Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
LordSunburn
Maui
Level 101
God Stats
2W - 1L
1,805 SR
Queue Stats
79W - 46L
1,548 Elo+
Solo
Hel
Hel
Preatorofthesea
Hel
Level 171
God Stats
9W - 5L
1,668 SR
Queue Stats
476W - 507L
1,558 Elo+
Solo
Cernunnos
Cernunnos
nOsEqpOnEr_x
Cernunnos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 220L
1,370 Elo+
Solo
Merlin
Merlin
taylordm1971
Merlin
Level 37
God Stats
0W - 1L
1,700 SR
Queue Stats
4W - 10L
1,475 Elo+
Party 2
Team Averages
Level 103
1,634 SR
1,490 Elo+

VS

Team Averages
Level 106
1,417 SR
1,461 Elo+
Sun Wukong
Sun Wukong
DJnexusx2
Sun Wukong
Level 129
God Stats
4W - 1L
1,298 SR
Queue Stats
98W - 96L
1,475 Elo+
Party 1
Janus
Janus
GoobisGal
Janus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,629 Elo+
Solo
Hel
Hel
I MurKz 420
Hel
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,250 Elo+
Party 1
Surtr
Surtr
SuperDuperGLA
Surtr
Level 141
God Stats
2W - 0L
1,420 SR
Queue Stats
151W - 146L
1,486 Elo+
Party 1
Bellona
Bellona
runawaybee75zs
Bellona
Level 136
God Stats
4W - 3L
1,364 SR
Queue Stats
141W - 131L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 4 / 3
6,907
863
3,736
8,723
4,765
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 1
5,408
676
670
2,222
1,882
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
5 / 4 / 3
7,443
930
9,589
7,192
3,292
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
nOsEqpOnEr_x
Cernunnos
15
3 / 1 / 6
7,661
958
9,458
7,102
3,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
13
1 / 2 / 2
6,742
843
3,910
4,102
1,850
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJnexusx2
Sun Wukong
16
4 / 2 / 7
8,985
1,123
6,005
9,051
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
GoobisGal
Janus
12
0 / 3 / 7
7,564
946
5,429
4,549
1,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 3
7,115
889
3,283
5,721
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 8
7,267
908
4,797
8,483
6,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
7 / 1 / 4
9,297
1,162
6,816
11,476
7,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
12
12
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
3
0.63
W
Sun Wukong
DJnexusx2
Sun Wukong
4
2
7
3.75
W
Janus
GoobisGal
Janus
0
3
7
1.17
W
1
3
3
0.83
L
0
1
1
0.5
L
5
4
3
1.63
W
0
1
8
4
L
Cernunnos
nOsEqpOnEr_x
Cernunnos
3
1
6
6
W
7
1
4
9
L
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,363
Damage
26,330
29,341
Taken
39,280
15,048
Mitigated
24,211
9,411
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,736
251
110
725
8,723
4,765
98
2,608
6,115
11,405
0
W
Sun Wukong
DJnexusx2
Sun Wukong
6,005
1,291
493
2,510
9,051
5,648
766
3,039
5,973
0
15,308
W
Janus
GoobisGal
Janus
5,429
1,014
158
256
4,549
1,773
907
3,060
1,489
14,638
0
W
3,283
389
336
1,279
5,721
2,460
911
4,085
1,636
10,357
0
L
670
29
46
342
2,222
1,882
0
753
1,469
762
0
L
9,589
280
3,169
1,887
7,192
3,292
253
1,906
5,286
18,483
0
W
4,797
1,233
2,337
3,108
8,483
6,436
475
3,210
5,234
229
8,804
L
Cernunnos
nOsEqpOnEr_x
Cernunnos
9,458
3,883
200
2,411
7,102
3,259
0
2,251
4,851
0
20,067
W
6,816
914
274
3,813
11,476
7,894
1,148
4,395
7,043
0
15,172
L
Merlin
3,910
462
244
277
4,102
1,850
135
1,360
2,742
17,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,161
Gold Earned
40,228
92
Minions Killed
93
0
Camps Cleared
0
636,953
Distance Traveled
789,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,907
863
21
3
0
152,007
0
W
Sun Wukong
8,985
1,123
23
3
0
166,824
0
W
Janus
7,564
946
26
3
0
149,174
0
W
Hel
7,115
889
13
2
0
151,676
0
L
Maui
5,408
676
1
0
0
47,607
0
L
Hel
7,443
930
24
3
0
135,239
0
W
Surtr
7,267
908
17
2
0
178,684
0
L
Cernunnos
7,661
958
29
4
0
145,517
0
W
Bellona
9,297
1,162
14
2
0
143,019
0
L
Merlin
6,742
843
17
2
0
156,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role