Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ArtuerroPL
Hou Yi
Level 114
God Stats
2W - 2L
1,529 SR
Queue Stats
90W - 66L
1,563 Elo+
Party 1
Jormungandr
Jormungandr
Immortus
Jormungandr
Level 195
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 108L
1,516 Elo+
Party 1
Cupid
Cupid
PhysicalMidlaner
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,497 Elo+
Party 1
Vulcan
Vulcan
perfekt96
Vulcan
Level 157
God Stats
0W - 3L
1,303 SR
Queue Stats
145W - 108L
1,516 Elo+
Party 1
Team Averages
Level 144
1,466 SR
1,518 Elo+

VS

Team Averages
Level 149
1,493 SR
1,519 Elo+
Nu Wa
Nu Wa
Flomix
Nu Wa
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
309W - 294L
1,618 Elo+
Solo
Sun Wukong
Sun Wukong
Gaddms
Sun Wukong
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,448 Elo+
Solo
Khepri
Khepri
ReQuiSem420
Khepri
Level 140
God Stats
2W - 0L
1,565 SR
Queue Stats
73W - 66L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Shiining-Justice
Baron Samedi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 121L
1,522 Elo+
Solo
Neith
Neith
iishigo
Neith
Level 158
God Stats
3W - 7L
1,186 SR
Queue Stats
550W - 547L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
2 / 4 / 5
9,616
687
21,451
13,467
6,240
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
ArtuerroPL
Hou Yi
14
1 / 6 / 4
8,050
575
7,899
14,999
6,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Immortus
Jormungandr
16
2 / 5 / 5
9,442
674
10,732
19,805
19,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 4
8,527
609
5,101
21,637
14,623
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
perfekt96
Vulcan
16
5 / 8 / 2
10,155
725
19,454
14,964
7,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Flomix
Nu Wa
18
5 / 1 / 12
11,335
810
20,951
11,227
7,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Gaddms
Sun Wukong
18
11 / 4 / 8
11,547
825
16,120
29,101
38,874
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
17
2 / 2 / 14
10,957
783
5,618
18,746
22,063
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Shiining-Justice
Baron Samedi
18
4 / 1 / 15
11,426
816
19,475
15,683
11,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iishigo
Neith
16
4 / 3 / 12
10,003
715
18,857
13,989
8,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
10
Kills
26
26
Deaths
11
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
5
1.13
L
Hou Yi
ArtuerroPL
Hou Yi
1
6
4
0.5
W
Nu Wa
Flomix
Nu Wa
5
1
12
11
W
Sun Wukong
Gaddms
Sun Wukong
11
4
8
3.75
L
Jormungandr
Immortus
Jormungandr
2
5
5
0.9
L
0
3
4
0.67
W
Khepri
2
2
14
4.5
W
Baron Samedi
Shiining-Justice
Baron Samedi
4
1
15
11.5
W
Neith
iishigo
Neith
4
3
12
3.33
L
Vulcan
perfekt96
Vulcan
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,637
Damage
81,021
84,872
Taken
88,746
54,402
Mitigated
88,502
30,918
Healing
46,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
21,451
1,430
132
1,530
13,467
6,240
0
6,562
6,505
42,217
0
L
Hou Yi
ArtuerroPL
Hou Yi
7,899
2,950
0
520
14,999
6,804
0
8,374
6,284
0
13,757
W
Nu Wa
Flomix
Nu Wa
20,951
4,894
2,284
2,894
11,227
7,555
3,210
8,148
2,826
44,380
0
W
Sun Wukong
Gaddms
Sun Wukong
16,120
767
3,210
10,753
29,101
38,874
370
10,064
18,074
366
26,697
L
Jormungandr
Immortus
Jormungandr
10,732
1,451
940
1,987
19,805
19,721
0
9,278
10,275
33,000
0
L
5,101
2,510
11,170
13,032
21,637
14,623
0
13,158
8,243
0
16,997
W
Khepri
5,618
264
321
3,006
18,746
22,063
132
8,887
8,925
13,382
0
W
Baron Samedi
Shiining-Justice
Baron Samedi
19,475
292
9,221
8,768
15,683
11,513
897
10,331
4,420
41,027
0
W
Neith
iishigo
Neith
18,857
7,121
1,433
4,349
13,989
8,497
4,092
10,354
2,864
0
36,490
L
Vulcan
perfekt96
Vulcan
19,454
4,960
360
1,247
14,964
7,014
0
8,933
5,765
38,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,790
Gold Earned
55,268
155
Minions Killed
201
0
Camps Cleared
0
1,237,587
Distance Traveled
1,362,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,616
687
51
4
0
289,461
0
L
Hou Yi
8,050
575
11
1
0
241,623
0
W
Nu Wa
11,335
810
57
4
0
265,393
0
W
Sun Wukong
11,547
825
22
2
0
286,505
0
L
Jormungandr
9,442
674
28
2
0
200,052
0
L
Cupid
8,527
609
19
1
0
264,149
0
W
Khepri
10,957
783
11
1
0
292,584
0
W
Baron Samedi
11,426
816
59
4
0
276,253
0
W
Neith
10,003
715
52
4
0
241,889
0
L
Vulcan
10,155
725
46
3
0
242,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role