Player Matchup

Sylvanus
Sylvanus
Doddsin
Sylvanus
Level 106
God Stats
0W - 3L
1,338 SR
Queue Stats
201W - 188L
1,499 Elo+
Party 1
Ishtar
Ishtar
DopeAnt
Ishtar
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,424 Elo+
Party 1
Surtr
Surtr
Namelessbinkie
Surtr
Level 24
God Stats
1W - 3L
1,525 SR
Queue Stats
59W - 73L
1,415 Elo+
Party 1
Kali
Kali
PapaNoahHoe
Kali
Level 25
God Stats
0W - 3L
1,305 SR
Queue Stats
85W - 89L
1,360 Elo+
Party 1
Ra
Ra
Turtletech13
Ra
Level 49
God Stats
6W - 3L
1,797 SR
Queue Stats
40W - 43L
1,503 Elo+
Solo
Team Averages
Level 57
1,493 SR
1,440 Elo+

VS

Team Averages
Level 60
1,502 SR
1,469 Elo+
Cerberus
Cerberus
DanShanbo
Cerberus
Level 42
God Stats
4W - 4L
1,369 SR
Queue Stats
72W - 76L
1,393 Elo+
Solo
Ullr
Ullr
I_M1ss_Th3_Rag3
Ullr
Level 73
God Stats
25W - 20L
1,556 SR
Queue Stats
562W - 556L
1,400 Elo+
Solo
Anubis
Anubis
ToXiiC_RAiiNS
Anubis
Level 36
God Stats
1W - 0L
1,561 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
bulycz
Hachiman
Level 78
God Stats
15W - 6L
1,526 SR
Queue Stats
306W - 272L
1,552 Elo+
Party 2
Poseidon
Poseidon
schmeatloaf
Poseidon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 147L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Doddsin
Sylvanus
7
0 / 1 / 1
4,820
482
3,188
9,129
5,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
DopeAnt
Ishtar
7
1 / 2 / 0
4,549
455
5,596
7,185
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 0
4,601
460
1,414
9,174
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 0
5,011
501
3,040
9,150
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 0
6,536
654
2,758
4,577
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanShanbo
Cerberus
9
1 / 0 / 4
5,975
598
5,276
9,869
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 4
6,010
601
4,843
8,928
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
5 / 0 / 0
8,283
828
6,318
4,143
2,540
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
bulycz
Hachiman
11
4 / 0 / 1
6,692
669
7,159
4,583
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
schmeatloaf
Poseidon
11
2 / 2 / 0
6,335
634
2,036
4,542
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
12
12
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DanShanbo
Cerberus
1
0
4
3
L
Sylvanus
Doddsin
Sylvanus
0
1
1
0.5
L
Ishtar
DopeAnt
Ishtar
1
2
0
0.5
W
0
2
4
1
L
0
5
0
0
L
1
3
0
0.33
W
5
0
0
5
L
2
1
0
2
W
Hachiman
bulycz
Hachiman
4
0
1
4.5
W
Poseidon
schmeatloaf
Poseidon
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,996
Damage
25,632
39,215
Taken
32,065
16,038
Mitigated
15,026
10,405
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DanShanbo
Cerberus
5,276
411
0
5,508
9,869
6,301
130
2,186
7,683
20,981
0
L
Sylvanus
Doddsin
Sylvanus
3,188
1,440
2,123
3,216
9,129
5,187
0
2,439
6,690
12,695
0
L
Ishtar
DopeAnt
Ishtar
5,596
3,930
0
741
7,185
2,311
0
1,937
5,248
0
22,832
W
4,843
2,096
0
3,726
8,928
2,992
0
801
8,127
0
37,031
L
1,414
446
0
1,425
9,174
3,981
0
5,237
3,937
257
20,188
L
3,040
2,057
0
1,569
9,150
2,852
0
2,956
6,194
0
26,789
W
6,318
855
0
3,602
4,143
2,540
294
26
3,966
64,320
0
L
2,758
474
97
1,234
4,577
1,707
0
1,061
3,516
55,184
0
W
Hachiman
bulycz
Hachiman
7,159
4,765
0
2,144
4,583
1,673
636
851
3,732
0
47,226
W
Poseidon
schmeatloaf
Poseidon
2,036
309
0
580
4,542
1,520
0
2,108
2,393
41,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
33,295
235
Minions Killed
397
0
Camps Cleared
0
951,300
Distance Traveled
1,005,633
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,975
598
35
4
0
206,520
0
L
Sylvanus
4,820
482
14
1
0
172,568
0
L
Ishtar
4,549
455
38
4
0
169,228
5
W
Ullr
6,010
601
60
6
0
220,510
0
L
Surtr
4,601
460
29
3
0
192,912
0
L
Kali
5,011
501
49
5
0
187,615
0
W
Anubis
8,283
828
129
13
0
170,565
3
L
Ra
6,536
654
105
11
0
228,977
0
W
Hachiman
6,692
669
91
9
0
189,574
0
W
Poseidon
6,335
634
82
8
0
218,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role