Player Matchup

Olorun
Olorun
Duckyboi33
Olorun
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 87L
1,440 Elo+
Party 3
Cerberus
Cerberus
KennFlow
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,491 Elo+
Party 2
Arachne
Arachne
LlamaDrama2hiii
Arachne
Level 24
God Stats
11W - 1L
1,858 SR
Queue Stats
63W - 73L
1,438 Elo+
Party 3
Mulan
Mulan
Sillyti
Mulan
Level 49
God Stats
2W - 3L
1,542 SR
Queue Stats
17W - 18L
1,454 Elo+
Solo
Surtr
Surtr
WhatsTeamwork
Surtr
Level 46
God Stats
2W - 1L
1,750 SR
Queue Stats
14W - 10L
1,541 Elo+
Party 2
Team Averages
Level 45
1,630 SR
1,473 Elo+

VS

Team Averages
Level 64
1,586 SR
1,578 Elo+
Cabrakan
Cabrakan
BigDaddyBiceps
Cabrakan
Level 49
God Stats
0W - 2L
1,285 SR
Queue Stats
68W - 57L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
FAZExMAKEaWISH
Baron Samedi
Level 73
God Stats
5W - 6L
1,769 SR
Queue Stats
82W - 75L
1,443 Elo+
Party 1
Hera
Hera
Kuzenblow77
Hera
Level 41
God Stats
30W - 31L
1,500 SR
Queue Stats
180W - 181L
1,490 Elo+
Solo
Khepri
Khepri
Roluen
Khepri
Level 36
God Stats
70W - 37L
1,681 SR
Queue Stats
185W - 89L
1,756 Elo+
Party 4
Odin
Odin
magnificentderp
Odin
Level 120
God Stats
9W - 5L
1,697 SR
Queue Stats
460W - 347L
1,731 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Duckyboi33
Olorun
12
0 / 3 / 5
6,672
1,112
3,542
5,381
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
KennFlow
Cerberus
12
1 / 0 / 5
7,626
1,271
2,028
7,692
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 4
7,221
1,204
6,533
4,709
2,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Sillyti
Mulan
12
2 / 3 / 3
7,208
1,201
8,074
7,905
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 3
7,099
1,183
5,247
6,906
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

355

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 1 / 2
6,418
1,070
1,077
2,029
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
FAZExMAKEaWISH
Baron Samedi
11
1 / 1 / 4
6,615
1,103
6,815
2,811
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 2
7,991
1,332
10,653
5,172
2,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Roluen
Khepri
12
1 / 0 / 3
7,200
1,200
2,627
5,784
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 6
7,218
1,203
7,149
11,811
10,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
7
Kills
7
7
Deaths
7
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
1
2
1
W
Olorun
Duckyboi33
Olorun
0
3
5
0.83
L
Baron Samedi
FAZExMAKEaWISH
Baron Samedi
1
1
4
3
W
Cerberus
KennFlow
Cerberus
1
0
5
3.5
L
4
2
2
2.5
W
2
0
4
4
L
Khepri
Roluen
Khepri
1
0
3
2.5
W
Mulan
Sillyti
Mulan
2
3
3
1.17
W
2
1
3
3.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
28,321
32,593
Taken
27,607
23,239
Mitigated
21,040
6,480
Healing
2,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
1,077
118
0
173
2,029
1,802
0
539
1,380
2,845
0
W
Olorun
Duckyboi33
Olorun
3,542
2,025
841
617
5,381
2,775
0
3,354
1,896
14,014
0
L
Baron Samedi
FAZExMAKEaWISH
Baron Samedi
6,815
594
549
468
2,811
1,177
0
1,022
1,747
12,649
0
W
Cerberus
KennFlow
Cerberus
2,028
330
0
1,394
7,692
7,439
0
5,199
2,279
13,581
0
L
10,653
2,059
0
121
5,172
2,203
0
1,012
4,078
34,540
0
W
6,533
5,273
0
633
4,709
2,399
0
3,108
1,523
0
14,687
L
Khepri
Roluen
Khepri
2,627
304
0
509
5,784
5,608
0
950
4,660
12,390
0
W
Mulan
Sillyti
Mulan
8,074
1,183
288
1,995
7,905
5,998
0
5,183
2,557
0
18,498
W
5,247
2,301
0
712
6,906
4,628
0
4,328
2,487
263
14,768
L
7,149
623
0
213
11,811
10,250
0
2,241
9,224
0
18,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,826
Gold Earned
35,442
120
Minions Killed
129
7
Camps Cleared
3
631,406
Distance Traveled
498,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,418
1,070
1
0
0
36,298
0
W
Olorun
6,672
1,112
26
4
2
114,676
0
L
Baron Samedi
6,615
1,103
14
2
1
78,428
0
W
Cerberus
7,626
1,271
31
5
1
125,242
0
L
Hera
7,991
1,332
60
10
0
127,286
0
W
Arachne
7,221
1,204
15
3
3
147,028
0
L
Khepri
7,200
1,200
15
3
0
122,405
0
W
Mulan
7,208
1,201
24
4
0
117,749
0
W
Surtr
7,099
1,183
24
4
1
126,711
0
L
Odin
7,218
1,203
39
7
2
134,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role