Player Matchup

Vulcan
Vulcan
Limbow1
Vulcan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,452 Elo+
Solo
Persephone
Persephone
MarkoMaiokai
Persephone
Level 132
God Stats
7W - 8L
1,483 SR
Queue Stats
272W - 275L
1,477 Elo+
Solo
Hercules
Hercules
TheSneakyRafiki
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
pedrov189
Athena
Level 124
God Stats
4W - 5L
1,524 SR
Queue Stats
222W - 245L
1,446 Elo+
Solo
Izanami
Izanami
slayphil
Izanami
Level 194
God Stats
100W - 97L
1,536 SR
Queue Stats
455W - 499L
1,413 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,458 Elo+

VS

Team Averages
Level 75
1,603 SR
1,598 Elo+
Vulcan
Vulcan
 
Vulcan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
PimpMyMjölnir
King Arthur
Level 3
God Stats
2W - 0L
1,667 SR
Queue Stats
8W - 3L
1,538 Elo+
Solo
Ix Chel
Ix Chel
stoyx
Ix Chel
Level 191
God Stats
33W - 15L
1,690 SR
Queue Stats
718W - 314L
1,726 Elo+
Party 1
Mercury
Mercury
stoyx2
Mercury
Level 27
God Stats
7W - 4L
1,626 SR
Queue Stats
127W - 43L
1,729 Elo+
Party 1
Danzaburou
Danzaburou
xSweetCookie
Danzaburou
Level 87
God Stats
7W - 6L
1,533 SR
Queue Stats
65W - 53L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Limbow1
Vulcan
16
3 / 11 / 0
9,197
766
6,439
16,569
7,974
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
MarkoMaiokai
Persephone
13
1 / 2 / 1
8,178
682
2,242
10,325
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
0 / 7 / 2
8,062
672
7,502
23,397
23,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Athena
pedrov189
Athena
15
1 / 4 / 3
9,051
754
4,246
16,495
15,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
slayphil
Izanami
14
0 / 3 / 2
8,088
674
4,775
11,741
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
5 / 0 / 10
10,714
893
14,970
8,605
3,904
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
PimpMyMjölnir
King Arthur
16
4 / 2 / 11
10,293
858
10,622
13,843
15,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
stoyx
Ix Chel
18
12 / 0 / 9
11,730
978
24,317
10,250
8,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
stoyx2
Mercury
18
5 / 2 / 13
11,130
928
14,689
11,890
5,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
xSweetCookie
Danzaburou
16
1 / 1 / 13
10,195
850
9,370
10,085
4,309
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
5
Kills
27
27
Deaths
5
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
10
10
L
Vulcan
Limbow1
Vulcan
3
11
0
0.27
L
Persephone
MarkoMaiokai
Persephone
1
2
1
0.75
W
King Arthur
PimpMyMjölnir
King Arthur
4
2
11
4.75
L
Hercules
0
7
2
0.14
L
Athena
pedrov189
Athena
1
4
3
0.63
L
Izanami
slayphil
Izanami
0
3
2
0.33
W
Ix Chel
stoyx
Ix Chel
12
0
9
16.5
W
Mercury
stoyx2
Mercury
5
2
13
5.75
W
Danzaburou
xSweetCookie
Danzaburou
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,204
Damage
73,968
78,527
Taken
54,673
56,426
Mitigated
37,247
8,548
Healing
13,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,970
8,258
0
3,084
8,605
3,904
2,879
3,084
5,422
42,994
0
L
Vulcan
Limbow1
Vulcan
6,439
2,386
0
136
16,569
7,974
0
8,307
8,062
22,918
0
L
Persephone
MarkoMaiokai
Persephone
2,242
0
0
236
10,325
4,632
0
6,462
3,655
7,649
0
W
King Arthur
PimpMyMjölnir
King Arthur
10,622
612
0
968
13,843
15,243
537
2,369
11,001
0
22,795
L
Hercules
7,502
1,440
283
5,543
23,397
23,124
0
10,413
12,579
0
15,503
L
Athena
pedrov189
Athena
4,246
631
0
1,795
16,495
15,598
0
6,969
9,351
10,413
0
L
Izanami
slayphil
Izanami
4,775
2,041
0
555
11,741
5,098
0
6,130
5,416
0
18,020
W
Ix Chel
stoyx
Ix Chel
24,317
3,569
3,180
4,234
10,250
8,683
1,497
2,041
8,090
55,071
0
W
Mercury
stoyx2
Mercury
14,689
8,096
0
480
11,890
5,108
1,660
2,360
7,904
0
36,498
W
Danzaburou
xSweetCookie
Danzaburou
9,370
3,960
0
1,768
10,085
4,309
4,414
3,073
6,107
0
38,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
54,062
120
Minions Killed
274
0
Camps Cleared
0
794,376
Distance Traveled
1,393,521
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,714
893
72
6
0
283,066
0
L
Vulcan
9,197
766
39
3
0
172,349
0
L
Persephone
8,178
682
18
2
0
56,771
0
W
King Arthur
10,293
858
23
2
0
291,371
0
L
Hercules
8,062
672
14
1
0
234,189
0
L
Athena
9,051
754
12
1
0
178,925
4
L
Izanami
8,088
674
37
3
0
152,142
0
W
Ix Chel
11,730
978
81
7
0
279,469
0
W
Mercury
11,130
928
52
4
0
296,722
0
W
Danzaburou
10,195
850
46
4
0
242,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role