Player Matchup

Ra
Ra
BigBeenisGuy
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,407 Elo+
Party 1
Pele
Pele
DumpyME
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
Wilky126
Kuzenbo
Level 142
God Stats
1W - 1L
1,881 SR
Queue Stats
18W - 13L
1,560 Elo+
Party 1
Team Averages
Level 62
1,627 SR
1,471 Elo+

VS

Team Averages
Level 78
1,489 SR
1,485 Elo+
Merlin
Merlin
Beast3455
Merlin
Level 78
God Stats
4W - 7L
1,519 SR
Queue Stats
130W - 111L
1,460 Elo+
Party 2
Ne Zha
Ne Zha
EmeraldRuby3820
Ne Zha
Level 69
God Stats
5W - 2L
1,676 SR
Queue Stats
53W - 32L
1,536 Elo+
Party 2
Horus
Horus
MisfitSal
Horus
Level 86
God Stats
1W - 1L
1,271 SR
Queue Stats
34W - 44L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
7,408
741
3,819
6,638
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
DumpyME
Pele
10
1 / 3 / 0
7,289
729
6,499
11,039
3,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Wilky126
Kuzenbo
9
0 / 2 / 1
7,060
706
2,963
10,899
11,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beast3455
Merlin
11
2 / 0 / 3
8,131
813
10,078
5,154
1,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
3 / 1 / 2
8,572
857
9,694
6,363
3,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
MisfitSal
Horus
10
1 / 0 / 4
7,808
781
5,980
6,515
5,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
6
6
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Beast3455
Merlin
2
0
3
3.5
L
0
1
1
0.5
L
Pele
DumpyME
Pele
1
3
0
0.33
W
3
1
2
4
W
Horus
MisfitSal
Horus
1
0
4
3
L
Kuzenbo
Wilky126
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,281
Damage
25,752
28,576
Taken
18,032
17,187
Mitigated
10,396
5,218
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Beast3455
Merlin
10,078
326
0
0
5,154
1,971
624
2,394
2,760
40,424
0
L
3,819
375
828
1,551
6,638
1,915
0
3,132
3,506
24,997
0
L
Pele
DumpyME
Pele
6,499
707
0
2,030
11,039
3,642
0
4,241
6,798
0
34,333
W
9,694
1,764
0
1,747
6,363
3,105
0
2,518
3,845
0
38,200
W
Horus
MisfitSal
Horus
5,980
2,808
680
2,642
6,515
5,320
264
2,078
4,345
0
17,741
L
Kuzenbo
Wilky126
Kuzenbo
2,963
939
224
585
10,899
11,630
0
2,812
8,087
12,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,757
Gold Earned
24,511
110
Minions Killed
132
0
Camps Cleared
0
597,469
Distance Traveled
616,158
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,131
813
53
5
0
194,069
1
L
Ra
7,408
741
55
6
0
206,684
0
L
Pele
7,289
729
39
4
0
206,770
0
W
Ne Zha
8,572
857
56
6
0
229,502
0
W
Horus
7,808
781
23
2
0
192,587
0
L
Kuzenbo
7,060
706
16
2
0
184,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role