Player Matchup

Hades
Hades
BigBoss2159
Hades
Level 160
God Stats
5W - 3L
1,674 SR
Queue Stats
385W - 334L
1,550 Elo+
Party 2
Shiva
Shiva
KashBlk
Shiva
Level 166
God Stats
10W - 2L
1,898 SR
Queue Stats
369W - 320L
1,547 Elo+
Party 2
Anhur
Anhur
LlamasAteMyDad
Anhur
Level 121
God Stats
3W - 4L
1,532 SR
Queue Stats
354W - 380L
1,466 Elo+
Party 3
Pele
Pele
XxSungJin-WooxX
Pele
Level 68
God Stats
4W - 7L
1,720 SR
Queue Stats
93W - 132L
1,422 Elo+
Party 3
Sobek
Sobek
stermaxw
Sobek
Level 147
God Stats
3W - 4L
1,665 SR
Queue Stats
235W - 286L
1,462 Elo+
Party 3
Team Averages
Level 132
1,697 SR
1,490 Elo+

VS

Team Averages
Level 103
1,532 SR
1,449 Elo+
Sol
Sol
Remiful
Sol
Level 127
God Stats
14W - 7L
1,646 SR
Queue Stats
53W - 42L
1,553 Elo+
Solo
Bakasura
Bakasura
TheeRedNite
Bakasura
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 90L
1,400 Elo+
Party 1
Janus
Janus
Zettai1
Janus
Level 29
God Stats
1W - 1L
1,657 SR
Queue Stats
4W - 9L
1,368 Elo+
Party 1
Hercules
Hercules
ohitschris
Hercules
Level 120
God Stats
2W - 4L
1,308 SR
Queue Stats
174W - 149L
1,473 Elo+
Party 1
Ares
Ares
pierrotvoyer
Ares
Level 148
God Stats
10W - 5L
1,550 SR
Queue Stats
16W - 20L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,465
693
2,908
6,503
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
KashBlk
Shiva
6
0 / 1 / 0
3,708
742
1,699
4,194
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 2 / 0
3,401
680
227
2,746
786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
3,713
743
589
2,353
687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
stermaxw
Sobek
1
0 / 0 / 0
2,508
502
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
7
4 / 0 / 0
4,454
891
2,421
2,304
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
TheeRedNite
Bakasura
6
1 / 0 / 0
3,578
716
631
5,158
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Zettai1
Janus
6
0 / 0 / 0
3,567
713
944
850
201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ohitschris
Hercules
6
0 / 1 / 0
3,830
766
1,730
3,544
1,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

5
0 / 1 / 4
4,025
805
1,189
3,636
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Shiva
KashBlk
Shiva
0
1
0
0
L
0
2
0
0
W
Sol
4
0
0
4
W
Bakasura
TheeRedNite
Bakasura
1
0
0
1
L
0
0
0
0
W
Janus
Zettai1
Janus
0
0
0
0
W
Hercules
ohitschris
Hercules
0
1
0
0
W
0
1
4
2
L
Sobek
stermaxw
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,423
Damage
6,915
15,796
Taken
15,492
5,538
Mitigated
6,359
4,168
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,908
671
87
2,377
6,503
2,640
0
2,604
3,899
19,205
0
L
Shiva
KashBlk
Shiva
1,699
598
0
1,062
4,194
1,425
0
0
4,194
0
18,189
L
227
147
0
305
2,746
786
0
1,493
1,253
0
13,145
W
Sol
2,421
787
0
1,701
2,304
757
859
1,340
964
22,714
0
W
Bakasura
TheeRedNite
Bakasura
631
256
0
1,720
5,158
1,779
0
948
4,210
0
13,710
L
589
0
0
337
2,353
687
0
457
1,896
0
21,544
W
Janus
Zettai1
Janus
944
44
0
250
850
201
0
51
799
13,743
0
W
Hercules
ohitschris
Hercules
1,730
562
0
1,327
3,544
1,787
0
33
3,511
0
19,173
W
1,189
39
0
1,590
3,636
1,835
0
536
3,100
7,888
0
L
Sobek
stermaxw
Sobek
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,795
Gold Earned
19,454
135
Minions Killed
147
0
Camps Cleared
0
411,372
Distance Traveled
551,441
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,465
693
36
7
0
106,904
0
L
Shiva
3,708
742
35
7
0
98,959
0
L
Anhur
3,401
680
25
5
0
84,499
0
W
Sol
4,454
891
41
8
0
103,657
1
W
Bakasura
3,578
716
30
6
0
138,176
0
L
Pele
3,713
743
39
8
0
121,010
0
W
Janus
3,567
713
25
5
0
88,442
0
W
Hercules
3,830
766
45
9
0
117,456
0
W
Ares
4,025
805
6
1
0
103,710
1
L
Sobek
2,508
502
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role