Player Matchup

Scylla
Scylla
DsD PR0
Scylla
Level 88
God Stats
11W - 8L
1,550 SR
Queue Stats
290W - 255L
1,461 Elo+
Solo
Charon
Charon
Icey-Ant
Charon
Level 67
God Stats
19W - 14L
1,539 SR
Queue Stats
202W - 210L
1,395 Elo+
Solo
Medusa
Medusa
Ivaleska
Medusa
Level 88
God Stats
24W - 21L
1,550 SR
Queue Stats
226W - 267L
1,431 Elo+
Solo
Surtr
Surtr
LordMarinus1
Surtr
Level 66
God Stats
58W - 64L
1,434 SR
Queue Stats
388W - 392L
1,411 Elo+
Solo
Anubis
Anubis
Lômo
Anubis
Level 84
God Stats
21W - 10L
1,561 SR
Queue Stats
150W - 140L
1,514 Elo+
Solo
Team Averages
Level 79
1,527 SR
1,443 Elo+

VS

Team Averages
Level 67
1,569 SR
1,449 Elo+
Janus
Janus
Pikuls
Janus
Level 80
God Stats
3W - 2L
1,819 SR
Queue Stats
41W - 35L
1,480 Elo+
Solo
Hades
Hades
TONYz0
Hades
Level 50
God Stats
8W - 9L
1,462 SR
Queue Stats
70W - 86L
1,358 Elo+
Solo
Neith
Neith
Tannertbaby
Neith
Level 69
God Stats
4W - 5L
1,492 SR
Queue Stats
160W - 136L
1,416 Elo+
Solo
Guan Yu
Guan Yu
contritechalk
Guan Yu
Level 57
God Stats
2W - 2L
1,559 SR
Queue Stats
167W - 165L
1,471 Elo+
Solo
Thanatos
Thanatos
moonlight2424
Thanatos
Level 80
God Stats
43W - 41L
1,514 SR
Queue Stats
120W - 120L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DsD PR0
Scylla
16
6 / 2 / 5
9,597
640
10,644
9,705
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Icey-Ant
Charon
12
2 / 1 / 3
7,957
530
3,995
9,628
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Ivaleska
Medusa
12
2 / 5 / 2
7,571
505
8,867
11,387
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 2 / 4
9,015
601
7,538
12,168
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
Lômo
Anubis
14
6 / 1 / 4
9,403
627
10,470
8,481
3,516
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Pikuls
Janus
14
1 / 5 / 2
8,355
557
7,875
10,947
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
TONYz0
Hades
12
0 / 7 / 0
7,215
481
3,393
11,451
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 3 / 5
8,263
551
7,381
11,939
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
11
3 / 4 / 4
7,438
496
5,996
12,427
9,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
moonlight2424
Thanatos
13
4 / 3 / 3
8,355
557
5,340
12,524
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
22
Kills
11
11
Deaths
22
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
DsD PR0
Scylla
6
2
5
4.25
W
Charon
Icey-Ant
Charon
2
1
3
3.5
W
Medusa
Ivaleska
Medusa
2
5
2
0.6
W
6
2
4
4
W
Anubis
Lômo
Anubis
6
1
4
8
L
Janus
Pikuls
Janus
1
5
2
0.4
L
Hades
TONYz0
Hades
0
7
0
0
L
3
3
5
1.83
L
Guan Yu
3
4
4
1.25
L
Thanatos
moonlight2424
Thanatos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,514
Damage
29,985
51,369
Taken
59,288
26,296
Mitigated
25,615
14,659
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DsD PR0
Scylla
10,644
695
0
1,108
9,705
3,190
1,207
2,453
7,036
87,149
0
W
Charon
Icey-Ant
Charon
3,995
425
97
2,769
9,628
8,250
673
467
9,109
26,649
0
W
Medusa
Ivaleska
Medusa
8,867
4,125
0
2,274
11,387
3,409
376
1,639
9,686
0
46,560
W
7,538
4,047
0
2,800
12,168
7,931
1,239
4,042
8,103
183
51,632
W
Anubis
Lômo
Anubis
10,470
290
0
5,611
8,481
3,516
1,314
2,172
6,167
62,619
0
L
Janus
Pikuls
Janus
7,875
1,110
0
743
10,947
3,442
372
6,500
4,447
71,154
0
L
Hades
TONYz0
Hades
3,393
955
0
1,870
11,451
4,173
586
3,516
7,935
51,339
0
L
7,381
2,302
0
3,268
11,939
4,312
830
4,982
6,957
0
45,657
L
Guan Yu
5,996
899
529
1,321
12,427
9,114
282
5,831
6,596
0
29,945
L
Thanatos
moonlight2424
Thanatos
5,340
332
0
7,456
12,524
4,574
0
4,430
8,094
0
53,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,543
Gold Earned
39,626
402
Minions Killed
400
0
Camps Cleared
0
1,460,836
Distance Traveled
1,374,177
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,597
640
116
8
0
321,411
0
W
Charon
7,957
530
39
3
0
303,105
0
W
Medusa
7,571
505
69
5
0
269,030
0
W
Surtr
9,015
601
91
6
0
292,876
0
W
Anubis
9,403
627
87
6
0
274,414
5
L
Janus
8,355
557
122
8
0
265,667
1
L
Hades
7,215
481
78
5
0
212,817
0
L
Neith
8,263
551
66
4
0
254,080
3
L
Guan Yu
7,438
496
45
3
0
304,336
0
L
Thanatos
8,355
557
89
6
0
337,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role