Player Matchup

Agni
Agni
Cheeselover47
Agni
Level 28
God Stats
0W - 1L
1,760 SR
Queue Stats
6W - 9L
1,258 Elo+
Party 3
Maui
Maui
EdgarESB
Maui
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 75L
1,495 Elo+
Party 1
Sol
Sol
HENSHU
Sol
Level 32
God Stats
1W - 1L
1,805 SR
Queue Stats
4W - 3L
1,258 Elo+
Party 3
Mercury
Mercury
Kirlesth
Mercury
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 82L
1,451 Elo+
Party 1
Cupid
Cupid
XFBS
Cupid
Level 29
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 3L
1,258 Elo+
Party 3
Team Averages
Level 49
1,657 SR
1,344 Elo+

VS

Team Averages
Level 51
1,608 SR
1,637 Elo+
Morgan Le Fay
Morgan Le Fay
Decimus55
Morgan Le Fay
Level 42
God Stats
23W - 19L
1,608 SR
Queue Stats
170W - 145L
1,544 Elo+
Party 4
Nemesis
Nemesis
Menjaxdd
Nemesis
Level 22
God Stats
1W - 0L
1,715 SR
Queue Stats
15W - 4L
1,740 Elo+
Party 2
Ishtar
Ishtar
Stetix7817
Ishtar
Level 89
God Stats
7W - 5L
1,677 SR
Queue Stats
178W - 146L
1,542 Elo+
Party 4
Hades
Hades
ToXiiC_RAiiNS
Hades
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Solo
Shiva
Shiva
waddling
Shiva
Level 64
God Stats
1W - 1L
1,541 SR
Queue Stats
60W - 34L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,556
556
1,541
6,417
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maui
8
0 / 1 / 0
5,032
503
1,732
6,904
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
HENSHU
Sol
9
2 / 3 / 0
6,024
602
4,680
6,337
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Kirlesth
Mercury
9
0 / 4 / 0
5,335
534
2,811
8,461
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
XFBS
Cupid
11
2 / 3 / 0
6,258
626
2,266
9,288
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Decimus55
Morgan Le Fay
10
2 / 0 / 4
6,444
644
3,517
3,566
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Menjaxdd
Nemesis
13
12 / 2 / 2
8,150
815
10,321
9,796
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ishtar
Stetix7817
Ishtar
10
0 / 2 / 4
6,193
619
3,620
6,405
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 1
6,868
687
4,356
4,931
3,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
waddling
Shiva
10
1 / 0 / 3
6,122
612
2,091
6,414
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
4
Kills
16
16
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Morgan Le Fay
Decimus55
Morgan Le Fay
2
0
4
4
L
Maui
0
1
0
0
L
Sol
HENSHU
Sol
2
3
0
0.67
L
Mercury
Kirlesth
Mercury
0
4
0
0
W
Nemesis
Menjaxdd
Nemesis
12
2
2
6.5
W
Ishtar
Stetix7817
Ishtar
0
2
4
1
W
1
0
1
1.5
L
Cupid
XFBS
Cupid
2
3
0
0.67
W
Shiva
waddling
Shiva
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,030
Damage
23,905
37,407
Taken
31,112
14,315
Mitigated
15,326
7,623
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,541
76
0
360
6,417
1,619
0
1,894
4,523
38,380
0
W
Morgan Le Fay
Decimus55
Morgan Le Fay
3,517
218
0
761
3,566
1,376
0
1,258
2,308
41,396
0
L
Maui
1,732
620
0
1,909
6,904
5,050
0
691
6,213
14,183
0
L
Sol
HENSHU
Sol
4,680
1,842
0
1,772
6,337
2,225
718
0
6,337
36,650
5,048
L
Mercury
Kirlesth
Mercury
2,811
1,580
0
914
8,461
2,438
0
1,224
7,237
0
35,611
W
Nemesis
Menjaxdd
Nemesis
10,321
5,391
0
1,475
9,796
3,391
0
237
9,559
0
60,009
W
Ishtar
Stetix7817
Ishtar
3,620
2,150
0
1,391
6,405
2,692
0
3,998
2,407
0
45,346
W
4,356
666
60
2,704
4,931
3,652
101
0
4,931
51,894
0
L
Cupid
XFBS
Cupid
2,266
1,171
0
2,668
9,288
2,983
0
4,064
5,224
0
32,972
W
Shiva
waddling
Shiva
2,091
226
0
1,567
6,414
4,215
0
2,164
4,250
0
21,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
33,777
278
Minions Killed
372
0
Camps Cleared
0
1,063,704
Distance Traveled
1,087,647
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,556
556
67
7
0
220,985
1
W
Morgan Le Fay
6,444
644
80
8
0
226,598
0
L
Maui
5,032
503
18
2
0
206,577
3
L
Sol
6,024
602
78
8
0
196,370
0
L
Mercury
5,335
534
59
6
0
241,842
0
W
Nemesis
8,150
815
91
9
0
253,322
0
W
Ishtar
6,193
619
85
9
0
187,286
2
W
Hades
6,868
687
93
9
0
189,755
2
L
Cupid
6,258
626
56
6
0
197,930
0
W
Shiva
6,122
612
23
2
0
230,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role