Player Matchup

Cthulhu
Cthulhu
Buy My Wares
Cthulhu
Level 109
God Stats
1W - 1L
1,495 SR
Queue Stats
29W - 21L
1,459 Elo+
Solo
Skadi
Skadi
Clean on 120
Skadi
Level 56
God Stats
4W - 2L
1,515 SR
Queue Stats
115W - 100L
1,480 Elo+
Party 1
Anhur
Anhur
T-Schnizzzle
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,469 Elo+
Party 1
Mulan
Mulan
snazberr1es
Mulan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,483 Elo+
Party 1
King Arthur
King Arthur
Ġodlike
King Arthur
Level 144
God Stats
9W - 5L
1,594 SR
Queue Stats
172W - 161L
1,483 Elo+
Party 1
Team Averages
Level 96
1,521 SR
1,475 Elo+

VS

Team Averages
Level 84
1,556 SR
1,540 Elo+
Ymir
Ymir
GabriZu
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Solo
Camazotz
Camazotz
Mickmcco
Camazotz
Level 88
God Stats
4W - 5L
1,459 SR
Queue Stats
329W - 310L
1,479 Elo+
Solo
Cabrakan
Cabrakan
Smilewidepleaze
Cabrakan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,459 Elo+
Party 2
Lancelot
Lancelot
WeSmurfBoi
Lancelot
Level 109
God Stats
2W - 2L
1,714 SR
Queue Stats
19W - 19L
1,514 Elo+
Party 2
Tiamat
Tiamat
kriegthemadman
Tiamat
Level 109
God Stats
1W - 4L
1,605 SR
Queue Stats
80W - 66L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buy My Wares
Cthulhu
16
4 / 3 / 10
10,408
867
12,078
15,153
19,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
5 / 1 / 12
10,454
871
14,686
10,005
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 12
9,531
794
5,797
9,365
4,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 11
10,074
840
9,230
14,364
11,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Ġodlike
King Arthur
16
4 / 3 / 13
9,663
805
12,368
19,803
19,072
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GabriZu
Ymir
5
0 / 0 / 0
6,216
518
0
0
0
Camazotz
Mickmcco
Camazotz
17
5 / 4 / 4
9,253
771
15,678
19,880
21,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
15
3 / 6 / 6
9,413
784
8,750
17,429
29,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
WeSmurfBoi
Lancelot
15
4 / 7 / 6
9,228
769
14,024
14,412
6,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 8
8,640
720
16,754
9,971
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
21
Kills
13
13
Deaths
21
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Buy My Wares
Cthulhu
4
3
10
3
W
5
1
12
11
L
Ymir
GabriZu
Ymir
0
0
0
0
L
Camazotz
Mickmcco
Camazotz
5
4
4
1.75
L
Cabrakan
3
6
6
1
W
3
3
12
3
L
Lancelot
WeSmurfBoi
Lancelot
4
7
6
1
L
1
4
8
1.25
W
5
3
11
3.5
W
King Arthur
Ġodlike
King Arthur
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,159
Damage
55,206
68,690
Taken
61,692
59,821
Mitigated
65,420
21,239
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Buy My Wares
Cthulhu
12,078
373
1,385
3,011
15,153
19,758
0
4,874
10,279
18,590
0
W
14,686
5,636
1,246
2,026
10,005
5,092
3,409
3,046
6,959
0
42,046
L
Ymir
GabriZu
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
Mickmcco
Camazotz
15,678
2,804
573
8,098
19,880
21,903
618
4,664
15,216
0
31,089
L
Cabrakan
8,750
473
637
2,531
17,429
29,121
348
2,040
15,389
14,146
0
W
5,797
3,035
1,210
1,545
9,365
4,194
3,173
3,325
6,040
0
16,085
L
Lancelot
WeSmurfBoi
Lancelot
14,024
2,371
200
2,604
14,412
6,949
682
2,538
11,874
0
26,520
L
16,754
397
143
1,831
9,971
7,447
0
2,836
7,135
29,500
0
W
9,230
1,278
1,301
2,902
14,364
11,705
717
5,789
8,575
0
15,995
W
King Arthur
Ġodlike
King Arthur
12,368
620
1,299
5,314
19,803
19,072
392
8,470
11,333
0
23,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,130
Gold Earned
42,750
120
Minions Killed
91
0
Camps Cleared
0
1,139,107
Distance Traveled
806,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,408
867
25
2
0
244,164
0
W
Skadi
10,454
871
47
4
0
214,472
0
L
Ymir
6,216
518
0
0
0
0
0
L
Camazotz
9,253
771
28
2
0
226,570
0
L
Cabrakan
9,413
784
7
1
0
172,197
0
W
Anhur
9,531
794
18
2
0
216,724
0
L
Lancelot
9,228
769
25
2
0
204,209
0
L
Tiamat
8,640
720
31
3
0
203,437
0
W
Mulan
10,074
840
13
1
0
215,245
0
W
King Arthur
9,663
805
17
1
0
248,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role