Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Dark Menace2125
Ra
Level 190
God Stats
0W - 2L
1,801 SR
Queue Stats
49W - 76L
1,444 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Lt never L2
Maman Brigitte
Level 104
God Stats
13W - 13L
1,586 SR
Queue Stats
268W - 275L
1,490 Elo+
Solo
Nox
Nox
XSilverangel
Nox
Level 66
God Stats
1W - 3L
1,473 SR
Queue Stats
194W - 250L
1,472 Elo+
Party 3
Anhur
Anhur
johneroni
Anhur
Level 154
God Stats
2W - 2L
1,331 SR
Queue Stats
353W - 275L
1,561 Elo+
Party 2
Team Averages
Level 144
1,538 SR
1,493 Elo+

VS

Team Averages
Level 112
1,600 SR
1,545 Elo+
Chang'e
Chang'e
 
Chang'e
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
KimBudge
Sol
Level 148
God Stats
27W - 16L
1,594 SR
Queue Stats
361W - 286L
1,600 Elo+
Solo
Da Ji
Da Ji
NPKINGPIN
Da Ji
Level 107
God Stats
3W - 0L
1,725 SR
Queue Stats
79W - 67L
1,493 Elo+
Solo
Charon
Charon
NXTGInferno157
Charon
Level 154
God Stats
3W - 1L
1,681 SR
Queue Stats
64W - 36L
1,635 Elo+
Party 1
Rama
Rama
greyscreenchamp
Rama
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 2 / 1
7,141
510
5,743
12,231
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 1 / 0
8,697
621
2,656
4,961
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
Lt never L2
Maman Brigitte
13
4 / 3 / 3
7,958
568
13,782
13,010
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 0
5,871
419
2,536
7,054
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
johneroni
Anhur
14
3 / 1 / 1
8,181
584
6,047
9,198
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 1 / 4
9,150
654
9,684
12,899
7,666
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 0 / 1
8,548
611
3,096
5,143
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
NPKINGPIN
Da Ji
14
5 / 4 / 1
8,163
583
6,291
13,279
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 2
7,593
542
4,858
9,563
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 1
7,486
535
5,077
9,856
3,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
11
11
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
1
0.25
W
Chang'e
 
Chang'e
1
1
4
3
L
1
1
0
1
W
1
0
1
1.5
L
Maman Brigitte
Lt never L2
Maman Brigitte
4
3
3
1.83
W
Da Ji
NPKINGPIN
Da Ji
5
4
1
1.38
W
2
0
2
3
L
0
4
0
0
W
2
3
1
0.83
L
Anhur
johneroni
Anhur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,764
Damage
29,006
46,454
Taken
50,740
17,786
Mitigated
27,892
17,795
Healing
21,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,743
178
120
6,520
12,231
4,612
0
6,932
5,299
54,434
0
W
Chang'e
 
Chang'e
9,684
791
440
9,008
12,899
7,666
76
8,921
3,978
79,959
0
L
2,656
392
396
2,752
4,961
2,421
0
2,481
2,480
88,105
0
W
3,096
419
0
4,014
5,143
2,135
1,287
1,940
3,136
77,329
8,990
L
Maman Brigitte
Lt never L2
Maman Brigitte
13,782
871
0
2,609
13,010
4,842
0
2,370
10,640
52,735
1,454
W
Da Ji
NPKINGPIN
Da Ji
6,291
1,578
0
1,124
13,279
6,129
0
7,327
5,869
0
54,319
W
4,858
964
0
4,099
9,563
8,543
0
2,580
6,983
28,646
0
L
2,536
636
0
500
7,054
2,741
0
3,610
3,444
25,064
0
W
5,077
3,752
0
2,964
9,856
3,419
0
3,211
6,645
0
55,202
L
Anhur
johneroni
Anhur
6,047
4,036
0
4,898
9,198
3,170
297
2,201
6,997
0
63,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
40,940
493
Minions Killed
495
0
Camps Cleared
0
1,420,324
Distance Traveled
1,409,969
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,141
510
92
7
0
271,599
2
W
Chang'e
9,150
654
130
9
0
259,551
1
L
Ra
8,697
621
166
12
0
282,576
0
W
Sol
8,548
611
156
11
0
285,112
4
L
Maman Brigitte
7,958
568
83
6
0
321,527
0
W
Da Ji
8,163
583
72
5
0
309,033
0
W
Charon
7,593
542
22
2
0
292,916
1
L
Nox
5,871
419
38
3
0
279,399
0
W
Rama
7,486
535
115
8
0
263,357
0
L
Anhur
8,181
584
114
8
0
265,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role