Player Matchup

Tyr
Tyr
DomDomS__
Tyr
Level 152
God Stats
8W - 20L
1,465 SR
Queue Stats
528W - 537L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Meli12345
Baron Samedi
Level 69
God Stats
0W - 2L
1,532 SR
Queue Stats
39W - 44L
1,465 Elo+
Party 2
Hachiman
Hachiman
Vaterkomplex69
Hachiman
Level 24
God Stats
0W - 1L
1,104 SR
Queue Stats
3W - 5L
1,402 Elo+
Party 2
King Arthur
King Arthur
angel333
King Arthur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
skelety
Odin
Level 121
God Stats
9W - 4L
1,728 SR
Queue Stats
282W - 295L
1,483 Elo+
Solo
Team Averages
Level 89
1,466 SR
1,466 Elo+

VS

Team Averages
Level 105
1,596 SR
1,464 Elo+
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
KalexKing
Tyr
Level 105
God Stats
3W - 0L
1,738 SR
Queue Stats
177W - 191L
1,411 Elo+
Solo
Amaterasu
Amaterasu
ShadowHunter001
Amaterasu
Level 81
God Stats
3W - 1L
1,744 SR
Queue Stats
46W - 43L
1,528 Elo+
Solo
Olorun
Olorun
Sonbarke
Olorun
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 8
8,742
583
13,074
16,360
23,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Meli12345
Baron Samedi
17
2 / 6 / 6
9,899
660
24,715
15,624
9,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
17
5 / 6 / 4
9,853
657
20,558
14,948
7,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
angel333
King Arthur
16
2 / 7 / 6
9,239
616
8,027
19,155
20,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
skelety
Odin
12
1 / 4 / 4
8,150
543
3,548
17,358
16,114
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
5 / 1 / 17
11,815
788
14,704
14,967
11,803
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
 
Odin
18
2 / 1 / 22
10,620
708
11,973
15,820
19,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 4 / 12
11,911
794
16,522
21,027
30,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
ShadowHunter001
Amaterasu
19
11 / 4 / 10
11,855
790
21,679
28,945
27,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Olorun
Sonbarke
Olorun
19
1 / 0 / 19
11,043
736
11,553
5,663
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
108
10
Kills
28
28
Deaths
10
28
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
1
17
13.5
W
Odin
 
Odin
2
1
22
13
L
0
5
8
0.8
W
9
4
12
3.75
L
Baron Samedi
Meli12345
Baron Samedi
2
6
6
0.83
W
Amaterasu
ShadowHunter001
Amaterasu
11
4
10
4
W
Olorun
Sonbarke
Olorun
1
0
19
10.5
L
Hachiman
5
6
4
1.17
L
King Arthur
angel333
King Arthur
2
7
6
0.71
L
Odin
skelety
Odin
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,922
Damage
76,431
83,445
Taken
86,422
76,804
Mitigated
92,640
22,943
Healing
41,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,704
349
5,292
6,471
14,967
11,803
1,658
6,144
8,823
42,846
0
W
Odin
 
Odin
11,973
3,064
3,715
2,826
15,820
19,160
136
5,942
9,878
0
15,700
L
13,074
638
1,348
4,563
16,360
23,316
0
6,035
9,948
443
20,235
W
16,522
1,862
946
1,691
21,027
30,453
38
4,393
16,634
0
25,990
L
Baron Samedi
Meli12345
Baron Samedi
24,715
1,913
6,810
4,854
15,624
9,399
0
4,823
10,573
48,242
0
W
Amaterasu
ShadowHunter001
Amaterasu
21,679
8,077
2,806
9,042
28,945
27,707
1,486
7,554
21,391
0
29,697
W
Olorun
Sonbarke
Olorun
11,553
5,132
7,362
1,518
5,663
3,517
3,955
1,722
3,941
33,262
0
L
Hachiman
20,558
10,346
0
939
14,948
7,699
0
4,254
10,424
0
39,614
L
King Arthur
angel333
King Arthur
8,027
1,569
775
1,661
19,155
20,276
0
5,028
13,921
0
13,457
L
Odin
skelety
Odin
3,548
1,217
0
1,993
17,358
16,114
0
6,117
11,006
622
6,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,883
Gold Earned
57,244
125
Minions Killed
169
0
Camps Cleared
0
1,212,726
Distance Traveled
1,509,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,815
788
58
4
0
311,463
0
W
Odin
10,620
708
7
0
0
318,907
0
L
Tyr
8,742
583
22
1
0
280,666
0
W
Tyr
11,911
794
23
2
0
304,695
0
L
Baron Samedi
9,899
660
47
3
0
245,605
0
W
Amaterasu
11,855
790
18
1
0
304,978
0
W
Olorun
11,043
736
63
4
0
269,874
0
L
Hachiman
9,853
657
33
2
0
215,948
0
L
King Arthur
9,239
616
15
1
0
255,275
0
L
Odin
8,150
543
8
1
0
215,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role