Player Matchup

Chiron
Chiron
Duke-Sean
Chiron
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Chaac
Chaac
IqDrob
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Poseidon
Poseidon
QuisbyDeity
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Medusa
Medusa
RockMacaroon68
Medusa
Level 149
God Stats
5W - 10L
1,449 SR
Queue Stats
1,181W - 1,157L
1,409 Elo+
Solo
Sylvanus
Sylvanus
bigproof
Sylvanus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Team Averages
Level 74
1,490 SR
1,304 Elo+

VS

Team Averages
Level 89
1,526 SR
1,442 Elo+
Nike
Nike
BoundenBug72007
Nike
Level 46
God Stats
42W - 34L
1,422 SR
Queue Stats
160W - 164L
1,367 Elo+
Party 2
Chernobog
Chernobog
DaMadKingAerys1
Chernobog
Level 86
God Stats
38W - 38L
1,511 SR
Queue Stats
359W - 344L
1,403 Elo+
Party 2
Athena
Athena
G w0rth
Athena
Level 109
God Stats
13W - 19L
1,474 SR
Queue Stats
660W - 623L
1,435 Elo+
Party 2
Discordia
Discordia
NFSFC
Discordia
Level 126
God Stats
1W - 0L
1,587 SR
Queue Stats
10W - 6L
1,505 Elo+
Solo
Thanatos
Thanatos
Polantrus
Thanatos
Level 80
God Stats
7W - 2L
1,638 SR
Queue Stats
79W - 70L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Duke-Sean
Chiron
9
0 / 3 / 0
5,508
424
2,774
6,175
2,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
IqDrob
Chaac
9
1 / 3 / 0
5,938
457
5,906
10,777
6,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
QuisbyDeity
Poseidon
9
0 / 7 / 1
5,590
430
3,643
8,782
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 0
7,078
544
4,606
11,751
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
bigproof
Sylvanus
9
0 / 3 / 0
5,750
442
3,608
10,112
5,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,306
562
4,017
8,758
7,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
DaMadKingAerys1
Chernobog
13
2 / 0 / 2
8,046
619
5,163
4,387
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
G w0rth
Athena
11
2 / 0 / 7
7,507
577
3,812
7,574
7,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
NFSFC
Discordia
13
6 / 0 / 4
8,196
630
6,481
4,811
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Polantrus
Thanatos
13
9 / 2 / 5
8,613
663
15,395
12,260
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
19
19
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Chernobog
DaMadKingAerys1
Chernobog
2
0
2
3
L
Chiron
Duke-Sean
Chiron
0
3
0
0
W
Athena
G w0rth
Athena
2
0
7
5.5
L
Chaac
IqDrob
Chaac
1
3
0
0.33
W
Discordia
NFSFC
Discordia
6
0
4
8
W
Thanatos
Polantrus
Thanatos
9
2
5
5.75
L
Poseidon
QuisbyDeity
Poseidon
0
7
1
0.07
L
2
3
0
0.67
L
Sylvanus
bigproof
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
34,868
47,597
Taken
37,790
20,892
Mitigated
24,105
10,463
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,017
158
0
2,388
8,758
7,785
216
0
8,758
0
45,310
W
Chernobog
DaMadKingAerys1
Chernobog
5,163
2,785
0
2,255
4,387
1,586
2,073
1,159
3,228
0
63,781
L
Chiron
Duke-Sean
Chiron
2,774
837
456
934
6,175
2,035
0
1,516
4,591
0
26,308
W
Athena
G w0rth
Athena
3,812
1,118
0
1,486
7,574
7,475
0
2,624
4,950
24,540
0
L
Chaac
IqDrob
Chaac
5,906
1,593
0
1,630
10,777
6,817
0
1,787
8,986
0
31,399
W
Discordia
NFSFC
Discordia
6,481
200
0
1,355
4,811
1,728
242
2,086
2,725
45,527
0
W
Thanatos
Polantrus
Thanatos
15,395
6,512
0
9,719
12,260
5,531
0
1,382
10,878
0
71,834
L
Poseidon
QuisbyDeity
Poseidon
3,643
979
0
422
8,782
2,081
154
3,948
4,560
27,661
0
L
4,606
2,001
0
3,239
11,751
3,979
0
1,428
10,219
0
64,281
L
Sylvanus
bigproof
Sylvanus
3,608
1,313
1,635
2,147
10,112
5,980
0
1,138
8,948
21,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
39,668
274
Minions Killed
410
0
Camps Cleared
0
1,191,086
Distance Traveled
1,362,891
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,306
562
65
5
0
236,050
4
W
Chernobog
8,046
619
127
10
0
267,189
5
L
Chiron
5,508
424
49
4
0
228,502
0
W
Athena
7,507
577
39
3
0
304,642
3
L
Chaac
5,938
457
49
4
0
257,799
0
W
Discordia
8,196
630
97
7
0
258,604
4
W
Thanatos
8,613
663
82
6
0
296,406
0
L
Poseidon
5,590
430
53
4
0
212,590
0
L
Medusa
7,078
544
96
7
0
266,308
0
L
Sylvanus
5,750
442
27
2
0
225,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role