Player Matchup

Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
THess2
Nu Wa
Level 75
God Stats
21W - 17L
1,597 SR
Queue Stats
149W - 138L
1,411 Elo+
Solo
Team Averages
Level 79
1,532 SR
1,470 Elo+

VS

Team Averages
Level 65
1,492 SR
1,344 Elo+
King Arthur
King Arthur
Cloud224
King Arthur
Level 66
God Stats
0W - 1L
1,753 SR
Queue Stats
2W - 7L
1,280 Elo+
Solo
Pele
Pele
CosmosEP
Pele
Level 63
God Stats
0W - 2L
1,223 SR
Queue Stats
74W - 73L
1,367 Elo+
Solo
Hera
Hera
Sr_Sucrilho
Hera
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
143W - 139L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 2 / 5
7,884
876
6,971
11,824
5,073
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
 
Hercules
10
2 / 1 / 5
7,360
818
5,776
9,459
4,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
THess2
Nu Wa
12
5 / 1 / 5
8,613
957
7,974
6,335
1,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cloud224
King Arthur
9
2 / 6 / 2
7,051
783
10,700
11,798
6,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
8
1 / 3 / 2
6,659
740
3,295
7,748
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 3
7,105
789
8,196
5,196
1,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
4
4
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
5
3.25
W
Hercules
 
Hercules
2
1
5
4.5
L
King Arthur
Cloud224
King Arthur
2
6
2
0.5
L
Pele
1
3
2
0.67
L
1
2
3
1.25
W
Nu Wa
THess2
Nu Wa
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,721
Damage
22,191
27,618
Taken
24,742
12,044
Mitigated
10,805
9,746
Healing
1,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,971
5,250
0
2,935
11,824
5,073
0
3,390
8,434
0
17,301
W
Hercules
 
Hercules
5,776
1,623
251
3,398
9,459
4,982
352
3,164
6,295
0
21,223
L
King Arthur
Cloud224
King Arthur
10,700
2,285
0
1,330
11,798
6,579
0
3,682
8,116
2,956
25,412
L
Pele
3,295
609
0
474
7,748
2,395
0
2,834
4,914
0
16,505
L
8,196
766
0
125
5,196
1,831
0
1,773
3,423
31,321
0
W
Nu Wa
THess2
Nu Wa
7,974
3,024
0
3,162
6,335
1,989
686
2,635
3,700
39,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,857
Gold Earned
20,815
99
Minions Killed
125
0
Camps Cleared
0
522,375
Distance Traveled
476,323
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,884
876
26
3
0
190,601
2
W
Hercules
7,360
818
25
3
0
181,992
2
L
King Arthur
7,051
783
31
3
0
169,357
0
L
Pele
6,659
740
31
3
0
136,713
1
L
Hera
7,105
789
63
7
0
170,253
0
W
Nu Wa
8,613
957
48
5
0
149,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role