Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KingFlea53
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
TheFlashyBatman
Nu Wa
Level 66
God Stats
1W - 1L
1,741 SR
Queue Stats
103W - 92L
1,521 Elo+
Party 1
Neith
Neith
danni-katt
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ares
Ares
tbone101513thugl
Ares
Level 68
God Stats
0W - 2L
1,641 SR
Queue Stats
6W - 9L
1,422 Elo+
Party 2
Team Averages
Level 42
1,576 SR
1,482 Elo+

VS

Team Averages
Level 36
1,508 SR
1,480 Elo+
Jormungandr
Jormungandr
Blackout_Protein
Jormungandr
Level 59
God Stats
20W - 16L
1,431 SR
Queue Stats
145W - 169L
1,449 Elo+
Party 4
Rama
Rama
KiddMoon3000
Rama
Level 32
God Stats
22W - 28L
1,281 SR
Queue Stats
33W - 43L
1,314 Elo+
Solo
Serqet
Serqet
KingTman
Serqet
Level 3
God Stats
2W - 0L
1,730 SR
Queue Stats
3W - 1L
1,590 Elo+
Party 3
Kukulkan
Kukulkan
PumpkinEmu59406
Kukulkan
Level 85
God Stats
21W - 13L
1,599 SR
Queue Stats
358W - 335L
1,549 Elo+
Party 3
Chaac
Chaac
hades-vaiana
Chaac
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
0 / 1 / 0
3,084
617
270
2,493
676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
1
0 / 0 / 0
993
199
0
0
0
1
0 / 0 / 0
993
199
0
0
0
Neith
5
0 / 1 / 0
2,988
598
2,483
2,257
648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 3 / 0
3,266
653
1,407
4,776
3,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blackout_Protein
Jormungandr
5
0 / 0 / 1
3,570
714
702
3,612
2,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 0
3,599
720
654
1,843
465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
KingTman
Serqet
7
1 / 0 / 0
3,915
783
112
2,232
689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
7
0 / 0 / 0
3,793
759
0
2,185
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
3 / 1 / 0
4,057
811
2,320
3,958
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
5
5
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
W
Jormungandr
Blackout_Protein
Jormungandr
0
0
1
0.5
W
1
0
0
1
L
Skadi
0
0
0
0
W
Serqet
KingTman
Serqet
1
0
0
1
W
Kukulkan
0
0
0
0
L
0
0
0
0
L
Neith
0
1
0
0
W
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,160
Damage
3,788
9,526
Taken
13,830
4,561
Mitigated
5,541
260
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
270
88
0
0
2,493
676
0
0
2,493
0
11,138
W
Jormungandr
Blackout_Protein
Jormungandr
702
130
0
1,310
3,612
2,146
88
0
3,612
11,929
0
W
654
616
0
931
1,843
465
706
0
1,843
0
17,418
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
KingTman
Serqet
112
22
0
375
2,232
689
473
0
2,232
0
17,752
W
Kukulkan
0
0
0
1,134
2,185
602
0
0
2,185
19,733
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
2,483
1,635
0
260
2,257
648
0
702
1,555
0
10,797
W
2,320
983
0
538
3,958
1,639
0
1,407
2,551
0
13,648
L
1,407
821
0
0
4,776
3,237
0
0
4,776
7,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,324
Gold Earned
18,934
61
Minions Killed
159
0
Camps Cleared
0
229,824
Distance Traveled
492,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,084
617
26
5
0
61,386
0
W
Jormungandr
3,570
714
25
5
0
105,656
0
W
Rama
3,599
720
25
5
0
84,858
0
L
Skadi
993
199
0
0
0
0
0
W
Serqet
3,915
783
36
7
0
109,050
0
W
Kukulkan
3,793
759
53
11
0
95,022
0
L
Nu Wa
993
199
0
0
0
0
0
L
Neith
2,988
598
19
4
0
78,376
0
W
Chaac
4,057
811
20
4
0
97,593
0
L
Ares
3,266
653
16
3
0
90,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role