Player Matchup

Thoth
Thoth
Dillington24
Thoth
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 86L
1,595 Elo+
Party 1
Vamana
Vamana
Jaeceus
Vamana
Level 129
God Stats
1W - 2L
1,157 SR
Queue Stats
66W - 47L
1,621 Elo+
Party 3
Mulan
Mulan
UselessDragon
Mulan
Level 87
God Stats
5W - 2L
1,493 SR
Queue Stats
218W - 195L
1,517 Elo+
Party 1
Xbalanque
Xbalanque
WhightChina
Xbalanque
Level 115
God Stats
2W - 0L
1,756 SR
Queue Stats
33W - 27L
1,438 Elo+
Solo
Terra
Terra
kolbyb121
Terra
Level 26
God Stats
2W - 0L
1,769 SR
Queue Stats
17W - 17L
1,467 Elo+
Party 3
Team Averages
Level 75
1,535 SR
1,528 Elo+

VS

Team Averages
Level 94
1,685 SR
1,541 Elo+
Raijin
Raijin
DonD00m
Raijin
Level 86
God Stats
1W - 1L
1,789 SR
Queue Stats
87W - 69L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
L0N6L1V3A5AP
Kuzenbo
Level 87
God Stats
1W - 1L
1,792 SR
Queue Stats
114W - 119L
1,529 Elo+
Solo
Yu Huang
Yu Huang
ScottieRippen
Yu Huang
Level 152
God Stats
3W - 2L
1,844 SR
Queue Stats
162W - 160L
1,545 Elo+
Party 2
Chang'e
Chang'e
TWeeKnDESTR0Y
Chang'e
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
969W - 958L
1,523 Elo+
Solo
Osiris
Osiris
chhse
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 11
8,104
737
5,493
9,573
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Jaeceus
Vamana
15
1 / 3 / 12
8,866
806
9,063
15,970
14,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 3 / 6
10,076
916
16,163
13,190
13,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
WhightChina
Xbalanque
16
4 / 4 / 10
9,243
840
14,470
11,702
4,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
kolbyb121
Terra
16
2 / 2 / 11
9,150
832
3,277
15,748
13,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DonD00m
Raijin
17
6 / 3 / 9
10,416
947
20,699
11,158
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
L0N6L1V3A5AP
Kuzenbo
13
0 / 5 / 10
8,535
776
4,352
18,226
24,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
ScottieRippen
Yu Huang
18
6 / 1 / 10
10,570
961
14,655
6,477
4,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
15
0 / 2 / 9
8,644
786
6,604
13,812
6,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
chhse
Osiris
14
5 / 6 / 5
9,223
838
12,438
14,485
9,377
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
60
16
Kills
17
17
Deaths
17
50
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
5
11
1.1
L
Raijin
DonD00m
Raijin
6
3
9
3.5
W
Vamana
Jaeceus
Vamana
1
3
12
2.33
L
Kuzenbo
L0N6L1V3A5AP
Kuzenbo
0
5
10
1
L
Yu Huang
ScottieRippen
Yu Huang
6
1
10
11
L
Chang'e
0
2
9
2.25
W
9
3
6
4
W
Xbalanque
WhightChina
Xbalanque
4
4
10
2.25
L
Osiris
chhse
Osiris
5
6
5
1.25
W
Terra
kolbyb121
Terra
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,466
Damage
58,748
66,183
Taken
64,158
48,640
Mitigated
50,151
21,731
Healing
26,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,493
767
0
435
9,573
2,955
508
6,650
2,923
12,732
0
L
Raijin
DonD00m
Raijin
20,699
1,821
282
185
11,158
6,062
885
1,016
10,142
34,678
0
W
Vamana
Jaeceus
Vamana
9,063
2,822
771
3,108
15,970
14,437
1,066
12,272
3,588
0
23,860
L
Kuzenbo
L0N6L1V3A5AP
Kuzenbo
4,352
1,899
1,450
2,181
18,226
24,032
128
2,688
15,538
9,033
0
L
Yu Huang
ScottieRippen
Yu Huang
14,655
2,044
162
1,533
6,477
4,301
1,945
695
5,782
29,496
0
L
Chang'e
6,604
686
9,533
7,977
13,812
6,379
1,128
1,850
11,962
13,206
0
W
16,163
1,204
245
3,495
13,190
13,983
814
9,666
3,371
0
27,971
W
Xbalanque
WhightChina
Xbalanque
14,470
5,176
600
3,120
11,702
4,227
1,650
8,786
2,916
0
31,131
L
Osiris
chhse
Osiris
12,438
2,175
1,205
1,697
14,485
9,377
0
2,521
11,964
0
24,104
W
Terra
kolbyb121
Terra
3,277
533
4,240
5,717
15,748
13,038
319
8,936
6,636
6,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,439
Gold Earned
47,388
110
Minions Killed
115
0
Camps Cleared
0
1,028,041
Distance Traveled
1,086,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,104
737
26
2
0
184,573
0
L
Raijin
10,416
947
39
4
0
207,711
0
W
Vamana
8,866
806
26
2
0
215,927
0
L
Kuzenbo
8,535
776
13
1
0
206,905
0
L
Yu Huang
10,570
961
30
3
0
229,125
0
L
Chang'e
8,644
786
14
1
0
221,646
0
W
Mulan
10,076
916
26
2
0
218,494
0
W
Xbalanque
9,243
840
28
3
0
195,617
0
L
Osiris
9,223
838
19
2
0
221,110
0
W
Terra
9,150
832
4
0
0
213,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role