Player Matchup

Ganesha
Ganesha
Deyeck
Ganesha
Level 131
God Stats
1W - 2L
1,262 SR
Queue Stats
180W - 176L
1,544 Elo+
Party 1
Hel
Hel
Lesataniste666
Hel
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 129L
1,402 Elo+
Solo
Scylla
Scylla
TheColorWini
Scylla
Level 18
God Stats
62W - 62L
1,501 SR
Queue Stats
84W - 90L
1,463 Elo+
Party 1
Surtr
Surtr
TheDavis
Surtr
Level 125
God Stats
0W - 3L
1,239 SR
Queue Stats
76W - 81L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kaaNAydın
Tsukuyomi
Level 145
God Stats
17W - 11L
1,719 SR
Queue Stats
1,606W - 1,667L
1,483 Elo+
Solo
Team Averages
Level 101
1,444 SR
1,471 Elo+

VS

Team Averages
Level 134
1,422 SR
1,564 Elo+
Athena
Athena
 
Athena
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Joni98
Nox
Level 118
God Stats
1W - 4L
1,071 SR
Queue Stats
113W - 63L
1,657 Elo+
Party 2
Charybdis
Charybdis
Ludwicze3k
Charybdis
Level 100
God Stats
19W - 19L
1,356 SR
Queue Stats
187W - 189L
1,414 Elo+
Solo
Thor
Thor
krum143
Thor
Level 128
God Stats
1W - 1L
1,685 SR
Queue Stats
125W - 62L
1,716 Elo+
Party 2
Ra
Ra
onepunchalien
Ra
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 35L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Deyeck
Ganesha
13
0 / 3 / 6
8,242
1,177
7,239
12,340
13,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 3 / 3
6,829
976
2,472
5,770
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
12
0 / 5 / 3
7,077
1,011
4,497
6,838
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Surtr
TheDavis
Surtr
13
4 / 3 / 4
8,904
1,272
5,392
9,603
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
kaaNAydın
Tsukuyomi
13
4 / 6 / 4
8,574
1,225
12,418
11,709
5,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Team 1 Tickets

236

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 0 / 15
8,158
1,165
4,038
9,149
7,046
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
Joni98
Nox
14
12 / 0 / 6
10,061
1,437
6,318
3,834
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Ludwicze3k
Charybdis
13
2 / 4 / 15
8,078
1,154
9,614
8,338
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
krum143
Thor
14
3 / 2 / 15
8,221
1,174
12,910
6,835
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 12
8,623
1,232
8,752
6,855
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
8
Kills
20
20
Deaths
8
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
15
7.5
L
Ganesha
Deyeck
Ganesha
0
3
6
1
W
Nox
Joni98
Nox
12
0
6
15
L
0
3
3
0.5
W
Charybdis
Ludwicze3k
Charybdis
2
4
15
2.38
L
Scylla
0
5
3
0.3
L
Surtr
TheDavis
Surtr
4
3
4
2
L
Tsukuyomi
kaaNAydın
Tsukuyomi
4
6
4
1
W
Thor
krum143
Thor
3
2
15
5.25
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,018
Damage
41,632
46,260
Taken
35,011
33,787
Mitigated
17,480
5,254
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,038
943
1,791
1,617
9,149
7,046
0
3,825
5,324
10,996
0
L
Ganesha
Deyeck
Ganesha
7,239
945
0
1,187
12,340
13,853
0
6,017
6,231
21,444
0
W
Nox
Joni98
Nox
6,318
740
0
389
3,834
1,459
0
2,541
1,293
12,987
0
L
2,472
360
876
918
5,770
2,712
0
3,252
2,518
6,743
0
W
Charybdis
Ludwicze3k
Charybdis
9,614
4,980
228
921
8,338
3,266
0
3,095
5,243
0
23,395
L
Scylla
4,497
103
0
0
6,838
2,403
0
2,013
4,768
15,895
0
L
Surtr
TheDavis
Surtr
5,392
1,063
0
1,262
9,603
9,321
0
3,449
6,154
1,059
15,698
L
Tsukuyomi
kaaNAydın
Tsukuyomi
12,418
3,177
0
1,011
11,709
5,498
0
4,228
7,481
0
24,004
W
Thor
krum143
Thor
12,910
2,015
0
0
6,835
2,882
0
2,930
3,905
0
17,805
W
8,752
801
1,251
1,336
6,855
2,827
0
2,425
4,430
31,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,626
Gold Earned
43,141
113
Minions Killed
145
6
Camps Cleared
5
624,789
Distance Traveled
650,837
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,158
1,165
7
1
0
168,882
1
L
Ganesha
8,242
1,177
0
0
0
126,078
0
W
Nox
10,061
1,437
24
3
1
129,249
0
L
Hel
6,829
976
26
4
1
93,502
0
W
Charybdis
8,078
1,154
36
5
1
101,972
0
L
Scylla
7,077
1,011
26
4
1
125,575
0
L
Surtr
8,904
1,272
40
6
2
138,603
0
L
Tsukuyomi
8,574
1,225
21
3
2
141,031
0
W
Thor
8,221
1,174
12
2
1
126,879
0
W
Ra
8,623
1,232
66
9
2
123,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role