Player Matchup

Olorun
Olorun
SilverSK08
Olorun
Level 118
God Stats
10W - 7L
1,524 SR
Queue Stats
272W - 278L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
WattsouLover
Nu Wa
Level 8
God Stats
4W - 4L
1,336 SR
Queue Stats
14W - 14L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Whos_Seishin
Cthulhu
Level 64
God Stats
18W - 15L
1,566 SR
Queue Stats
261W - 261L
1,455 Elo+
Party 1
Thanatos
Thanatos
psylixx__
Thanatos
Level 59
God Stats
18W - 12L
1,541 SR
Queue Stats
278W - 284L
1,386 Elo+
Party 3
Xbalanque
Xbalanque
tidy_bloodclut_T
Xbalanque
Level 144
God Stats
3W - 0L
1,896 SR
Queue Stats
328W - 320L
1,442 Elo+
Party 3
Team Averages
Level 79
1,573 SR
1,429 Elo+

VS

Team Averages
Level 113
1,488 SR
1,490 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Charlaz6221
Osiris
Level 47
God Stats
1W - 1L
1,337 SR
Queue Stats
124W - 140L
1,415 Elo+
Party 2
Neith
Neith
NewJeansKr
Neith
Level 88
God Stats
5W - 4L
1,626 SR
Queue Stats
48W - 60L
1,434 Elo+
Party 2
Serqet
Serqet
TheFurian
Serqet
Level 126
God Stats
5W - 3L
1,662 SR
Queue Stats
255W - 246L
1,562 Elo+
Solo
Athena
Athena
sanoriyo
Athena
Level 126
God Stats
3W - 11L
1,312 SR
Queue Stats
347W - 359L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SilverSK08
Olorun
11
2 / 2 / 3
7,266
661
7,385
10,280
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 0
6,807
619
7,819
4,772
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Whos_Seishin
Cthulhu
7
1 / 0 / 1
5,976
543
3,780
6,780
4,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
psylixx__
Thanatos
11
0 / 2 / 3
6,327
575
2,375
10,493
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
11
3 / 0 / 1
6,727
612
7,043
6,554
2,242
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 0 / 0
5,719
520
6,328
7,026
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
6
0 / 2 / 0
4,600
418
1,322
5,111
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
9
1 / 3 / 1
5,698
518
7,598
8,462
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
TheFurian
Serqet
10
0 / 1 / 1
5,925
539
3,129
8,614
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
sanoriyo
Athena
8
0 / 1 / 1
5,281
480
3,763
11,414
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
4
4
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
0
0
3
L
Osiris
0
2
0
0
L
Neith
1
3
1
0.5
W
Olorun
SilverSK08
Olorun
2
2
3
1.75
L
Serqet
TheFurian
Serqet
0
1
1
0.5
W
1
0
0
1
W
Cthulhu
Whos_Seishin
Cthulhu
1
0
1
1.5
W
Thanatos
psylixx__
Thanatos
0
2
3
0.75
L
Athena
sanoriyo
Athena
0
1
1
0.5
W
Xbalanque
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
22,140
38,879
Taken
40,627
16,353
Mitigated
19,354
17,594
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,328
257
120
2,807
7,026
3,112
0
4,729
2,297
44,199
0
L
Osiris
1,322
595
0
1,096
5,111
2,529
0
3,384
1,727
0
10,195
L
Neith
7,598
2,590
0
1,947
8,462
2,813
0
4,193
4,269
0
35,154
W
Olorun
SilverSK08
Olorun
7,385
3,398
270
3,658
10,280
4,029
524
2,192
7,938
47,694
0
L
Serqet
TheFurian
Serqet
3,129
692
0
1,449
8,614
3,479
0
2,653
5,961
0
40,609
W
7,819
1,371
0
692
4,772
1,859
374
2,724
2,048
55,116
0
W
Cthulhu
Whos_Seishin
Cthulhu
3,780
316
1,108
1,666
6,780
4,054
0
928
5,852
15,685
0
W
Thanatos
psylixx__
Thanatos
2,375
805
0
8,655
10,493
4,169
0
3,156
7,181
0
39,293
L
Athena
sanoriyo
Athena
3,763
1,523
214
3,368
11,414
7,421
0
4,025
7,389
19,741
0
W
Xbalanque
7,043
2,515
0
1,545
6,554
2,242
554
1,091
5,463
0
52,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
27,223
320
Minions Killed
225
0
Camps Cleared
0
1,082,373
Distance Traveled
1,016,197
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,719
520
58
5
0
223,360
0
L
Osiris
4,600
418
11
1
0
106,578
0
L
Neith
5,698
518
45
4
0
223,066
0
W
Olorun
7,266
661
73
7
0
199,222
0
L
Serqet
5,925
539
78
7
0
243,170
0
W
Nu Wa
6,807
619
79
7
0
221,410
0
W
Cthulhu
5,976
543
19
2
0
189,526
0
W
Thanatos
6,327
575
79
7
0
257,100
0
L
Athena
5,281
480
33
3
0
220,023
0
W
Xbalanque
6,727
612
70
6
0
215,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role