Player Matchup

Thoth
Thoth
D3ZTRO
Thoth
Level 109
God Stats
1W - 4L
1,624 SR
Queue Stats
31W - 20L
1,625 Elo+
Party 1
Hachiman
Hachiman
Equinoχ
Hachiman
Level 148
God Stats
2W - 1L
1,769 SR
Queue Stats
135W - 44L
1,757 Elo+
Party 4
Achilles
Achilles
Timcast01
Achilles
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 30L
1,590 Elo+
Party 1
Ix Chel
Ix Chel
Yukineah
Ix Chel
Level 97
God Stats
20W - 5L
1,765 SR
Queue Stats
92W - 20L
1,765 Elo+
Party 4
Ganesha
Ganesha
βeαr
Ganesha
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 31L
1,735 Elo+
Party 4
Team Averages
Level 98
1,632 SR
1,694 Elo+

VS

Team Averages
Level 148
1,477 SR
1,491 Elo+
Hou Yi
Hou Yi
ArgonGas
Hou Yi
Level 142
God Stats
1W - 0L
1,239 SR
Queue Stats
217W - 203L
1,550 Elo+
Solo
Serqet
Serqet
Panoramiks
Serqet
Level 128
God Stats
15W - 22L
1,441 SR
Queue Stats
53W - 58L
1,473 Elo+
Party 2
Cerberus
Cerberus
Sivyyy
Cerberus
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 47L
1,486 Elo+
Party 3
Vulcan
Vulcan
TheTychee
Vulcan
Level 169
God Stats
1W - 2L
1,273 SR
Queue Stats
186W - 159L
1,499 Elo+
Party 3
Scylla
Scylla
crazymadmax
Scylla
Level 158
God Stats
5W - 1L
1,931 SR
Queue Stats
12W - 17L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
D3ZTRO
Thoth
18
3 / 3 / 4
10,630
818
11,122
7,961
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
Equinoχ
Hachiman
17
4 / 5 / 3
10,788
830
16,414
16,271
6,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Timcast01
Achilles
15
3 / 7 / 3
9,183
706
5,528
20,489
23,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Yukineah
Ix Chel
17
4 / 3 / 4
10,542
811
14,769
13,800
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
βeαr
Ganesha
16
0 / 7 / 10
9,872
759
6,211
17,858
18,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ArgonGas
Hou Yi
19
8 / 1 / 9
11,597
892
15,250
13,099
6,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

Serqet
Panoramiks
Serqet
18
5 / 4 / 16
11,051
850
12,200
15,270
9,109
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Cerberus
Sivyyy
Cerberus
17
3 / 0 / 13
10,965
843
12,323
15,505
19,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Vulcan
TheTychee
Vulcan
17
3 / 5 / 14
10,401
800
12,642
10,041
4,048
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
17
6 / 4 / 10
10,915
840
15,503
11,845
4,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
14
Kills
25
25
Deaths
14
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ArgonGas
Hou Yi
8
1
9
12.5
L
Thoth
D3ZTRO
Thoth
3
3
4
1.67
L
Hachiman
Equinoχ
Hachiman
4
5
3
1.1
W
Serqet
Panoramiks
Serqet
5
4
16
3.25
W
Cerberus
Sivyyy
Cerberus
3
0
13
9.5
W
Vulcan
TheTychee
Vulcan
3
5
14
2
L
Achilles
Timcast01
Achilles
3
7
3
0.64
L
Ix Chel
Yukineah
Ix Chel
4
3
4
2
W
Scylla
6
4
10
2.75
L
Ganesha
βeαr
Ganesha
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,044
Damage
67,918
76,379
Taken
65,760
57,231
Mitigated
43,827
16,065
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ArgonGas
Hou Yi
15,250
7,886
0
2,172
13,099
6,435
548
5,425
7,412
0
39,412
L
Thoth
D3ZTRO
Thoth
11,122
82
0
120
7,961
3,306
484
3,847
4,114
44,210
0
L
Hachiman
Equinoχ
Hachiman
16,414
10,350
0
5,252
16,271
6,193
0
6,922
8,843
0
51,674
W
Serqet
Panoramiks
Serqet
12,200
2,073
0
1,299
15,270
9,109
121
5,813
9,075
0
25,921
W
Cerberus
Sivyyy
Cerberus
12,323
132
0
3,023
15,505
19,261
0
7,011
8,110
29,879
1,309
W
Vulcan
TheTychee
Vulcan
12,642
2,306
0
500
10,041
4,048
78
6,417
3,412
32,077
0
L
Achilles
Timcast01
Achilles
5,528
917
0
3,326
20,489
23,359
99
10,921
8,862
0
7,145
L
Ix Chel
Yukineah
Ix Chel
14,769
1,789
2,568
4,227
13,800
5,925
0
8,210
5,440
39,030
0
W
Scylla
15,503
1,806
0
250
11,845
4,974
924
6,605
4,861
37,944
0
L
Ganesha
βeαr
Ganesha
6,211
462
0
572
17,858
18,448
0
9,259
8,479
21,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,015
Gold Earned
54,929
277
Minions Killed
217
0
Camps Cleared
0
1,292,859
Distance Traveled
1,392,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,597
892
57
4
0
272,349
0
L
Thoth
10,630
818
96
7
0
257,127
0
L
Hachiman
10,788
830
85
7
0
243,325
0
W
Serqet
11,051
850
27
2
0
298,947
0
W
Cerberus
10,965
843
44
3
0
304,886
0
W
Vulcan
10,401
800
46
4
0
252,279
0
L
Achilles
9,183
706
10
1
0
255,196
0
L
Ix Chel
10,542
811
79
6
0
284,382
0
W
Scylla
10,915
840
43
3
0
263,993
0
L
Ganesha
9,872
759
7
1
0
252,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role