Player Matchup

Sol
Sol
Dorixan
Sol
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 62L
1,542 Elo+
Party 2
Thanatos
Thanatos
Iurisprudentia
Thanatos
Level 126
God Stats
5W - 8L
1,771 SR
Queue Stats
232W - 199L
1,417 Elo+
Party 2
Skadi
Skadi
predawnport690
Skadi
Level 83
God Stats
13W - 6L
1,692 SR
Queue Stats
502W - 450L
1,485 Elo+
Solo
Khepri
Khepri
renaissance7
Khepri
Level 28
God Stats
7W - 2L
1,469 SR
Queue Stats
155W - 145L
1,422 Elo+
Party 2
Anubis
Anubis
rockafellazz
Anubis
Level 41
God Stats
1W - 0L
1,366 SR
Queue Stats
11W - 13L
1,400 Elo+
Solo
Team Averages
Level 59
1,560 SR
1,453 Elo+

VS

Team Averages
Level 91
1,539 SR
1,503 Elo+
Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AColdVillain
Ah Puch
Level 156
God Stats
10W - 4L
1,713 SR
Queue Stats
337W - 297L
1,571 Elo+
Party 3
Ares
Ares
Argargon
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
SicKk_DroPShotZz
Thanatos
Level 116
God Stats
4W - 14L
1,369 SR
Queue Stats
56W - 56L
1,479 Elo+
Party 3
Ishtar
Ishtar
SunBishop
Ishtar
Level 89
God Stats
1W - 3L
1,613 SR
Queue Stats
23W - 24L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 1 / 1
7,788
599
6,786
6,797
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
14
7 / 1 / 3
8,195
630
8,793
11,674
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 5
7,232
556
5,571
7,871
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
11
0 / 2 / 5
6,831
525
2,621
7,991
5,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
13
5 / 0 / 0
8,633
664
8,984
7,434
4,938
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 3 / 1
7,388
568
3,492
10,335
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
AColdVillain
Ah Puch
12
1 / 3 / 2
6,784
522
7,957
8,045
2,802
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 2 / 4
5,561
428
2,650
7,356
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 2
6,352
489
5,109
12,837
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ishtar
SunBishop
Ishtar
11
3 / 3 / 0
7,131
549
6,394
8,170
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
6
6
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
1
0.5
L
Ah Puch
AColdVillain
Ah Puch
1
3
2
0.67
L
Ares
0
2
4
1
W
Sol
3
1
1
3.5
W
Thanatos
7
1
3
8.5
L
1
5
2
0.4
L
Ishtar
SunBishop
Ishtar
3
3
0
1
W
1
2
5
1.75
W
Khepri
0
2
5
1.25
W
Anubis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,755
Damage
25,602
41,767
Taken
46,743
21,510
Mitigated
20,506
20,594
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,492
1,718
120
3,753
10,335
5,565
0
4,171
6,164
0
49,583
L
Ah Puch
AColdVillain
Ah Puch
7,957
416
0
3,101
8,045
2,802
0
1,976
6,069
51,758
0
L
Ares
2,650
193
0
1,508
7,356
4,460
0
4,794
2,562
8,577
0
W
Sol
6,786
2,810
0
3,447
6,797
2,324
942
289
6,508
57,667
9,329
W
Thanatos
8,793
3,182
0
7,202
11,674
5,057
0
3,059
8,570
0
65,943
L
5,109
1,341
0
5,441
12,837
4,629
0
2,677
10,160
0
47,727
L
Ishtar
SunBishop
Ishtar
6,394
4,308
0
2,002
8,170
3,050
0
4,730
3,440
0
53,866
W
5,571
1,927
0
874
7,871
3,341
0
4,367
3,504
0
51,021
W
Khepri
2,621
0
1,572
1,379
7,991
5,850
0
2,018
5,973
13,223
0
W
Anubis
8,984
754
0
6,120
7,434
4,938
361
874
6,261
70,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
33,216
443
Minions Killed
344
0
Camps Cleared
0
1,273,537
Distance Traveled
1,231,040
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,388
568
89
7
0
243,256
0
L
Ah Puch
6,784
522
81
6
0
236,876
6
L
Ares
5,561
428
10
1
0
242,219
0
W
Sol
7,788
599
113
9
0
220,994
0
W
Thanatos
8,195
630
104
8
0
299,097
2
L
Thanatos
6,352
489
72
6
0
268,480
0
L
Ishtar
7,131
549
92
7
0
240,209
0
W
Skadi
7,232
556
90
7
0
242,309
0
W
Khepri
6,831
525
18
1
0
274,990
2
W
Anubis
8,633
664
118
9
0
236,147
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role