Player Matchup

Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DarkLordrev
King Arthur
Level 157
God Stats
2W - 1L
1,623 SR
Queue Stats
9W - 6L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
DashikiTrickster
Nu Wa
Level 90
God Stats
1W - 0L
1,473 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Matutero
Kuzenbo
Level 158
God Stats
2W - 6L
1,489 SR
Queue Stats
27W - 25L
1,495 Elo+
Party 2
Ullr
Ullr
SirTypealot
Ullr
Level 100
God Stats
49W - 43L
1,519 SR
Queue Stats
396W - 431L
1,463 Elo+
Solo
Team Averages
Level 126
1,521 SR
1,496 Elo+

VS

Team Averages
Level 81
1,561 SR
1,453 Elo+
Chernobog
Chernobog
Hok1
Chernobog
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
RtX Lou
Kuzenbo
Level 52
God Stats
12W - 14L
1,744 SR
Queue Stats
176W - 207L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
Taz_Supreme
Cthulhu
Level 156
God Stats
20W - 18L
1,479 SR
Queue Stats
255W - 248L
1,446 Elo+
Solo
Nu Wa
Nu Wa
WattsouLover
Nu Wa
Level 8
God Stats
4W - 4L
1,410 SR
Queue Stats
14W - 14L
1,478 Elo+
Party 1
Lancelot
Lancelot
Whos_Seishin
Lancelot
Level 64
God Stats
22W - 14L
1,674 SR
Queue Stats
261W - 261L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 0 / 2
7,758
647
5,911
10,927
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
DarkLordrev
King Arthur
10
1 / 1 / 9
6,389
532
12,062
12,049
8,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
4 / 2 / 2
6,938
578
6,502
6,149
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Matutero
Kuzenbo
11
0 / 1 / 0
6,611
551
4,457
8,683
7,666
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 2 / 3
7,506
626
7,299
11,179
4,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hok1
Chernobog
12
2 / 3 / 1
6,709
559
6,403
9,294
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
RtX Lou
Kuzenbo
8
0 / 5 / 2
5,604
467
4,714
14,349
12,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Taz_Supreme
Cthulhu
12
1 / 0 / 0
6,795
566
4,787
10,040
9,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 0
6,467
539
7,422
8,849
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Whos_Seishin
Lancelot
10
2 / 2 / 0
6,447
537
3,465
10,494
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
6
6
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
2
6
W
King Arthur
DarkLordrev
King Arthur
1
1
9
5.5
W
4
2
2
2.5
L
Chernobog
Hok1
Chernobog
2
3
1
0.83
W
Kuzenbo
Matutero
Kuzenbo
0
1
0
0
L
Kuzenbo
RtX Lou
Kuzenbo
0
5
2
0.2
W
5
2
3
3.25
L
Cthulhu
Taz_Supreme
Cthulhu
1
0
0
1
L
1
5
0
0.2
L
Lancelot
Whos_Seishin
Lancelot
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,231
Damage
26,791
48,987
Taken
53,026
27,011
Mitigated
32,022
8,031
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,911
1,295
0
2,361
10,927
4,218
222
3,062
7,865
0
62,432
W
King Arthur
DarkLordrev
King Arthur
12,062
1,085
0
1,233
12,049
8,605
0
4,723
7,326
4,391
30,768
W
6,502
3,178
0
500
6,149
1,986
827
1,231
4,918
39,965
0
L
Chernobog
Hok1
Chernobog
6,403
3,742
0
1,689
9,294
3,139
0
2,297
6,997
0
54,594
W
Kuzenbo
Matutero
Kuzenbo
4,457
1,319
0
1,432
8,683
7,666
0
4,570
4,113
43,853
0
L
Kuzenbo
RtX Lou
Kuzenbo
4,714
1,850
0
1,597
14,349
12,920
0
4,219
10,130
15,205
0
W
7,299
2,071
0
2,505
11,179
4,536
0
3,337
7,842
0
58,843
L
Cthulhu
Taz_Supreme
Cthulhu
4,787
728
0
2,185
10,040
9,161
0
4,677
5,363
48,182
0
L
7,422
1,896
0
500
8,849
2,817
0
772
8,077
44,621
0
L
Lancelot
Whos_Seishin
Lancelot
3,465
342
0
3,839
10,494
3,985
0
907
9,587
0
35,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,202
Gold Earned
32,022
372
Minions Killed
338
0
Camps Cleared
0
1,275,424
Distance Traveled
1,199,391
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,758
647
89
7
0
309,447
0
W
King Arthur
6,389
532
43
4
0
269,039
0
W
Nu Wa
6,938
578
71
6
0
233,537
0
L
Chernobog
6,709
559
103
9
0
248,678
0
W
Kuzenbo
6,611
551
70
6
0
215,875
0
L
Kuzenbo
5,604
467
18
2
0
246,350
0
W
Ullr
7,506
626
99
8
0
247,526
3
L
Cthulhu
6,795
566
87
7
0
233,419
2
L
Nu Wa
6,467
539
78
7
0
223,452
0
L
Lancelot
6,447
537
52
4
0
247,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role