Player Matchup

Izanami
Izanami
BOB5032
Izanami
Level 68
God Stats
1W - 4L
1,375 SR
Queue Stats
106W - 94L
1,439 Elo+
Solo
Tiamat
Tiamat
Kmart634567
Tiamat
Level 105
God Stats
1W - 8L
1,500 SR
Queue Stats
260W - 269L
1,455 Elo+
Solo
Charon
Charon
Litlbate
Charon
Level 84
God Stats
6W - 3L
1,530 SR
Queue Stats
87W - 85L
1,374 Elo+
Solo
Ratatoskr
Ratatoskr
chiko567941
Ratatoskr
Level 46
God Stats
3W - 7L
1,352 SR
Queue Stats
140W - 159L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
chill_koala27
Zhong Kui
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 67
1,451 SR
1,436 Elo+

VS

Team Averages
Level 110
1,475 SR
1,414 Elo+
Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Fatal Critz
Merlin
Level 106
God Stats
16W - 8L
1,604 SR
Queue Stats
123W - 111L
1,466 Elo+
Party 2
Bacchus
Bacchus
WalksLight
Bacchus
Level 87
God Stats
3W - 3L
1,444 SR
Queue Stats
246W - 215L
1,460 Elo+
Party 2
Neith
Neith
adr250ian
Neith
Level 126
God Stats
2W - 2L
1,326 SR
Queue Stats
180W - 231L
1,332 Elo+
Party 1
Agni
Agni
alexandros93221
Agni
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 190L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOB5032
Izanami
6
1 / 2 / 0
6,538
344
3,148
3,645
1,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
0 / 4 / 2
9,466
498
6,425
11,946
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
Litlbate
Charon
14
1 / 4 / 4
8,589
452
11,727
16,840
11,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
chiko567941
Ratatoskr
14
6 / 7 / 0
9,382
494
8,747
17,786
7,530
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
chill_koala27
Zhong Kui
16
2 / 4 / 0
10,044
529
12,431
21,237
17,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
10 / 1 / 3
11,503
605
11,640
19,739
8,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
18
2 / 3 / 5
10,303
542
6,606
11,369
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
WalksLight
Bacchus
14
3 / 2 / 4
9,256
487
7,029
15,519
18,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
adr250ian
Neith
14
5 / 3 / 3
8,672
456
8,733
12,287
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 1 / 4
8,862
466
8,808
9,609
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
10
Kills
20
21
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
3
11.5
L
Izanami
BOB5032
Izanami
1
2
0
0.5
W
Merlin
2
3
5
1.5
L
Tiamat
0
4
2
0.25
L
Charon
Litlbate
Charon
1
4
4
0.75
W
Bacchus
WalksLight
Bacchus
3
2
4
2.5
W
Neith
adr250ian
Neith
5
3
3
2.17
W
0
1
4
2
L
Ratatoskr
chiko567941
Ratatoskr
6
7
0
0.86
L
Zhong Kui
chill_koala27
Zhong Kui
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,478
Damage
42,816
71,454
Taken
68,523
45,726
Mitigated
43,036
17,399
Healing
23,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,640
3,839
51
12,572
19,739
8,843
2,608
5,709
14,030
113,656
0
L
Izanami
BOB5032
Izanami
3,148
2,411
0
348
3,645
1,158
158
573
3,072
0
25,018
W
Merlin
6,606
513
0
750
11,369
5,057
0
5,873
5,496
78,857
0
L
Tiamat
6,425
611
0
4,386
11,946
7,979
58
5,608
6,338
68,495
0
L
Charon
Litlbate
Charon
11,727
708
0
0
16,840
11,987
395
6,140
10,660
53,956
0
W
Bacchus
WalksLight
Bacchus
7,029
767
0
2,731
15,519
18,856
551
6,146
9,373
31,946
0
W
Neith
adr250ian
Neith
8,733
1,920
0
2,791
12,287
5,951
684
6,550
5,737
0
54,925
W
8,808
908
205
4,327
9,609
4,329
274
6,305
3,304
59,432
0
L
Ratatoskr
chiko567941
Ratatoskr
8,747
3,435
0
1,101
17,786
7,530
543
8,643
9,089
0
52,288
L
Zhong Kui
chill_koala27
Zhong Kui
12,431
508
0
11,564
21,237
17,072
1,351
12,123
8,212
85,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,019
Gold Earned
48,596
423
Minions Killed
510
0
Camps Cleared
0
1,585,100
Distance Traveled
1,776,799
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,503
605
149
8
0
356,278
0
L
Izanami
6,538
344
40
2
0
205,409
0
W
Merlin
10,303
542
135
7
0
353,083
0
L
Tiamat
9,466
498
118
6
0
340,811
4
L
Charon
8,589
452
69
4
0
376,681
0
W
Bacchus
9,256
487
41
2
0
392,064
3
W
Neith
8,672
456
86
5
0
313,176
0
W
Agni
8,862
466
99
5
0
362,198
0
L
Ratatoskr
9,382
494
66
3
0
356,418
0
L
Zhong Kui
10,044
529
130
7
0
305,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role