Player Matchup

Freya
Freya
AlexS__S
Freya
Level 121
God Stats
209W - 206L
1,527 SR
Queue Stats
753W - 770L
1,445 Elo+
Solo
Atlas
Atlas
TheeRedNite
Atlas
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 90L
1,416 Elo+
Party 1
Raijin
Raijin
Trejxy
Raijin
Level 107
God Stats
3W - 6L
1,434 SR
Queue Stats
276W - 246L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
Zettai1
Baron Samedi
Level 29
God Stats
3W - 4L
1,606 SR
Queue Stats
4W - 9L
1,422 Elo+
Party 1
Kali
Kali
ohitschris
Kali
Level 120
God Stats
3W - 4L
1,497 SR
Queue Stats
174W - 149L
1,484 Elo+
Party 1
Team Averages
Level 94
1,513 SR
1,448 Elo+

VS

Team Averages
Level 79
1,603 SR
1,470 Elo+
Scylla
Scylla
IVIX REAPER8231
Scylla
Level 115
God Stats
15W - 7L
1,666 SR
Queue Stats
217W - 182L
1,523 Elo+
Solo
Neith
Neith
PolishKIng0913
Neith
Level 64
God Stats
63W - 72L
1,515 SR
Queue Stats
80W - 113L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
SSidious
Sun Wukong
Level 49
God Stats
24W - 16L
1,624 SR
Queue Stats
217W - 202L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
TheBaconWithin
Sylvanus
Level 121
God Stats
2W - 0L
1,728 SR
Queue Stats
2W - 3L
1,425 Elo+
Solo
Pele
Pele
lanareu
Pele
Level 46
God Stats
47W - 40L
1,480 SR
Queue Stats
246W - 256L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlexS__S
Freya
12
2 / 1 / 2
6,984
466
11,061
10,447
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 2 / 3
7,066
471
4,480
13,729
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Trejxy
Raijin
12
2 / 5 / 2
7,973
532
6,885
12,171
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Zettai1
Baron Samedi
12
0 / 1 / 0
6,201
413
3,187
7,992
3,604
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
4 / 2 / 0
8,495
566
8,523
12,616
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 1
9,047
603
10,347
12,022
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 1 / 1
6,861
457
9,078
9,455
4,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SSidious
Sun Wukong
14
1 / 0 / 0
8,619
575
9,086
10,720
11,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
11
1 / 3 / 0
6,823
455
4,728
14,318
9,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
lanareu
Pele
12
0 / 2 / 1
7,161
477
6,416
12,349
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
9
11
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
AlexS__S
Freya
2
1
2
3
W
6
4
1
1.63
W
1
1
1
1.5
W
Sun Wukong
SSidious
Sun Wukong
1
0
0
1
W
Sylvanus
1
3
0
0.33
L
1
2
3
1.25
L
Raijin
Trejxy
Raijin
2
5
2
0.6
L
Baron Samedi
Zettai1
Baron Samedi
0
1
0
0
W
Pele
lanareu
Pele
0
2
1
0.25
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,136
Damage
39,655
56,955
Taken
58,864
30,485
Mitigated
34,045
19,026
Healing
23,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AlexS__S
Freya
11,061
4,026
113
4,414
10,447
4,435
0
2,102
8,345
54,349
0
W
10,347
1,121
0
4,113
12,022
4,410
1,005
6,177
5,845
66,394
0
W
9,078
5,531
0
4,222
9,455
4,196
593
4,893
4,562
0
51,444
W
Sun Wukong
SSidious
Sun Wukong
9,086
1,189
0
3,447
10,720
11,006
0
3,187
7,533
0
66,872
W
Sylvanus
4,728
1,239
3,128
6,446
14,318
9,634
0
9,149
5,169
21,739
0
L
4,480
1,606
163
4,054
13,729
11,642
0
3,166
10,563
26,549
0
L
Raijin
Trejxy
Raijin
6,885
679
0
1,721
12,171
5,065
0
8,843
3,328
54,447
0
L
Baron Samedi
Zettai1
Baron Samedi
3,187
369
0
5,426
7,992
3,604
0
0
7,992
33,698
0
W
Pele
lanareu
Pele
6,416
1,466
0
2,182
12,349
4,799
104
2,207
10,142
0
62,447
L
8,523
4,787
0
3,135
12,616
5,739
0
964
11,652
0
75,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,719
Gold Earned
38,511
360
Minions Killed
383
0
Camps Cleared
0
1,415,490
Distance Traveled
1,418,059
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,984
466
89
6
0
266,225
0
W
Scylla
9,047
603
100
7
0
251,761
0
W
Neith
6,861
457
63
4
0
252,274
6
W
Sun Wukong
8,619
575
95
6
0
304,628
5
W
Sylvanus
6,823
455
36
2
0
284,079
3
L
Atlas
7,066
471
21
1
0
314,500
4
L
Raijin
7,973
532
99
7
0
251,424
1
L
Baron Samedi
6,201
413
44
3
0
250,231
0
W
Pele
7,161
477
89
6
0
325,317
2
L
Kali
8,495
566
107
7
0
333,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role