Player Matchup

Cupid
Cupid
Bobczop
Cupid
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
297W - 287L
1,328 Elo+
Party 1
Ne Zha
Ne Zha
BrandiOrton
Ne Zha
Level 29
God Stats
4W - 4L
1,486 SR
Queue Stats
151W - 146L
1,462 Elo+
Solo
Danzaburou
Danzaburou
ZbityTop
Danzaburou
Level 98
God Stats
0W - 5L
1,297 SR
Queue Stats
427W - 407L
1,455 Elo+
Party 1
Awilix
Awilix
camilitopsico
Awilix
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 121L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
tealwicho
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,352 Elo+
Solo
Team Averages
Level 41
1,457 SR
1,409 Elo+

VS

Team Averages
Level 96
1,584 SR
1,501 Elo+
Rama
Rama
Kaedemii
Rama
Level 86
God Stats
2W - 0L
1,481 SR
Queue Stats
104W - 84L
1,568 Elo+
Party 2
Baron Samedi
Baron Samedi
Lone Wolf661601
Baron Samedi
Level 89
God Stats
2W - 0L
1,696 SR
Queue Stats
93W - 103L
1,430 Elo+
Party 3
He Bo
He Bo
Night Root99
He Bo
Level 127
God Stats
2W - 1L
1,751 SR
Queue Stats
82W - 92L
1,423 Elo+
Party 3
Chiron
Chiron
TheRrealGibby
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,513 Elo+
Party 2
Atlas
Atlas
Zlver_X
Atlas
Level 107
God Stats
2W - 1L
1,491 SR
Queue Stats
47W - 34L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bobczop
Cupid
12
2 / 4 / 2
6,120
874
4,494
6,572
2,749
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
10
2 / 3 / 0
5,697
814
3,493
5,877
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ZbityTop
Danzaburou
11
0 / 2 / 5
5,489
784
4,536
5,972
2,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 1
5,665
809
1,920
6,669
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
tealwicho
Zhong Kui
10
2 / 7 / 2
5,924
846
5,910
9,557
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
3 / 2 / 11
7,246
1,035
6,060
6,535
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Lone Wolf661601
Baron Samedi
13
2 / 1 / 12
7,294
1,042
5,812
5,697
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 13
7,897
1,128
6,822
4,903
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 1 / 10
8,224
1,175
8,205
6,117
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Atlas
Zlver_X
Atlas
11
2 / 4 / 10
7,054
1,008
5,533
10,209
11,539
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
7
Kills
20
20
Deaths
8
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bobczop
Cupid
2
4
2
0.75
L
Ne Zha
2
3
0
0.67
W
Rama
3
2
11
4.25
W
Baron Samedi
Lone Wolf661601
Baron Samedi
2
1
12
8
W
5
0
13
11.5
W
8
1
10
13
L
Danzaburou
ZbityTop
Danzaburou
0
2
5
1.25
W
Atlas
Zlver_X
Atlas
2
4
10
1.75
L
1
4
1
0.38
L
Zhong Kui
tealwicho
Zhong Kui
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,353
Damage
32,432
34,647
Taken
33,461
14,782
Mitigated
21,103
5,921
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bobczop
Cupid
4,494
1,375
687
859
6,572
2,749
0
4,692
1,880
0
9,565
L
Ne Zha
3,493
202
8
1,235
5,877
2,458
0
3,784
2,093
0
8,100
W
Rama
6,060
5,079
967
1,494
6,535
2,411
2,754
882
5,533
0
13,161
W
Baron Samedi
Lone Wolf661601
Baron Samedi
5,812
53
2,226
1,796
5,697
3,328
60
323
5,358
9,590
0
W
6,822
164
1,530
1,198
4,903
1,547
0
723
4,104
12,041
0
W
8,205
3,070
914
1,261
6,117
2,278
878
1,518
4,427
0
18,346
L
Danzaburou
ZbityTop
Danzaburou
4,536
1,026
449
1,606
5,972
2,508
0
3,438
2,534
0
9,928
W
Atlas
Zlver_X
Atlas
5,533
1,244
673
1,164
10,209
11,539
30
1,840
8,129
11,060
0
L
1,920
438
309
460
6,669
2,379
0
2,318
4,351
0
5,439
L
Zhong Kui
tealwicho
Zhong Kui
5,910
514
0
308
9,557
4,688
0
3,935
5,622
6,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,895
Gold Earned
37,715
33
Minions Killed
80
0
Camps Cleared
0
618,690
Distance Traveled
715,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,120
874
13
2
0
123,610
0
L
Ne Zha
5,697
814
4
1
0
104,533
0
W
Rama
7,246
1,035
20
3
0
132,005
0
W
Baron Samedi
7,294
1,042
12
2
0
153,325
0
W
He Bo
7,897
1,128
15
2
0
167,553
0
W
Chiron
8,224
1,175
23
3
0
146,690
0
L
Danzaburou
5,489
784
6
1
0
148,137
0
W
Atlas
7,054
1,008
10
1
0
116,149
0
L
Awilix
5,665
809
8
1
0
130,977
0
L
Zhong Kui
5,924
846
2
0
0
111,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role