Player Matchup

Scylla
Scylla
Gold V
Fravashi7
Scylla
Gold V
Level 172
God Stats
38W - 31L
1,545 SR
Queue Stats
292W - 290L
1,345 MMR
Solo
Fafnir
Fafnir
Silver II
GamingDC
Fafnir
Silver II
Level 87
God Stats
1W - 2L
1,153 SR
Queue Stats
20W - 26L
1,214 MMR
Solo
Chernobog
Chernobog
Gold II
IOloberSykesI
Chernobog
Gold II
Level 134
God Stats
9W - 8L
1,483 SR
Queue Stats
282W - 280L
1,430 MMR
Party 2
Bakasura
Bakasura
Silver I
Ryan_Heissler
Bakasura
Silver I
Level 103
God Stats
4W - 2L
1,444 SR
Queue Stats
237W - 249L
1,328 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
vaporshiploket4
Sun Wukong
Gold V
Level 147
God Stats
17W - 10L
1,671 SR
Queue Stats
270W - 273L
1,226 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,459 SR
1,309 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,469 SR
1,321 MMR
Kuzenbo
Kuzenbo
Gold V
HoffaCityTV
Kuzenbo
Gold V
Level 116
God Stats
76W - 62L
1,602 SR
Queue Stats
350W - 358L
1,277 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
LegoBoi96
Morgan Le Fay
Gold IV
Level 154
God Stats
52W - 52L
1,516 SR
Queue Stats
209W - 210L
1,452 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
Minoverody
Ao Kuang
Gold V
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,345 MMR
Solo
Neith
Neith
Bronze V
Young L1k 506
Neith
Bronze V
Level 87
God Stats
0W - 1L
1,355 SR
Queue Stats
1W - 10L
1,229 MMR
Solo
Chaac
Chaac
Silver I
ljtdeadeye
Chaac
Silver I
Level 127
God Stats
0W - 1L
1,372 SR
Queue Stats
9W - 17L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fravashi7
Scylla
18
4 / 4 / 7
12,080
525
10,686
13,958
5,902
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
GamingDC
Fafnir
17
2 / 3 / 17
12,326
536
9,596
20,785
32,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
IOloberSykesI
Chernobog
20
12 / 2 / 8
14,242
619
29,959
22,729
12,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Ryan_Heissler
Bakasura
20
4 / 5 / 9
12,646
550
10,081
23,233
13,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sun Wukong
vaporshiploket4
Sun Wukong
20
6 / 2 / 10
13,614
592
17,525
26,608
25,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThanatosFreyaArachneMaman Brigitte

VS

Bans
AresKing ArthurAthenaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HoffaCityTV
Kuzenbo
14
1 / 5 / 8
10,139
441
7,855
21,207
27,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
LegoBoi96
Morgan Le Fay
17
3 / 6 / 7
11,227
488
18,256
15,799
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ao Kuang
Minoverody
Ao Kuang
19
8 / 6 / 3
12,561
546
20,873
28,762
12,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 8 / 7
10,065
438
10,867
17,891
7,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chaac
19
3 / 3 / 4
13,055
568
11,582
25,926
43,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
28
Kills
16
16
Deaths
28
51
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
Fravashi7
Scylla
4
4
7
1.88
W
Fafnir
GamingDC
Fafnir
2
3
17
3.5
L
Kuzenbo
HoffaCityTV
Kuzenbo
1
5
8
1
W
Chernobog
IOloberSykesI
Chernobog
12
2
8
8
L
Morgan Le Fay
LegoBoi96
Morgan Le Fay
3
6
7
1.08
L
Ao Kuang
Minoverody
Ao Kuang
8
6
3
1.58
W
Bakasura
Ryan_Heissler
Bakasura
4
5
9
1.7
L
1
8
7
0.56
L
Chaac
3
3
4
1.67
W
Sun Wukong
vaporshiploket4
Sun Wukong
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,847
Damage
69,433
107,313
Taken
109,585
89,454
Mitigated
98,374
31,384
Healing
25,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Fravashi7
Scylla
10,686
880
0
930
13,958
5,902
607
9,757
4,201
92,286
0
W
Fafnir
GamingDC
Fafnir
9,596
1,553
990
5,631
20,785
32,723
1,088
7,811
12,974
24,004
0
L
Kuzenbo
HoffaCityTV
Kuzenbo
7,855
2,840
0
2,213
21,207
27,850
0
3,258
17,271
26,663
0
W
Chernobog
IOloberSykesI
Chernobog
29,959
21,282
0
8,572
22,729
12,224
4,044
14,197
8,532
0
141,635
L
Morgan Le Fay
LegoBoi96
Morgan Le Fay
18,256
797
0
2,104
15,799
7,654
0
6,517
9,047
100,672
0
L
Ao Kuang
Minoverody
Ao Kuang
20,873
4,166
0
9,453
28,762
12,217
1,443
3,423
25,208
106,889
0
W
Bakasura
Ryan_Heissler
Bakasura
10,081
5,984
0
6,105
23,233
13,298
470
9,518
13,715
0
97,265
L
10,867
4,985
48
3,101
17,891
7,214
0
5,054
12,627
0
49,194
L
Chaac
11,582
1,068
0
8,649
25,926
43,439
0
2,030
23,266
59
103,327
W
Sun Wukong
vaporshiploket4
Sun Wukong
17,525
3,262
0
9,156
26,608
25,307
900
6,443
20,165
0
120,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,908
Gold Earned
57,047
671
Minions Killed
558
0
Camps Cleared
0
2,243,705
Distance Traveled
2,022,663
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,080
525
155
7
0
408,606
8
W
Fafnir
12,326
536
20
1
0
453,751
4
L
Kuzenbo
10,139
441
34
1
0
427,936
6
W
Chernobog
14,242
619
172
7
0
431,192
0
L
Morgan Le Fay
11,227
488
157
7
0
375,757
2
L
Ao Kuang
12,561
546
127
6
0
442,152
5
W
Bakasura
12,646
550
143
6
0
498,911
0
L
Neith
10,065
438
69
3
0
357,598
4
L
Chaac
13,055
568
171
7
0
419,220
3
W
Sun Wukong
13,614
592
181
8
0
451,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role