Player Matchup

Cthulhu
Cthulhu
BON-7u7
Cthulhu
Level 122
God Stats
14W - 6L
1,673 SR
Queue Stats
506W - 497L
1,446 Elo+
Party 2
Artemis
Artemis
HannibalSmith409
Artemis
Level 123
God Stats
16W - 9L
1,562 SR
Queue Stats
308W - 305L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
Ok-_-hubb
Baron Samedi
Level 63
God Stats
6W - 9L
1,415 SR
Queue Stats
38W - 32L
1,518 Elo+
Party 2
Team Averages
Level 103
1,550 SR
1,490 Elo+

VS

Team Averages
Level 102
1,677 SR
1,515 Elo+
Charon
Charon
GeralTHELAG
Charon
Level 129
God Stats
10W - 4L
1,738 SR
Queue Stats
80W - 81L
1,472 Elo+
Party 1
Ix Chel
Ix Chel
Nehmeux
Ix Chel
Level 127
God Stats
4W - 2L
1,691 SR
Queue Stats
97W - 91L
1,539 Elo+
Party 1
Mulan
Mulan
wolfsage10
Mulan
Level 49
God Stats
72W - 56L
1,602 SR
Queue Stats
90W - 83L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BON-7u7
Cthulhu
13
3 / 3 / 10
10,181
848
14,315
19,772
20,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
7 / 1 / 7
10,880
907
15,891
11,381
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Ok-_-hubb
Baron Samedi
13
4 / 3 / 10
10,329
861
7,994
9,468
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
2 / 5 / 4
9,090
758
9,653
12,930
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ix Chel
Nehmeux
Ix Chel
11
2 / 4 / 4
9,158
763
13,193
11,970
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
11
2 / 5 / 4
8,972
748
9,396
20,106
18,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
14
Kills
6
7
Deaths
14
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BON-7u7
Cthulhu
3
3
10
2.67
L
Charon
2
5
4
0.8
W
7
1
7
10.5
L
Ix Chel
Nehmeux
Ix Chel
2
4
4
1
W
Baron Samedi
Ok-_-hubb
Baron Samedi
4
3
10
3
L
Mulan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,200
Damage
32,242
40,621
Taken
45,006
31,882
Mitigated
31,598
14,024
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BON-7u7
Cthulhu
14,315
646
254
4,821
19,772
20,065
57
12,650
7,122
32,896
914
L
Charon
9,653
1,222
858
1,005
12,930
6,986
0
5,946
6,208
23,126
0
W
15,891
5,604
0
4,856
11,381
6,437
2,874
4,641
6,740
0
53,847
L
Ix Chel
Nehmeux
Ix Chel
13,193
411
3,322
2,523
11,970
5,619
0
6,963
4,298
45,964
0
W
Baron Samedi
Ok-_-hubb
Baron Samedi
7,994
297
1,481
2,612
9,468
5,380
44
6,033
3,435
34,193
0
L
Mulan
9,396
864
1,012
2,314
20,106
18,993
18
7,275
11,433
0
26,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
27,220
157
Minions Killed
116
0
Camps Cleared
0
696,484
Distance Traveled
634,097
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,181
848
36
3
0
246,461
0
L
Charon
9,090
758
26
2
0
207,004
4
W
Artemis
10,880
907
73
6
0
220,758
0
L
Ix Chel
9,158
763
62
5
0
216,004
0
W
Baron Samedi
10,329
861
48
4
0
229,265
0
L
Mulan
8,972
748
28
2
0
211,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role