Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
MIIMIIC
Sol
Level 157
God Stats
2W - 1L
1,554 SR
Queue Stats
147W - 109L
1,521 Elo+
Party 2
Ratatoskr
Ratatoskr
NowatMolimo
Ratatoskr
Level 241
God Stats
2W - 1L
1,485 SR
Queue Stats
464W - 479L
1,543 Elo+
Solo
Mulan
Mulan
singularelement
Mulan
Level 183
God Stats
2W - 2L
1,572 SR
Queue Stats
116W - 93L
1,527 Elo+
Party 2
Ix Chel
Ix Chel
underbaby
Ix Chel
Level 250
God Stats
4W - 2L
1,413 SR
Queue Stats
279W - 254L
1,455 Elo+
Solo
Team Averages
Level 171
1,505 SR
1,509 Elo+

VS

Team Averages
Level 57
1,525 SR
1,454 Elo+
Merlin
Merlin
ACEtheOG4912
Merlin
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
6W - 9L
1,324 Elo+
Party 1
Charon
Charon
ParanoidTaiga
Charon
Level 49
God Stats
0W - 2L
1,488 SR
Queue Stats
12W - 14L
1,472 Elo+
Party 1
Ix Chel
Ix Chel
TarTar87
Ix Chel
Level 49
God Stats
1W - 1L
1,737 SR
Queue Stats
17W - 13L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
idratherplaysolo
Cu Chulainn
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 112L
1,376 Elo+
Solo
Da Ji
Da Ji
imBobaFatt
Da Ji
Level 110
God Stats
1W - 1L
1,623 SR
Queue Stats
16W - 14L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 1 / 8
6,969
996
5,853
6,657
6,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
14
5 / 1 / 7
7,582
1,083
10,888
6,065
2,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
NowatMolimo
Ratatoskr
12
2 / 2 / 9
7,073
1,010
3,461
8,061
5,213
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

13
4 / 2 / 8
7,205
1,029
6,455
10,068
9,514
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ix Chel
underbaby
Ix Chel
13
0 / 0 / 11
7,025
1,004
4,180
8,545
7,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 3 / 1
6,179
883
6,884
4,715
1,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 3
6,830
976
6,348
9,062
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
TarTar87
Ix Chel
12
0 / 2 / 5
6,368
910
5,386
6,346
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
idratherplaysolo
Cu Chulainn
9
0 / 2 / 1
5,578
797
3,408
6,273
3,176
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
12
4 / 3 / 0
6,631
947
7,666
7,621
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
13
Kills
6
6
Deaths
13
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
8
6
L
Merlin
1
3
1
0.5
W
Sol
5
1
7
8.5
W
Ratatoskr
NowatMolimo
Ratatoskr
2
2
9
3.25
L
1
3
3
0.83
L
Ix Chel
TarTar87
Ix Chel
0
2
5
1.25
L
Cu Chulainn
idratherplaysolo
Cu Chulainn
0
2
1
0.25
L
Da Ji
4
3
0
1.33
W
4
2
8
4
W
Ix Chel
underbaby
Ix Chel
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,837
Damage
29,692
39,396
Taken
34,017
30,939
Mitigated
21,192
19,841
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,853
1,090
740
859
6,657
6,466
856
4,030
2,627
9,036
0
L
Merlin
6,884
219
0
420
4,715
1,813
0
2,943
1,663
14,117
0
W
Sol
10,888
3,155
363
1,959
6,065
2,541
1,324
2,842
3,223
28,877
0
W
Ratatoskr
NowatMolimo
Ratatoskr
3,461
563
752
3,212
8,061
5,213
68
3,299
4,762
0
4,317
L
6,348
598
74
1,729
9,062
9,076
0
6,131
2,759
15,666
440
L
Ix Chel
TarTar87
Ix Chel
5,386
718
2,688
2,648
6,346
2,783
0
3,822
2,395
12,433
0
L
Cu Chulainn
idratherplaysolo
Cu Chulainn
3,408
230
220
1,997
6,273
3,176
0
3,003
3,092
0
8,858
L
Da Ji
7,666
1,050
114
1,376
7,621
4,344
0
5,022
2,516
0
8,573
W
6,455
512
2,504
2,417
10,068
9,514
0
3,527
6,541
0
8,335
W
Ix Chel
underbaby
Ix Chel
4,180
1,143
3,059
3,976
8,545
7,205
366
4,480
4,065
15,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
31,586
89
Minions Killed
68
0
Camps Cleared
0
718,919
Distance Traveled
649,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,969
996
12
2
0
136,113
0
L
Merlin
6,179
883
21
3
0
129,726
0
W
Sol
7,582
1,083
30
4
0
145,096
0
W
Ratatoskr
7,073
1,010
6
1
0
156,060
0
L
Charon
6,830
976
13
2
0
135,619
0
L
Ix Chel
6,368
910
19
3
0
147,302
0
L
Cu Chulainn
5,578
797
9
1
0
98,859
0
L
Da Ji
6,631
947
6
1
0
137,560
0
W
Mulan
7,205
1,029
8
1
0
144,998
0
W
Ix Chel
7,025
1,004
33
5
0
136,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role