Player Matchup

Xbalanque
Xbalanque
DaddyEnglish420
Xbalanque
Level 149
God Stats
6W - 9L
1,420 SR
Queue Stats
701W - 689L
1,532 Elo+
Party 3
Hel
Hel
GBA X ERROR
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 104L
1,546 Elo+
Party 3
Ne Zha
Ne Zha
I AM PREDITOR
Ne Zha
Level 183
God Stats
7W - 13L
1,401 SR
Queue Stats
607W - 608L
1,493 Elo+
Party 3
Charon
Charon
PaintingIowa
Charon
Level 129
God Stats
3W - 3L
1,780 SR
Queue Stats
568W - 555L
1,423 Elo+
Solo
Bellona
Bellona
nbkuma
Bellona
Level 141
God Stats
6W - 7L
1,505 SR
Queue Stats
671W - 695L
1,585 Elo+
Solo
Team Averages
Level 126
1,521 SR
1,516 Elo+

VS

Team Averages
Level 128
1,363 SR
1,492 Elo+
The Morrigan
The Morrigan
Doomtar
The Morrigan
Level 147
God Stats
2W - 2L
1,344 SR
Queue Stats
148W - 133L
1,557 Elo+
Solo
Hel
Hel
F000DC
Hel
Level 123
God Stats
1W - 1L
1,269 SR
Queue Stats
18W - 21L
1,361 Elo+
Party 1
Surtr
Surtr
L0RDHAZTHER
Surtr
Level 158
God Stats
5W - 6L
1,357 SR
Queue Stats
561W - 566L
1,490 Elo+
Party 1
Hercules
Hercules
TheGuyInYourFace
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 91L
1,529 Elo+
Party 2
Ravana
Ravana
WhereIsThisGuy
Ravana
Level 123
God Stats
2W - 5L
1,343 SR
Queue Stats
155W - 145L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaddyEnglish420
Xbalanque
12
2 / 2 / 3
7,740
704
10,117
7,063
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 4
8,018
729
6,767
8,723
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 2
6,312
574
1,984
3,783
1,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charon
16
2 / 4 / 6
9,344
849
11,875
13,001
13,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
nbkuma
Bellona
15
4 / 7 / 3
8,739
794
11,708
17,167
20,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Doomtar
The Morrigan
17
6 / 1 / 12
10,197
927
11,473
7,456
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hel
F000DC
Hel
16
7 / 1 / 14
9,702
882
11,393
9,887
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 3 / 17
8,989
817
9,507
16,218
14,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 1 / 12
9,017
820
4,787
12,136
13,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 11
9,398
854
6,047
12,318
6,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
10
Kills
22
22
Deaths
10
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DaddyEnglish420
Xbalanque
2
2
3
1.75
W
The Morrigan
Doomtar
The Morrigan
6
1
12
12
W
Hel
F000DC
Hel
7
1
14
14
L
2
6
4
0.67
L
0
3
2
0.33
W
2
3
17
3.5
L
Charon
2
4
6
1.25
W
3
1
12
9
W
4
4
11
2.38
L
Bellona
nbkuma
Bellona
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,451
Damage
43,207
49,737
Taken
58,015
42,673
Mitigated
42,204
10,772
Healing
30,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DaddyEnglish420
Xbalanque
10,117
2,794
109
1,527
7,063
2,884
177
1,909
5,072
0
21,034
W
The Morrigan
Doomtar
The Morrigan
11,473
1,912
428
627
7,456
3,634
2,126
2,875
4,539
29,756
4,947
W
Hel
F000DC
Hel
11,393
589
9,260
6,662
9,887
4,315
1,015
3,380
5,899
22,377
0
L
6,767
254
1,629
939
8,723
4,633
0
4,242
4,388
11,309
0
L
1,984
113
96
179
3,783
1,532
0
2,126
1,657
0
4,743
W
9,507
2,457
579
3,207
16,218
14,597
702
5,626
10,334
474
20,189
L
Charon
11,875
1,617
704
3,727
13,001
13,075
0
5,875
6,984
29,902
0
W
4,787
667
988
6,231
12,136
13,346
911
3,414
8,357
0
8,153
W
6,047
1,677
0
2,880
12,318
6,312
3,241
3,347
8,793
0
17,959
L
Bellona
nbkuma
Bellona
11,708
3,454
362
1,500
17,167
20,549
141
5,518
11,239
0
22,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,153
Gold Earned
47,303
115
Minions Killed
124
0
Camps Cleared
0
716,337
Distance Traveled
1,113,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,740
704
38
3
0
97,489
0
W
The Morrigan
10,197
927
57
5
0
201,034
0
W
Hel
9,702
882
22
2
0
246,067
0
L
Hel
8,018
729
13
1
0
160,088
0
L
Ne Zha
6,312
574
4
0
0
50,830
0
W
Surtr
8,989
817
21
2
0
217,437
0
L
Charon
9,344
849
41
4
0
222,438
0
W
Hercules
9,017
820
7
1
0
256,466
0
W
Ravana
9,398
854
17
2
0
192,828
0
L
Bellona
8,739
794
19
2
0
185,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role