Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
AmnesiaDark
Nu Wa
Level 69
God Stats
14W - 2L
1,697 SR
Queue Stats
322W - 307L
1,417 Elo+
Solo
Surtr
Surtr
Sissy13
Surtr
Level 31
God Stats
4W - 1L
1,560 SR
Queue Stats
113W - 125L
1,477 Elo+
Party 2
Vulcan
Vulcan
YETMOR
Vulcan
Level 159
God Stats
15W - 10L
1,543 SR
Queue Stats
690W - 688L
1,455 Elo+
Party 4
Team Averages
Level 107
1,560 SR
1,470 Elo+

VS

Team Averages
Level 83
1,476 SR
1,372 Elo+
Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Emong57
Xbalanque
Level 46
God Stats
1W - 2L
1,478 SR
Queue Stats
57W - 67L
1,446 Elo+
Party 3
Chiron
Chiron
GotenaLuda
Chiron
Level 105
God Stats
0W - 1L
1,606 SR
Queue Stats
6W - 13L
1,272 Elo+
Solo
Izanami
Izanami
GrumpyCri
Izanami
Level 95
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 8L
1,169 Elo+
Party 1
Bakasura
Bakasura
violi971
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
3 / 0 / 9
6,881
1,147
5,302
3,467
1,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
 
Sobek
10
2 / 2 / 9
6,405
1,068
2,577
8,578
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 0 / 9
7,002
1,167
5,174
2,777
1,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Sissy13
Surtr
10
2 / 2 / 7
5,937
990
1,096
6,132
6,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
YETMOR
Vulcan
13
6 / 1 / 9
7,487
1,248
9,737
4,794
2,231
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 4 / 1
5,723
954
1,866
6,970
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Emong57
Xbalanque
12
1 / 4 / 0
5,561
927
3,406
5,868
1,928
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chiron
GotenaLuda
Chiron
8
0 / 1 / 1
4,845
808
1,203
2,631
941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
GrumpyCri
Izanami
11
1 / 5 / 4
5,693
949
3,613
6,883
2,603
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
violi971
Bakasura
9
0 / 3 / 3
4,994
832
1,506
4,424
2,732
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
17
Kills
4
5
Deaths
17
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
9
7.5
W
Sobek
 
Sobek
2
2
9
3.25
L
Lancelot
 
Lancelot
2
4
1
0.63
W
4
0
9
8.5
L
Xbalanque
Emong57
Xbalanque
1
4
0
0.25
L
Chiron
GotenaLuda
Chiron
0
1
1
0.5
L
Izanami
GrumpyCri
Izanami
1
5
4
0.6
W
Surtr
Sissy13
Surtr
2
2
7
2.75
W
Vulcan
YETMOR
Vulcan
6
1
9
10.5
L
Bakasura
violi971
Bakasura
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,886
Damage
11,594
25,748
Taken
26,776
20,707
Mitigated
10,931
8,340
Healing
2,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,302
1,758
1,971
1,248
3,467
1,647
1,461
0
3,467
0
13,117
W
Sobek
 
Sobek
2,577
105
225
1,748
8,578
9,197
75
0
8,578
4,929
456
L
Lancelot
 
Lancelot
1,866
880
0
194
6,970
2,727
0
4,242
2,728
0
3,796
W
5,174
1,331
333
851
2,777
1,005
290
0
2,685
13,357
0
L
Xbalanque
Emong57
Xbalanque
3,406
1,007
68
132
5,868
1,928
0
4,414
1,454
0
12,947
L
Chiron
GotenaLuda
Chiron
1,203
357
172
1,173
2,631
941
0
1,412
1,219
0
5,150
L
Izanami
GrumpyCri
Izanami
3,613
2,594
0
44
6,883
2,603
0
4,626
2,257
0
17,052
W
Surtr
Sissy13
Surtr
1,096
472
10
440
6,132
6,627
398
0
6,132
517
3,039
W
Vulcan
YETMOR
Vulcan
9,737
2,531
733
781
4,794
2,231
856
0
4,794
19,801
0
L
Bakasura
violi971
Bakasura
1,506
1,330
0
384
4,424
2,732
0
2,446
1,978
0
2,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
26,816
74
Minions Killed
54
0
Camps Cleared
0
629,798
Distance Traveled
491,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,881
1,147
27
5
0
126,911
0
W
Sobek
6,405
1,068
2
0
0
132,824
0
L
Lancelot
5,723
954
8
1
0
120,611
0
W
Nu Wa
7,002
1,167
17
3
0
133,170
0
L
Xbalanque
5,561
927
12
2
0
118,156
0
L
Chiron
4,845
808
2
0
0
43,502
0
L
Izanami
5,693
949
26
4
0
95,637
0
W
Surtr
5,937
990
8
1
0
96,234
0
W
Vulcan
7,487
1,248
20
3
0
140,659
0
L
Bakasura
4,994
832
6
1
0
113,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role