Player Matchup

Chaac
Chaac
XFerbo
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,508 Elo+
Party 1
Sol
Sol
shauneasoraus
Sol
Level 47
God Stats
14W - 16L
1,499 SR
Queue Stats
33W - 38L
1,467 Elo+
Party 1
Tiamat
Tiamat
xPasta
Tiamat
Level 60
God Stats
1W - 0L
1,246 SR
Queue Stats
32W - 33L
1,491 Elo+
Party 1
Team Averages
Level 38
1,415 SR
1,489 Elo+

VS

Team Averages
Level 60
1,588 SR
1,443 Elo+
Thoth
Thoth
DeoCeag
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,497 Elo+
Party 2
Anhur
Anhur
Pipetheingeniero
Anhur
Level 25
God Stats
2W - 1L
1,724 SR
Queue Stats
57W - 57L
1,635 Elo+
Party 2
Shiva
Shiva
Scylism
Shiva
Level 48
God Stats
0W - 2L
1,541 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
XFerbo
Chaac
13
2 / 2 / 6
10,229
787
9,430
13,761
12,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 3 / 3
10,091
776
12,030
11,360
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
xPasta
Tiamat
13
1 / 2 / 7
9,597
738
8,226
8,545
5,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DeoCeag
Thoth
8
0 / 1 / 1
8,160
628
2,076
3,628
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 3 / 4
9,409
724
8,281
14,856
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Scylism
Shiva
13
4 / 4 / 3
9,775
752
6,605
16,501
13,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
7
Kills
6
7
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
DeoCeag
Thoth
0
1
1
0.5
L
2
3
4
1.33
L
Shiva
Scylism
Shiva
4
4
3
1.38
W
Chaac
XFerbo
Chaac
2
2
6
2.5
W
4
3
3
1.83
W
Tiamat
xPasta
Tiamat
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,686
Damage
16,962
33,666
Taken
34,985
21,660
Mitigated
21,179
9,488
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DeoCeag
Thoth
2,076
46
0
0
3,628
1,084
0
1,319
2,309
17,758
0
L
8,281
4,620
0
3,644
14,856
6,477
0
8,790
5,800
0
35,967
L
Shiva
Scylism
Shiva
6,605
1,184
0
1,112
16,501
13,618
11
9,966
6,303
0
17,630
W
Chaac
XFerbo
Chaac
9,430
1,191
0
3,204
13,761
12,843
340
517
12,974
0
37,981
W
12,030
5,665
0
4,296
11,360
3,205
889
927
10,304
50,367
1,291
W
Tiamat
xPasta
Tiamat
8,226
804
0
1,988
8,545
5,612
1,461
1,189
7,023
35,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
27,344
143
Minions Killed
92
0
Camps Cleared
0
712,617
Distance Traveled
554,253
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,160
628
33
3
0
101,398
0
L
Anhur
9,409
724
41
3
0
213,206
0
L
Shiva
9,775
752
18
1
0
239,649
1
W
Chaac
10,229
787
42
3
0
279,281
0
W
Sol
10,091
776
62
5
0
207,088
4
W
Tiamat
9,597
738
39
3
0
226,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role