Player Matchup

Merlin
Merlin
IsshinSenpai_GG
Merlin
Level 101
God Stats
3W - 0L
1,810 SR
Queue Stats
28W - 19L
1,507 Elo+
Solo
Lancelot
Lancelot
RhysezPiecez
Lancelot
Level 103
God Stats
5W - 6L
1,764 SR
Queue Stats
381W - 390L
1,511 Elo+
Solo
Jing Wei
Jing Wei
Xx_G4G-_xX
Jing Wei
Level 62
God Stats
6W - 1L
1,820 SR
Queue Stats
105W - 129L
1,469 Elo+
Solo
Charon
Charon
mateoburbur96
Charon
Level 127
God Stats
15W - 7L
1,640 SR
Queue Stats
317W - 275L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
skullknight22
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,510 SR
Queue Stats
170W - 174L
1,436 Elo+
Solo
Team Averages
Level 103
1,709 SR
1,480 Elo+

VS

Team Averages
Level 115
1,308 SR
1,369 Elo+
Fafnir
Fafnir
ArkWright_25
Fafnir
Level 102
God Stats
0W - 2L
1,272 SR
Queue Stats
60W - 114L
1,251 Elo+
Party 1
Tiamat
Tiamat
FluffierMoney60
Tiamat
Level 102
God Stats
39W - 41L
1,480 SR
Queue Stats
253W - 249L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
RedCyanide16
Gilgamesh
Level 122
God Stats
8W - 9L
1,166 SR
Queue Stats
99W - 142L
1,359 Elo+
Party 1
Neith
Neith
WinterxDeath
Neith
Level 122
God Stats
2W - 4L
1,170 SR
Queue Stats
28W - 35L
1,433 Elo+
Solo
Danzaburou
Danzaburou
stinkfinger135
Danzaburou
Level 126
God Stats
11W - 11L
1,450 SR
Queue Stats
110W - 171L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 0
8,947
639
6,113
6,559
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
RhysezPiecez
Lancelot
13
4 / 2 / 5
7,775
555
10,067
12,869
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Xx_G4G-_xX
Jing Wei
12
0 / 3 / 1
6,791
485
2,062
6,918
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 4
7,434
531
5,660
7,520
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
skullknight22
Ah Muzen Cab
15
1 / 0 / 4
8,632
617
5,454
10,093
4,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 2 / 2
7,009
501
4,388
9,685
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
0 / 3 / 1
5,940
424
3,131
7,790
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RedCyanide16
Gilgamesh
11
1 / 4 / 1
6,581
470
3,437
14,534
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 1 / 1
7,249
518
7,362
5,716
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
stinkfinger135
Danzaburou
13
1 / 3 / 1
8,077
577
7,568
10,740
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
3
5
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
2
2
0.5
L
0
3
1
0.17
W
6
0
0
6
L
Gilgamesh
RedCyanide16
Gilgamesh
1
4
1
0.38
W
Lancelot
RhysezPiecez
Lancelot
4
2
5
3.25
L
1
1
1
1.5
W
Jing Wei
Xx_G4G-_xX
Jing Wei
0
3
1
0.17
W
2
0
4
4
W
Ah Muzen Cab
skullknight22
Ah Muzen Cab
1
0
4
3
L
Danzaburou
stinkfinger135
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,356
Damage
25,886
43,959
Taken
48,465
20,762
Mitigated
27,946
10,108
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,388
694
0
3,769
9,685
9,854
0
3,296
6,389
19,995
0
L
3,131
314
0
1,883
7,790
4,893
0
3,400
4,390
29,616
0
W
6,113
564
0
1,627
6,559
2,594
139
1,767
4,792
80,481
0
L
Gilgamesh
RedCyanide16
Gilgamesh
3,437
900
0
1,368
14,534
6,532
0
3,079
11,455
0
50,724
W
Lancelot
RhysezPiecez
Lancelot
10,067
1,963
0
2,458
12,869
5,515
61
2,366
10,503
0
58,305
L
7,362
2,412
0
2,543
5,716
2,137
207
1,661
4,055
0
62,682
W
Jing Wei
Xx_G4G-_xX
Jing Wei
2,062
1,719
0
1,486
6,918
2,487
0
443
6,475
0
43,401
W
5,660
578
0
2,974
7,520
6,007
0
2,185
5,335
18,670
0
W
Ah Muzen Cab
skullknight22
Ah Muzen Cab
5,454
1,836
0
1,563
10,093
4,159
158
758
9,335
0
68,765
L
Danzaburou
stinkfinger135
Danzaburou
7,568
2,536
0
4,049
10,740
4,530
16
337
10,403
0
65,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
34,856
437
Minions Killed
385
0
Camps Cleared
0
1,391,023
Distance Traveled
1,395,593
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,009
501
22
2
0
278,098
2
L
Tiamat
5,940
424
64
5
0
282,761
4
W
Merlin
8,947
639
141
10
0
263,200
7
L
Gilgamesh
6,581
470
75
5
0
322,690
6
W
Lancelot
7,775
555
73
5
0
335,191
0
L
Neith
7,249
518
105
8
0
246,649
6
W
Jing Wei
6,791
485
75
5
0
259,925
0
W
Charon
7,434
531
19
1
0
281,228
0
W
Ah Muzen Cab
8,632
617
129
9
0
251,479
5
L
Danzaburou
8,077
577
119
9
0
265,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role