Player Matchup

Geb
Geb
DIABLO13ORIGINAL
Geb
Level 104
God Stats
20W - 25L
1,567 SR
Queue Stats
303W - 319L
1,504 Elo+
Party 1
Hades
Hades
Rimuru-Shin
Hades
Level 191
God Stats
6W - 3L
1,502 SR
Queue Stats
495W - 517L
1,477 Elo+
Party 1
Anhur
Anhur
RobleisIUIU
Anhur
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,515 Elo+
Party 1
Surtr
Surtr
SamLeoxl
Surtr
Level 140
God Stats
3W - 5L
1,562 SR
Queue Stats
79W - 67L
1,554 Elo+
Party 1
Pele
Pele
UNKNOWN_SHIKAS-
Pele
Level 128
God Stats
3W - 2L
1,528 SR
Queue Stats
105W - 101L
1,530 Elo+
Solo
Team Averages
Level 129
1,532 SR
1,516 Elo+

VS

Team Averages
Level 133
1,484 SR
1,504 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
AnonEMister
Guan Yu
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 56L
1,503 Elo+
Solo
Aphrodite
Aphrodite
DreamRabbet
Aphrodite
Level 85
God Stats
114W - 72L
1,601 SR
Queue Stats
243W - 213L
1,515 Elo+
Party 2
Eset
Eset
ferryemilio
Eset
Level 159
God Stats
2W - 6L
1,319 SR
Queue Stats
261W - 246L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
8,208
483
4,318
13,121
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 5
9,468
557
18,334
15,652
9,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 3 / 2
9,445
556
4,984
9,543
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
SamLeoxl
Surtr
15
2 / 3 / 6
9,680
569
15,313
15,975
15,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 1 / 3
9,681
569
10,302
14,527
5,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 2 / 1
9,904
583
6,023
9,378
4,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
 
Athena
11
3 / 2 / 4
8,340
491
7,419
17,060
18,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
AnonEMister
Guan Yu
14
1 / 3 / 2
8,363
492
5,643
17,936
20,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
DreamRabbet
Aphrodite
14
2 / 1 / 4
8,393
494
12,096
15,987
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 7 / 3
7,384
434
8,207
14,646
6,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
15
Kills
10
11
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
2
1
2.25
L
Athena
 
Athena
3
2
4
2.5
L
Guan Yu
AnonEMister
Guan Yu
1
3
2
0.67
W
1
1
8
5
L
Aphrodite
DreamRabbet
Aphrodite
2
1
4
4
W
5
3
5
2.5
W
2
3
2
1
W
Surtr
SamLeoxl
Surtr
2
3
6
1.67
W
5
1
3
6.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,251
Damage
39,388
68,818
Taken
75,007
45,748
Mitigated
59,040
24,421
Healing
30,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,023
1,135
0
2,238
9,378
4,755
0
1,057
8,321
0
85,137
L
Athena
 
Athena
7,419
1,286
213
3,313
17,060
18,426
0
6,840
10,075
22,931
0
L
Guan Yu
AnonEMister
Guan Yu
5,643
534
771
4,963
17,936
20,923
96
2,145
14,734
0
63,522
W
4,318
379
546
3,929
13,121
11,373
174
5,325
7,796
11,684
0
L
Aphrodite
DreamRabbet
Aphrodite
12,096
1,584
3,950
10,250
15,987
8,415
0
4,224
11,663
74,674
1,624
W
18,334
1,045
1,093
7,713
15,652
9,154
1,464
10,049
5,603
80,782
0
W
4,984
2,320
0
2,360
9,543
3,838
1,665
2,227
7,316
0
63,705
W
Surtr
SamLeoxl
Surtr
15,313
4,913
0
5,076
15,975
15,489
260
4,542
11,433
1,582
75,904
W
10,302
2,041
0
3,704
14,527
5,894
1,053
5,111
9,416
0
78,897
L
8,207
511
525
4,636
14,646
6,521
0
9,221
5,280
58,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,482
Gold Earned
42,384
450
Minions Killed
476
0
Camps Cleared
0
1,676,859
Distance Traveled
1,662,843
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,904
583
141
8
0
316,105
4
L
Athena
8,340
491
23
1
0
375,101
2
L
Guan Yu
8,363
492
102
6
0
309,263
4
W
Geb
8,208
483
11
1
0
342,158
5
L
Aphrodite
8,393
494
116
7
0
357,819
0
W
Hades
9,468
557
127
7
0
306,274
0
W
Anhur
9,445
556
121
7
0
282,366
0
W
Surtr
9,680
569
98
6
0
340,838
4
W
Pele
9,681
569
93
5
0
405,223
4
L
Eset
7,384
434
94
6
0
304,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role