Player Matchup

Jormungandr
Jormungandr
CennySenpai
Jormungandr
Level 128
God Stats
3W - 0L
1,519 SR
Queue Stats
136W - 129L
1,468 Elo+
Party 1
Raijin
Raijin
DarkKiller159
Raijin
Level 104
God Stats
3W - 2L
1,420 SR
Queue Stats
86W - 77L
1,437 Elo+
Party 1
Horus
Horus
MackMej
Horus
Level 51
God Stats
5W - 2L
1,567 SR
Queue Stats
398W - 389L
1,457 Elo+
Solo
Sol
Sol
Penguinlyn
Sol
Level 67
God Stats
2W - 5L
1,360 SR
Queue Stats
22W - 19L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
Zevezda
Nu Wa
Level 70
God Stats
1W - 1L
1,359 SR
Queue Stats
30W - 27L
1,385 Elo+
Party 1
Team Averages
Level 84
1,445 SR
1,444 Elo+

VS

Team Averages
Level 129
1,522 SR
1,457 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
I Like Nuru
Loki
Level 126
God Stats
3W - 6L
1,466 SR
Queue Stats
255W - 249L
1,529 Elo+
Solo
Maman Brigitte
Maman Brigitte
TheRatKing88896
Maman Brigitte
Level 125
God Stats
1W - 2L
1,453 SR
Queue Stats
81W - 92L
1,403 Elo+
Solo
Heimdallr
Heimdallr
ravens3456
Heimdallr
Level 128
God Stats
8W - 4L
1,692 SR
Queue Stats
33W - 47L
1,434 Elo+
Party 2
Vulcan
Vulcan
xxXDjNguyenXxx
Vulcan
Level 119
God Stats
24W - 22L
1,501 SR
Queue Stats
169W - 170L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CennySenpai
Jormungandr
14
9 / 1 / 0
9,075
648
9,749
8,772
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 2
8,425
602
4,406
5,516
3,283
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
MackMej
Horus
10
0 / 0 / 1
6,251
447
2,808
7,836
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 1 / 2
7,162
512
7,535
8,167
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Zevezda
Nu Wa
12
0 / 2 / 3
7,447
532
4,655
6,530
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 3
6,777
484
4,673
15,929
11,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 2 / 0
7,162
512
2,058
8,419
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Maman Brigitte
TheRatKing88896
Maman Brigitte
11
1 / 3 / 1
6,402
457
2,526
9,171
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ravens3456
Heimdallr
11
1 / 1 / 0
6,570
469
5,375
5,088
2,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 0
6,452
461
5,520
6,095
2,224
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
3
1.5
W
Jormungandr
CennySenpai
Jormungandr
9
1
0
9
W
1
0
2
2
L
0
2
0
0
W
Horus
MackMej
Horus
0
0
1
0.5
W
0
1
2
1
L
Maman Brigitte
TheRatKing88896
Maman Brigitte
1
3
1
0.5
W
Nu Wa
Zevezda
Nu Wa
0
2
3
0.75
L
Heimdallr
ravens3456
Heimdallr
1
1
0
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,153
Damage
20,152
36,821
Taken
44,702
17,935
Mitigated
23,208
13,449
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,673
647
0
4,444
15,929
11,729
0
9,389
6,540
26,831
457
W
Jormungandr
CennySenpai
Jormungandr
9,749
2,875
0
695
8,772
4,477
0
3,536
5,236
68,495
0
W
4,406
214
0
4,587
5,516
3,283
438
33
5,483
60,626
0
L
2,058
327
0
1,956
8,419
3,656
0
4,983
3,436
0
59,634
W
Horus
MackMej
Horus
2,808
1,219
680
1,986
7,836
4,796
483
1,036
6,800
0
27,695
W
7,535
4,054
176
3,827
8,167
2,757
873
3,079
5,088
51,008
6,159
L
Maman Brigitte
TheRatKing88896
Maman Brigitte
2,526
808
0
3,074
9,171
3,537
0
5,347
3,824
41,150
0
W
Nu Wa
Zevezda
Nu Wa
4,655
2,191
0
1,498
6,530
2,622
809
4,578
1,952
48,645
0
L
Heimdallr
ravens3456
Heimdallr
5,375
3,485
0
2,674
5,088
2,062
0
2,137
2,951
0
52,128
L
5,520
1,211
0
1,364
6,095
2,224
16
4,439
1,656
49,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
33,363
432
Minions Killed
391
0
Camps Cleared
0
1,268,219
Distance Traveled
1,258,838
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,777
484
27
2
0
248,668
0
W
Jormungandr
9,075
648
104
7
0
280,396
0
W
Raijin
8,425
602
105
8
0
222,304
2
L
Loki
7,162
512
110
8
0
270,057
0
W
Horus
6,251
447
27
2
0
267,444
0
W
Sol
7,162
512
104
7
0
273,273
4
L
Maman Brigitte
6,402
457
66
5
0
261,391
0
W
Nu Wa
7,447
532
92
7
0
224,802
0
L
Heimdallr
6,570
469
108
8
0
278,299
3
L
Vulcan
6,452
461
80
6
0
200,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role