Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
KoRn_Man69
Olorun
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
228W - 230L
1,492 Elo+
Solo
Serqet
Serqet
LordCARRY123
Serqet
Level 179
God Stats
2W - 1L
1,725 SR
Queue Stats
699W - 729L
1,477 Elo+
Solo
Jing Wei
Jing Wei
xXdl0olbXx
Jing Wei
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
437W - 463L
1,426 Elo+
Solo
Team Averages
Level 147
1,545 SR
1,479 Elo+

VS

Team Averages
Level 135
1,570 SR
1,471 Elo+
Xing Tian
Xing Tian
kafaya1
Xing Tian
Level 159
God Stats
18W - 9L
1,711 SR
Queue Stats
1,521W - 1,542L
1,516 Elo+
Solo
Janus
Janus
mesro
Janus
Level 109
God Stats
3W - 0L
1,805 SR
Queue Stats
52W - 63L
1,425 Elo+
Solo
Hades
Hades
ngoalie2030
Hades
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 149L
1,465 Elo+
Party 2
Cupid
Cupid
thedugan
Cupid
Level 129
God Stats
3W - 3L
1,524 SR
Queue Stats
147W - 155L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
wickedspawn
Danzaburou
Level 150
God Stats
1W - 0L
1,309 SR
Queue Stats
115W - 102L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 8 / 3
7,729
859
9,551
13,474
7,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
 
Achilles
11
0 / 6 / 6
6,384
709
4,775
14,864
15,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
KoRn_Man69
Olorun
12
0 / 6 / 4
6,617
735
4,131
10,224
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Serqet
14
3 / 2 / 4
7,482
831
4,408
10,378
11,018
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for 8s. These buffs are further increased for each enemy god within 55 units of you, stacking twice. This effect can only occur once every 30s.

Jing Wei
xXdl0olbXx
Jing Wei
13
4 / 5 / 3
7,825
869
4,565
9,087
4,251
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
kafaya1
Xing Tian
13
3 / 5 / 10
8,312
924
3,730
16,041
18,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
mesro
Janus
14
3 / 1 / 16
8,581
953
9,271
4,119
1,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
7 / 3 / 14
9,392
1,044
11,088
11,206
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
thedugan
Cupid
15
7 / 1 / 14
9,202
1,022
15,545
7,113
3,198
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
wickedspawn
Danzaburou
16
7 / 1 / 19
9,389
1,043
10,876
8,885
7,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
11
Kills
27
27
Deaths
11
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
8
3
0.69
L
Achilles
 
Achilles
0
6
6
0.5
L
Olorun
KoRn_Man69
Olorun
0
6
4
0.33
L
Serqet
3
2
4
2.5
W
Xing Tian
kafaya1
Xing Tian
3
5
10
1.6
W
Janus
mesro
Janus
3
1
16
11
W
7
3
14
4.67
W
Cupid
thedugan
Cupid
7
1
14
14
W
Danzaburou
wickedspawn
Danzaburou
7
1
19
16.5
L
Jing Wei
xXdl0olbXx
Jing Wei
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,430
Damage
50,510
58,027
Taken
47,364
42,649
Mitigated
43,747
14,413
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,551
1,470
72
3,812
13,474
7,012
291
5,673
7,801
0
14,090
L
Achilles
 
Achilles
4,775
668
361
1,374
14,864
15,583
131
4,190
10,674
0
8,925
L
Olorun
KoRn_Man69
Olorun
4,131
1,312
3,207
1,833
10,224
4,785
312
5,757
4,467
13,968
0
L
Serqet
4,408
466
774
1,991
10,378
11,018
0
4,387
5,991
0
6,154
W
Xing Tian
kafaya1
Xing Tian
3,730
241
118
2,773
16,041
18,714
231
1,227
14,430
6,696
0
W
Janus
mesro
Janus
9,271
817
720
539
4,119
1,668
985
438
3,422
21,259
0
W
11,088
928
1,368
2,485
11,206
12,791
1,166
1,315
9,506
21,934
0
W
Cupid
thedugan
Cupid
15,545
9,648
2,068
2,492
7,113
3,198
3,202
468
6,524
0
30,401
W
Danzaburou
wickedspawn
Danzaburou
10,876
6,318
807
1,370
8,885
7,376
2,792
683
7,871
0
20,082
L
Jing Wei
xXdl0olbXx
Jing Wei
4,565
3,551
439
550
9,087
4,251
0
4,082
5,005
0
11,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
44,876
72
Minions Killed
98
0
Camps Cleared
0
794,962
Distance Traveled
827,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,729
859
18
2
0
139,115
0
L
Achilles
6,384
709
5
1
0
160,609
0
L
Olorun
6,617
735
25
3
0
140,769
0
L
Serqet
7,482
831
2
0
0
175,782
0
W
Xing Tian
8,312
924
6
1
0
168,796
0
W
Janus
8,581
953
23
3
0
180,687
0
W
Hades
9,392
1,044
26
3
0
146,084
0
W
Cupid
9,202
1,022
26
3
0
160,211
0
W
Danzaburou
9,389
1,043
17
2
0
172,125
0
L
Jing Wei
7,825
869
22
2
0
178,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role