Cliodhna
Cliodhna
ThunderClap23
Cliodhna
Level 26
God Stats
0W - 1L
1,269 SR
Queue Stats
11W - 20L
1,357 Elo+
Party 1
Team Averages
Level 27
1,489 SR
1,260 Elo+

VS

Team Averages
Level 48
1,592 SR
1,438 Elo+
Ymir
Ymir
CyCinause
Ymir
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 65L
1,290 Elo+
Solo
Arachne
Arachne
Kiwistrawberried
Arachne
Level 28
God Stats
29W - 15L
1,630 SR
Queue Stats
90W - 87L
1,429 Elo+
Party 2
Freya
Freya
Thepope33
Freya
Level 65
God Stats
72W - 34L
1,702 SR
Queue Stats
364W - 331L
1,496 Elo+
Party 2
Sol
Sol
tO_Pe_
Sol
Level 47
God Stats
80W - 64L
1,536 SR
Queue Stats
100W - 94L
1,479 Elo+
Solo
Skadi
Skadi
tidouslee
Skadi
Level 62
God Stats
43W - 40L
1,592 SR
Queue Stats
339W - 297L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 2 / 2
5,877
490
2,984
8,937
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Oraith69
Merlin
9
0 / 4 / 1
5,878
490
1,917
8,661
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
RGD3MON
Heimdallr
9
2 / 2 / 0
5,271
439
3,704
7,025
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 3 / 0
7,386
616
10,317
12,775
7,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
ThunderClap23
Cliodhna
10
1 / 5 / 1
5,867
489
3,229
12,001
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 1 / 2
6,959
580
3,779
7,437
4,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 2
8,068
672
3,321
6,966
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Thepope33
Freya
12
6 / 1 / 2
8,056
671
11,207
9,153
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sol
tO_Pe_
Sol
12
0 / 5 / 2
7,021
585
5,353
11,171
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
tidouslee
Skadi
11
3 / 1 / 2
6,961
580
8,348
5,794
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
15
16
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
2
3
L
Sobek
0
2
2
0.5
W
4
0
2
5
L
Merlin
Oraith69
Merlin
0
4
1
0.13
L
Heimdallr
RGD3MON
Heimdallr
2
2
0
1
L
5
3
0
1.67
W
Freya
Thepope33
Freya
6
1
2
7
L
Cliodhna
ThunderClap23
Cliodhna
1
5
1
0.3
W
Sol
tO_Pe_
Sol
0
5
2
0.2
W
Skadi
tidouslee
Skadi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,151
Damage
32,008
49,399
Taken
40,521
26,110
Mitigated
16,413
11,820
Healing
14,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,779
385
0
2,704
7,437
4,626
0
1,882
5,555
18,661
0
L
Sobek
2,984
279
0
2,268
8,937
7,899
0
1,715
7,222
14,246
0
W
3,321
2,798
0
1,079
6,966
2,747
399
477
6,489
0
56,934
L
Merlin
Oraith69
Merlin
1,917
419
0
500
8,661
3,182
240
5,469
2,930
32,655
0
L
Heimdallr
RGD3MON
Heimdallr
3,704
1,515
0
1,601
7,025
2,874
0
2,007
5,018
0
27,827
L
10,317
1,553
0
3,342
12,775
7,615
74
7,373
5,292
0
53,078
W
Freya
Thepope33
Freya
11,207
3,132
0
3,557
9,153
3,515
21
1,725
7,428
53,573
0
L
Cliodhna
ThunderClap23
Cliodhna
3,229
599
0
4,109
12,001
4,540
0
3,267
8,598
0
37,345
W
Sol
tO_Pe_
Sol
5,353
2,485
85
4,613
11,171
3,594
390
0
11,171
47,053
0
W
Skadi
tidouslee
Skadi
8,348
4,845
0
2,755
5,794
1,931
474
1,402
4,392
0
46,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
37,065
267
Minions Killed
322
0
Camps Cleared
0
1,184,978
Distance Traveled
1,307,463
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,959
580
26
2
0
276,413
3
L
Sobek
5,877
490
19
2
0
246,072
0
W
Arachne
8,068
672
88
7
0
285,779
0
L
Merlin
5,878
490
64
5
0
221,689
0
L
Heimdallr
5,271
439
43
4
0
209,728
0
L
Chaac
7,386
616
83
7
0
250,428
0
W
Freya
8,056
671
72
6
0
253,460
0
L
Cliodhna
5,867
489
58
5
0
257,061
1
W
Sol
7,021
585
67
6
0
227,950
1
W
Skadi
6,961
580
69
6
0
263,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role