Player Matchup

Hachiman
Hachiman
CalebMcCan
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,516 Elo+
Party 1
Atlas
Atlas
MDK Human
Atlas
Level 128
God Stats
8W - 3L
1,811 SR
Queue Stats
203W - 202L
1,539 Elo+
Solo
Danzaburou
Danzaburou
Smaus322
Danzaburou
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,527 Elo+
Solo
Artio
Artio
YoungPupusa
Artio
Level 148
God Stats
2W - 1L
1,769 SR
Queue Stats
108W - 121L
1,491 Elo+
Party 1
The Morrigan
The Morrigan
xXBrothaDXx
The Morrigan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,516 Elo+
Party 1
Team Averages
Level 93
1,616 SR
1,518 Elo+

VS

Team Averages
Level 100
1,471 SR
1,521 Elo+
Cerberus
Cerberus
AirBudAP
Cerberus
Level 47
God Stats
4W - 1L
1,737 SR
Queue Stats
178W - 174L
1,532 Elo+
Solo
Olorun
Olorun
ChillShorts57
Olorun
Level 27
God Stats
1W - 1L
1,182 SR
Queue Stats
8W - 11L
1,437 Elo+
Solo
Skadi
Skadi
JEXSxD
Skadi
Level 129
God Stats
3W - 4L
1,314 SR
Queue Stats
206W - 191L
1,547 Elo+
Solo
Agni
Agni
Toskey
Agni
Level 140
God Stats
4W - 2L
1,409 SR
Queue Stats
275W - 280L
1,550 Elo+
Solo
Charon
Charon
roostman
Charon
Level 155
God Stats
5W - 1L
1,714 SR
Queue Stats
271W - 286L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CalebMcCan
Hachiman
14
3 / 6 / 7
9,004
693
14,873
15,967
7,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
MDK Human
Atlas
20
5 / 3 / 9
11,824
910
14,871
18,469
22,331
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Smaus322
Danzaburou
16
3 / 6 / 7
9,945
765
16,152
17,621
8,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 8 / 7
9,058
697
6,512
22,169
25,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
xXBrothaDXx
The Morrigan
14
3 / 8 / 4
8,793
676
7,274
10,410
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AirBudAP
Cerberus
17
4 / 3 / 20
10,805
831
12,096
20,290
28,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 5 / 15
11,214
863
14,052
17,363
9,440
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
JEXSxD
Skadi
19
9 / 1 / 17
11,292
869
17,687
10,425
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Toskey
Agni
17
8 / 5 / 16
10,571
813
19,809
11,494
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
roostman
Charon
18
3 / 2 / 25
10,694
823
11,336
17,449
17,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
124
16
Kills
31
31
Deaths
16
34
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AirBudAP
Cerberus
4
3
20
4.67
L
Hachiman
CalebMcCan
Hachiman
3
6
7
1.08
W
7
5
15
2.9
W
Skadi
JEXSxD
Skadi
9
1
17
17.5
L
Atlas
MDK Human
Atlas
5
3
9
3.17
L
Danzaburou
Smaus322
Danzaburou
3
6
7
1.08
W
Agni
Toskey
Agni
8
5
16
3.2
L
2
8
7
0.69
W
Charon
roostman
Charon
3
2
25
7.75
L
The Morrigan
xXBrothaDXx
The Morrigan
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,682
Damage
74,980
84,636
Taken
77,021
68,527
Mitigated
66,628
22,284
Healing
31,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AirBudAP
Cerberus
12,096
354
351
7,172
20,290
28,675
30
6,893
13,397
20,703
0
L
Hachiman
CalebMcCan
Hachiman
14,873
9,963
1,639
4,054
15,967
7,802
46
11,696
4,271
0
26,774
W
14,052
6,633
1,705
6,305
17,363
9,440
2,429
7,839
9,524
31,231
0
W
Skadi
JEXSxD
Skadi
17,687
5,202
1,263
3,317
10,425
5,484
2,655
3,385
7,040
0
43,826
L
Atlas
MDK Human
Atlas
14,871
4,396
1,117
2,781
18,469
22,331
117
13,240
5,229
25,189
1,791
L
Danzaburou
Smaus322
Danzaburou
16,152
5,222
1,671
4,892
17,621
8,468
106
13,757
3,864
0
37,889
W
Agni
Toskey
Agni
19,809
800
646
1,243
11,494
5,695
1,759
4,742
6,752
32,685
0
L
6,512
757
3,213
2,579
22,169
25,480
0
12,364
9,805
8,146
0
W
Charon
roostman
Charon
11,336
1,263
1,505
7,590
17,449
17,334
523
3,459
13,990
26,236
0
L
The Morrigan
xXBrothaDXx
The Morrigan
7,274
1,620
192
146
10,410
4,446
0
6,236
4,151
13,042
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,624
Gold Earned
54,576
115
Minions Killed
166
0
Camps Cleared
0
1,116,610
Distance Traveled
1,200,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,805
831
20
2
0
252,915
0
L
Hachiman
9,004
693
36
3
0
213,554
0
W
Olorun
11,214
863
38
3
0
221,266
0
W
Skadi
11,292
869
60
5
0
247,277
0
L
Atlas
11,824
910
19
1
0
233,211
0
L
Danzaburou
9,945
765
46
4
0
222,490
0
W
Agni
10,571
813
27
2
0
247,402
0
L
Artio
9,058
697
2
0
0
240,476
0
W
Charon
10,694
823
21
2
0
231,340
0
L
The Morrigan
8,793
676
12
1
0
206,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role