Player Matchup

Chronos
Chronos
Battboy2019
Chronos
Level 64
God Stats
9W - 8L
1,678 SR
Queue Stats
211W - 230L
1,467 Elo+
Party 1
Chernobog
Chernobog
CthulhuOPmain
Chernobog
Level 68
God Stats
5W - 5L
1,573 SR
Queue Stats
346W - 429L
1,472 Elo+
Party 1
Hercules
Hercules
Hozpul
Hercules
Level 124
God Stats
1W - 1L
1,761 SR
Queue Stats
695W - 734L
1,498 Elo+
Party 1
Surtr
Surtr
TastyBrownLogs
Surtr
Level 148
God Stats
45W - 35L
1,686 SR
Queue Stats
136W - 144L
1,507 Elo+
Party 1
Anubis
Anubis
mommymilkis23
Anubis
Level 104
God Stats
15W - 24L
1,326 SR
Queue Stats
335W - 348L
1,474 Elo+
Party 1
Team Averages
Level 102
1,605 SR
1,483 Elo+

VS

Team Averages
Level 123
1,684 SR
1,507 Elo+
Lancelot
Lancelot
Cousin-687
Lancelot
Level 87
God Stats
3W - 0L
1,798 SR
Queue Stats
25W - 31L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
STeeezee
Morgan Le Fay
Level 133
God Stats
23W - 15L
1,636 SR
Queue Stats
283W - 244L
1,535 Elo+
Solo
Rama
Rama
ZiggyZZs
Rama
Level 89
God Stats
5W - 2L
1,651 SR
Queue Stats
106W - 132L
1,586 Elo+
Solo
Ah Puch
Ah Puch
acemab
Ah Puch
Level 173
God Stats
4W - 5L
1,835 SR
Queue Stats
174W - 174L
1,484 Elo+
Solo
Odin
Odin
supafly4whitguy
Odin
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 112L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Battboy2019
Chronos
9
0 / 2 / 1
5,403
491
3,716
9,650
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
CthulhuOPmain
Chernobog
10
1 / 0 / 0
6,127
557
2,248
4,942
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Hozpul
Hercules
9
0 / 1 / 2
5,637
512
2,155
7,295
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
5,683
517
2,243
9,091
6,731
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
3 / 7 / 0
6,246
568
5,363
9,544
4,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cousin-687
Lancelot
11
4 / 2 / 3
6,548
595
4,250
7,731
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
STeeezee
Morgan Le Fay
13
6 / 1 / 4
7,610
692
9,887
6,017
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
13
0 / 1 / 0
7,219
656
870
4,304
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
acemab
Ah Puch
11
0 / 1 / 1
6,787
617
7,173
5,558
4,128
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 4
6,219
565
4,326
6,116
4,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
10
10
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
Battboy2019
Chronos
0
2
1
0.25
W
Lancelot
Cousin-687
Lancelot
4
2
3
2.75
L
Chernobog
CthulhuOPmain
Chernobog
1
0
0
1
L
Hercules
Hozpul
Hercules
0
1
2
1
W
Morgan Le Fay
STeeezee
Morgan Le Fay
6
1
4
8
L
1
0
0
1
W
Rama
0
1
0
0
W
Ah Puch
acemab
Ah Puch
0
1
1
0.5
L
3
7
0
0.43
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,725
Damage
26,506
40,522
Taken
29,726
20,994
Mitigated
14,425
11,249
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Battboy2019
Chronos
3,716
437
0
3,417
9,650
3,267
0
3,861
5,789
40,145
501
W
Lancelot
Cousin-687
Lancelot
4,250
1,172
0
124
7,731
2,655
636
3,837
3,894
0
33,436
L
Chernobog
CthulhuOPmain
Chernobog
2,248
1,232
0
2,249
4,942
1,734
118
566
4,376
0
45,010
L
Hercules
Hozpul
Hercules
2,155
295
0
2,153
7,295
4,664
0
2,425
4,870
0
19,108
W
Morgan Le Fay
STeeezee
Morgan Le Fay
9,887
556
0
1,434
6,017
2,015
56
3,239
2,778
56,245
0
L
2,243
826
0
1,534
9,091
6,731
0
4,730
4,361
5,293
17,488
W
Rama
870
775
0
2,304
4,304
1,536
0
0
4,304
0
63,896
W
Ah Puch
acemab
Ah Puch
7,173
336
0
3,657
5,558
4,128
74
1,041
4,517
55,148
0
L
5,363
168
0
1,896
9,544
4,598
0
5,478
4,066
40,029
0
W
4,326
702
132
1,561
6,116
4,091
68
1,362
4,754
0
18,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,096
Gold Earned
34,383
308
Minions Killed
394
0
Camps Cleared
0
1,174,210
Distance Traveled
1,209,490
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,403
491
61
6
0
268,457
0
W
Lancelot
6,548
595
63
6
0
290,372
0
L
Chernobog
6,127
557
89
8
0
225,883
0
L
Hercules
5,637
512
35
3
0
251,631
4
W
Morgan Le Fay
7,610
692
87
8
0
237,369
3
L
Surtr
5,683
517
58
5
0
223,647
0
W
Rama
7,219
656
119
11
0
215,141
2
W
Ah Puch
6,787
617
103
9
0
210,364
0
L
Anubis
6,246
568
65
6
0
204,592
0
W
Odin
6,219
565
22
2
0
256,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role